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scummvm
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scummvm
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engines
History
Martin Kiewitz
a201b2e506
SCI: kAddToPic(list) set fixed priority flag
...
svn-id: r51954
2010-08-10 17:16:38 +00:00
..
agi
…
agos
…
cine
CINE: eliminate global variables
2010-08-09 11:38:01 +00:00
cruise
CRUISE: Eliminate global constructors
2010-08-09 10:30:40 +00:00
draci
DRACI: recognize German translation
2010-08-03 17:09:27 +00:00
drascula
…
gob
VIDEO: Use proper palettes in CoktelDecoder
2010-08-08 01:08:17 +00:00
groovie
…
kyra
KYRA/TOWNS: some minor sound improvements
2010-08-08 17:34:32 +00:00
lure
…
m4
M4: Added further code fragments to enable player to move again
2010-07-29 11:41:51 +00:00
made
…
mohawk
GRAPHICS: Change signature of VideoDecoder::load()
2010-08-04 08:25:05 +00:00
parallaction
…
queen
QUEEN: fix for bug 3036170. File name test supports upper case for transferring from Windows to other systems (e.g. PSP)
2010-08-01 07:02:05 +00:00
saga
…
sci
SCI: kAddToPic(list) set fixed priority flag
2010-08-10 17:16:38 +00:00
scumm
SCUMM: Add posibility to disable NES APU which is CPU demanding
2010-08-03 11:25:20 +00:00
sky
…
sword1
GRAPHICS: Renamed skipThumbnailHeader to skipThumbnail.
2010-08-02 22:28:30 +00:00
sword2
…
teenagent
TEENAGENT: Sort the object files alphabetically.
2010-07-27 10:40:14 +00:00
tinsel
…
touche
…
tucker
…
advancedDetector.cpp
AdvancedDetector: Fix ADGF_ADDENGISH implementation
2010-08-02 08:36:33 +00:00
advancedDetector.h
AdvancedDetector: Introduce new flag GF_ADDENGLISH
2010-08-01 21:17:00 +00:00
dialogs.cpp
…
dialogs.h
…
engine.cpp
…
engine.h
…
engines.mk
…
game.cpp
…
game.h
…
metaengine.h
…
module.mk
…
savestate.cpp
…
savestate.h
…
util.h
…