scummvm/engines
Matthew Hoops a2454f6563 PEGASUS: Use an Array instead of a List for NotificationReceivers
Fixes occasional crashes with the norad sub controls. CodeWarrior's iterators used indices unlike our List iterators, thus necessitating the change here.
2012-04-06 19:18:41 -04:00
..
agi AGI: Add played time information to saved games 2012-03-27 00:50:29 +03:00
agos AGOS: Expand fix for bug #3512776 - SIMON1DOS French: Subtitle glitch in introduction. 2012-04-02 23:08:31 +10:00
cge CGE: Close memory leak in savegame loading. 2012-03-28 01:51:56 +01:00
cine Merge pull request #182 from fingolfin/forbid-ctype 2012-02-21 11:33:32 -08:00
composer COMPOSER: Add Detection Entries for 3 V1 Magic Tales Mac Variants. 2012-02-15 17:06:16 +00:00
cruise JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
draci JANITORIAL: Fix whitespace in pointer template arg 2012-02-15 10:07:08 -06:00
drascula ALL: Avoid using is* macros from ctype.h 2012-02-15 16:51:37 +01:00
dreamweb DREAMWEB: Slight cleanup of DreamWebEngine::animPointer() 2012-03-27 00:21:48 +03:00
gob GOB: Add a Spanish Amiga version of Gobliins 2 2012-03-30 11:35:18 +02:00
groovie GROOVIE: Detect if external music exists for the Music Enhancement Project. 2012-03-24 11:00:09 +10:30
hugo GRAPHICS: Rewrite ImageDecoder to have an improved API 2012-03-20 01:06:47 +01:00
kyra KYRA: Fix game option comments 2012-03-25 17:05:23 +03:00
lastexpress JANITORIAL: Replace (x ? false : true) by !(x). 2012-03-13 15:43:36 +01:00
lure JANITORIAL: Simply use *x instead of *x.get() on smart pointers. 2012-03-13 15:43:59 +01:00
made JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
mohawk GRAPHICS: Convert JPEG to the ImageDecoder API 2012-03-20 01:06:48 +01:00
parallaction JANITORIAL: Avoid the ugly operator invocation syntax. 2012-03-13 15:43:23 +01:00
pegasus PEGASUS: Use an Array instead of a List for NotificationReceivers 2012-04-06 19:18:41 -04:00
queen ENGINES: Return all available custom GUI options if no target is specified 2012-03-31 13:55:03 +03:00
saga JANITORIAL: Use appropriate type for loop counter. 2012-03-13 15:42:53 +01:00
sci SCI: Add workaround for SQ1SCI to fix engine abort in bug #3513765. 2012-04-01 01:50:08 +01:00
scumm Merge remote branch 'upstream/master' into pegasus 2012-04-02 10:07:45 -04:00
sky ENGINES: Return all available custom GUI options if no target is specified 2012-03-31 13:55:03 +03:00
sword1 COMMON: Move RenderMode and GUIOptions functionality into separate files 2012-02-26 15:19:31 +01:00
sword2 SWORD2: Add a custom game option to toggle object labels 2012-03-25 16:31:27 +03:00
sword25 GRAPHICS: Move PNG to the ImageDecoder interface 2012-03-20 01:06:48 +01:00
teenagent ALL: Remove unnecessary forward declarations. 2011-11-21 15:59:19 +01:00
testbed LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) 2011-11-16 22:38:58 +01:00
tinsel TINSEL: Rename globals to add g_ prefix. 2012-02-22 23:14:29 +01:00
toltecs JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
toon JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
touche TOUCHE: Remap one more Spanish character 2012-03-03 00:46:17 +01:00
tsage JANITORIAL: Avoid the ugly operator invocation syntax. 2012-03-13 15:43:23 +01:00
tucker JANITORIAL: Fix template definition whitespace 2012-02-10 21:17:27 -06:00
advancedDetector.cpp ENGINES: Return all available custom GUI options if no target is specified 2012-03-31 13:55:03 +03:00
advancedDetector.h ENGINES: Implement per-game options caching in AdvancedDetector via GUIO flags. 2012-03-19 21:04:29 +01:00
dialogs.cpp ENGINES: Add error handling for GMM Gamestate Load/Save Usage. 2012-02-21 22:30:29 +00:00
dialogs.h
engine.cpp ENGINES: Add error handling for GMM Gamestate Load/Save Usage. 2012-02-21 22:30:29 +00:00
engine.h COMMON: Move Language and Platform functionality into separate files 2012-02-26 15:21:36 +01:00
engines.mk Merge remote branch 'upstream/master' into pegasus 2012-03-20 14:49:16 -04:00
game.cpp COMMON: Move RenderMode and GUIOptions functionality into separate files 2012-02-26 15:19:31 +01:00
game.h COMMON: Move Language and Platform functionality into separate files 2012-02-26 15:21:36 +01:00
metaengine.h ENGINES: Return all available custom GUI options if no target is specified 2012-03-31 13:55:03 +03:00
module.mk
obsolete.cpp
obsolete.h
savestate.cpp
savestate.h
util.h