mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-20 00:41:12 +00:00
235 lines
6.0 KiB
C++
235 lines
6.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This code is based on Broken Sword 2.5 engine
|
|
*
|
|
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
|
|
*
|
|
* Licensed under GNU GPL v2
|
|
*
|
|
*/
|
|
|
|
#ifndef SWORD25_VECTORIMAGE_H
|
|
#define SWORD25_VECTORIMAGE_H
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// Includes
|
|
// -----------------------------------------------------------------------------
|
|
|
|
#include "sword25/kernel/common.h"
|
|
#include "sword25/gfx/image/image.h"
|
|
#include "common/rect.h"
|
|
|
|
#include "art.h"
|
|
|
|
namespace Sword25 {
|
|
|
|
class VectorImage;
|
|
|
|
/**
|
|
@brief Pfadinformationen zu BS_VectorImageElement Objekten
|
|
|
|
Jedes BS_VectorImageElement besteht aus Kantenzügen, oder auch Pfaden. Jeder dieser Pfad hat Eigenschaften, die in Objekten diesen Typs
|
|
gespeichert werden.
|
|
*/
|
|
|
|
class VectorPathInfo {
|
|
public:
|
|
VectorPathInfo(ArtBpath *vec, int len, uint lineStyle, uint fillStyle0, uint fillStyle1) :
|
|
_vec(vec), _lineStyle(lineStyle), _fillStyle0(fillStyle0), _fillStyle1(fillStyle1), _len(len) {}
|
|
|
|
VectorPathInfo() {
|
|
_lineStyle = _fillStyle0 = _fillStyle1 = _len = 0;
|
|
_vec = 0;
|
|
}
|
|
|
|
ArtBpath *getVec() const {
|
|
return _vec;
|
|
}
|
|
int getVecLen() const {
|
|
return _len;
|
|
}
|
|
uint getLineStyle() const {
|
|
return _lineStyle;
|
|
}
|
|
uint getFillStyle0() const {
|
|
return _fillStyle0;
|
|
}
|
|
uint getFillStyle1() const {
|
|
return _fillStyle1;
|
|
}
|
|
|
|
private:
|
|
ArtBpath *_vec;
|
|
uint _lineStyle;
|
|
uint _fillStyle0;
|
|
uint _fillStyle1;
|
|
uint _len;
|
|
};
|
|
|
|
/**
|
|
@brief Ein Element eines Vektorbild. Ein BS_VectorImage besteht aus diesen Elementen, die jeweils einen Teil der Graphik definieren.
|
|
Werden alle Elemente eines Vektorbildes übereinandergelegt, ergibt sich das komplette Bild.
|
|
*/
|
|
class VectorImageElement {
|
|
friend class VectorImage;
|
|
public:
|
|
uint getPathCount() const {
|
|
return _pathInfos.size();
|
|
}
|
|
const VectorPathInfo &getPathInfo(uint pathNr) const {
|
|
assert(pathNr < getPathCount());
|
|
return _pathInfos[pathNr];
|
|
}
|
|
|
|
double getLineStyleWidth(uint lineStyle) const {
|
|
assert(lineStyle < _lineStyles.size());
|
|
return _lineStyles[lineStyle].width;
|
|
}
|
|
|
|
uint getLineStyleCount() const {
|
|
return _lineStyles.size();
|
|
}
|
|
|
|
uint32 getLineStyleColor(uint lineStyle) const {
|
|
assert(lineStyle < _lineStyles.size());
|
|
return _lineStyles[lineStyle].color;
|
|
}
|
|
|
|
uint getFillStyleCount() const {
|
|
return _fillStyles.size();
|
|
}
|
|
|
|
uint32 getFillStyleColor(uint fillStyle) const {
|
|
assert(fillStyle < _fillStyles.size());
|
|
return _fillStyles[fillStyle];
|
|
}
|
|
|
|
const Common::Rect &getBoundingBox() const {
|
|
return _boundingBox;
|
|
}
|
|
|
|
private:
|
|
struct LineStyleType {
|
|
LineStyleType(double width_, uint32 color_) : width(width_), color(color_) {}
|
|
LineStyleType() {
|
|
width = 0;
|
|
color = 0;
|
|
}
|
|
double width;
|
|
uint32 color;
|
|
};
|
|
|
|
Common::Array<VectorPathInfo> _pathInfos;
|
|
Common::Array<LineStyleType> _lineStyles;
|
|
Common::Array<uint32> _fillStyles;
|
|
Common::Rect _boundingBox;
|
|
};
|
|
|
|
|
|
/**
|
|
@brief Eine Vektorgraphik
|
|
|
|
Objekte dieser Klasse enthalten die Informationen eines SWF-Shapes.
|
|
*/
|
|
|
|
class VectorImage : public Image {
|
|
public:
|
|
VectorImage(const byte *pFileData, uint fileSize, bool &success, const Common::String &fname);
|
|
~VectorImage();
|
|
|
|
uint getElementCount() const {
|
|
return _elements.size();
|
|
}
|
|
const VectorImageElement &getElement(uint elementNr) const {
|
|
assert(elementNr < _elements.size());
|
|
return _elements[elementNr];
|
|
}
|
|
const Common::Rect &getBoundingBox() const {
|
|
return _boundingBox;
|
|
}
|
|
|
|
//
|
|
// Die abstrakten Methoden von BS_Image
|
|
//
|
|
virtual int getWidth() const {
|
|
return _boundingBox.width();
|
|
}
|
|
virtual int getHeight() const {
|
|
return _boundingBox.height();
|
|
}
|
|
virtual GraphicEngine::COLOR_FORMATS getColorFormat() const {
|
|
return GraphicEngine::CF_ARGB32;
|
|
}
|
|
virtual bool fill(const Common::Rect *pFillRect = 0, uint color = BS_RGB(0, 0, 0));
|
|
|
|
void render(int width, int height);
|
|
|
|
virtual uint getPixel(int x, int y);
|
|
virtual bool isBlitSource() const {
|
|
return true;
|
|
}
|
|
virtual bool isBlitTarget() const {
|
|
return false;
|
|
}
|
|
virtual bool isScalingAllowed() const {
|
|
return true;
|
|
}
|
|
virtual bool isFillingAllowed() const {
|
|
return false;
|
|
}
|
|
virtual bool isAlphaAllowed() const {
|
|
return true;
|
|
}
|
|
virtual bool isColorModulationAllowed() const {
|
|
return true;
|
|
}
|
|
virtual bool isSetContentAllowed() const {
|
|
return false;
|
|
}
|
|
virtual bool setContent(const byte *pixeldata, uint size, uint offset, uint stride);
|
|
virtual bool blit(int posX = 0, int posY = 0,
|
|
int flipping = FLIP_NONE,
|
|
Common::Rect *pPartRect = NULL,
|
|
uint color = BS_ARGB(255, 255, 255, 255),
|
|
int width = -1, int height = -1);
|
|
|
|
class SWFBitStream;
|
|
|
|
private:
|
|
bool parseDefineShape(uint shapeType, SWFBitStream &bs);
|
|
bool parseStyles(uint shapeType, SWFBitStream &bs, uint &numFillBits, uint &numLineBits);
|
|
|
|
ArtBpath *storeBez(ArtBpath *bez, int lineStyle, int fillStyle0, int fillStyle1, int *bezNodes, int *bezAllocated);
|
|
Common::Array<VectorImageElement> _elements;
|
|
Common::Rect _boundingBox;
|
|
|
|
byte *_pixelData;
|
|
|
|
Common::String _fname;
|
|
};
|
|
|
|
} // End of namespace Sword25
|
|
|
|
#endif
|