..
agos.cpp
Fix to prevent attempt to delete a non-initialised object during game exit
2008-07-25 09:36:18 +00:00
agos.h
Split the drawVertImage function in the agos engine to make it clearer
2008-07-16 09:08:44 +00:00
animation.cpp
Hopefully allow quiting at any stage AGOS engines games again.
2008-08-08 02:18:17 +00:00
animation.h
Removed trailing spaces.
2008-01-27 19:47:41 +00:00
charset-fontdata.cpp
Move code to ignore invalid characters.
2008-03-26 03:10:40 +00:00
charset.cpp
Move code to ignore invalid characters.
2008-03-26 03:10:40 +00:00
contain.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
cursor.cpp
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
debug.cpp
Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing
2008-07-29 16:09:10 +00:00
debug.h
Minor cleanup.
2008-04-16 12:24:09 +00:00
debugger.cpp
Fix to remove a tab character from the GPL header
2008-01-05 12:45:14 +00:00
debugger.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
detection_tables.h
Add patch #1928643 - Czech fan translation of Simon the Sorcerer 1.
2008-03-29 13:27:25 +00:00
detection.cpp
Allow static and dynamic plugins to be used at the same time
2008-05-06 03:00:26 +00:00
draw.cpp
used memmove() instead of memcpy() to fix memory overlap error
2008-05-13 16:09:57 +00:00
event.cpp
AGOS Engine: Began implementation for a new quit event which will cleanly return to the launcher. This replaces the old shutdown() method within delay()
2008-05-20 21:40:53 +00:00
gfx.cpp
Spacing.
2008-07-21 10:32:20 +00:00
icons.cpp
AGOS: Fixed a memory leak from earlier in a better way
2008-05-22 23:40:36 +00:00
input.cpp
Hopefully allow quiting at any stage AGOS engines games again.
2008-08-08 02:18:17 +00:00
intern.h
AGOS: Fixed a memory leak from earlier in a better way
2008-05-22 23:40:36 +00:00
items.cpp
Switch invalid items back to error message, since restart state issues are fixed now..
2007-11-18 04:34:08 +00:00
menus.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
midi.cpp
Committed my patch #2040074 ("XMIDI callback control events"). At the moment, I'm
2008-08-10 17:59:42 +00:00
midi.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
midiparser_s1d.cpp
Remove left over debug code.
2008-03-23 00:36:41 +00:00
module.mk
Allow static and dynamic plugins to be used at the same time
2008-05-06 03:00:26 +00:00
oracle.cpp
Hopefully allow quiting at any stage AGOS engines games again.
2008-08-08 02:18:17 +00:00
res_ami.cpp
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
res_snd.cpp
And don't attempt to play sound, when the sound file isn't loaded in The Feeble Files.
2008-03-26 04:07:32 +00:00
res.cpp
Add support for room states in Waxworks (DOS).
2008-03-22 09:46:25 +00:00
rooms.cpp
Add support for room states in Waxworks (DOS).
2008-03-22 09:46:25 +00:00
saveload.cpp
Hopefully allow quiting at any stage AGOS engines games again.
2008-08-08 02:18:17 +00:00
script_e1.cpp
Hopefully allow quiting at any stage AGOS engines games again.
2008-08-08 02:18:17 +00:00
script_e2.cpp
Hopefully allow quiting at any stage AGOS engines games again.
2008-08-08 02:18:17 +00:00
script_ff.cpp
Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); also replaced an evil function-static variable by a member variable (lastMinute)
2007-12-20 09:43:46 +00:00
script_pp.cpp
Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); also replaced an evil function-static variable by a member variable (lastMinute)
2007-12-20 09:43:46 +00:00
script_s1.cpp
Hopefully allow quiting at any stage AGOS engines games again.
2008-08-08 02:18:17 +00:00
script_s2.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
script_ww.cpp
Hopefully allow quiting at any stage AGOS engines games again.
2008-08-08 02:18:17 +00:00
script.cpp
Hopefully allow quiting at any stage AGOS engines games again.
2008-08-08 02:18:17 +00:00
sound.cpp
Fix bug #1932150 - SIMON1: Sousaphone Bug.
2008-04-17 06:33:03 +00:00
sound.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
string.cpp
Fix subtitle regressions in DOS Floppy demo of Simon the Sorcerer 1.
2008-03-01 03:59:56 +00:00
subroutine.cpp
Remove debug leftover.
2008-08-08 02:49:51 +00:00
verb.cpp
Hopefully allow quiting at any stage AGOS engines games again.
2008-08-08 02:18:17 +00:00
vga_e2.cpp
Removed unnecessary semi-colons.
2008-01-13 22:12:35 +00:00
vga_ff.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
vga_s1.cpp
Fix palette glitches in Amiga OCS version of Simon the Sorcerer 1.
2008-03-25 08:03:32 +00:00
vga_s2.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
vga_ww.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
vga.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
vga.h
Re-added __attribute__(packed)
2007-07-01 18:18:43 +00:00
window.cpp
Hopefully allow quiting at any stage AGOS engines games again.
2008-08-08 02:18:17 +00:00
zones.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00