scummvm/engines/agos
Torbjörn Andersson d08c3ba66b Committed my patch #2040074 ("XMIDI callback control events"). At the moment, I'm
not aware of any game that actually uses this XMIDI feature, so its primary
function right now is to silence lots of warnings while running the DOS version
of Simon the Sorcerer 2.

svn-id: r33763
2008-08-10 17:59:42 +00:00
..
agos.cpp Fix to prevent attempt to delete a non-initialised object during game exit 2008-07-25 09:36:18 +00:00
agos.h Split the drawVertImage function in the agos engine to make it clearer 2008-07-16 09:08:44 +00:00
animation.cpp Hopefully allow quiting at any stage AGOS engines games again. 2008-08-08 02:18:17 +00:00
animation.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
charset-fontdata.cpp Move code to ignore invalid characters. 2008-03-26 03:10:40 +00:00
charset.cpp Move code to ignore invalid characters. 2008-03-26 03:10:40 +00:00
contain.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
cursor.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
debug.cpp Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing 2008-07-29 16:09:10 +00:00
debug.h Minor cleanup. 2008-04-16 12:24:09 +00:00
debugger.cpp Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
debugger.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
detection_tables.h Add patch #1928643 - Czech fan translation of Simon the Sorcerer 1. 2008-03-29 13:27:25 +00:00
detection.cpp Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
draw.cpp used memmove() instead of memcpy() to fix memory overlap error 2008-05-13 16:09:57 +00:00
event.cpp AGOS Engine: Began implementation for a new quit event which will cleanly return to the launcher. This replaces the old shutdown() method within delay() 2008-05-20 21:40:53 +00:00
gfx.cpp Spacing. 2008-07-21 10:32:20 +00:00
icons.cpp AGOS: Fixed a memory leak from earlier in a better way 2008-05-22 23:40:36 +00:00
input.cpp Hopefully allow quiting at any stage AGOS engines games again. 2008-08-08 02:18:17 +00:00
intern.h AGOS: Fixed a memory leak from earlier in a better way 2008-05-22 23:40:36 +00:00
items.cpp Switch invalid items back to error message, since restart state issues are fixed now.. 2007-11-18 04:34:08 +00:00
menus.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
midi.cpp Committed my patch #2040074 ("XMIDI callback control events"). At the moment, I'm 2008-08-10 17:59:42 +00:00
midi.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
midiparser_s1d.cpp Remove left over debug code. 2008-03-23 00:36:41 +00:00
module.mk Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
oracle.cpp Hopefully allow quiting at any stage AGOS engines games again. 2008-08-08 02:18:17 +00:00
res_ami.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
res_snd.cpp And don't attempt to play sound, when the sound file isn't loaded in The Feeble Files. 2008-03-26 04:07:32 +00:00
res.cpp Add support for room states in Waxworks (DOS). 2008-03-22 09:46:25 +00:00
rooms.cpp Add support for room states in Waxworks (DOS). 2008-03-22 09:46:25 +00:00
saveload.cpp Hopefully allow quiting at any stage AGOS engines games again. 2008-08-08 02:18:17 +00:00
script_e1.cpp Hopefully allow quiting at any stage AGOS engines games again. 2008-08-08 02:18:17 +00:00
script_e2.cpp Hopefully allow quiting at any stage AGOS engines games again. 2008-08-08 02:18:17 +00:00
script_ff.cpp Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); also replaced an evil function-static variable by a member variable (lastMinute) 2007-12-20 09:43:46 +00:00
script_pp.cpp Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); also replaced an evil function-static variable by a member variable (lastMinute) 2007-12-20 09:43:46 +00:00
script_s1.cpp Hopefully allow quiting at any stage AGOS engines games again. 2008-08-08 02:18:17 +00:00
script_s2.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
script_ww.cpp Hopefully allow quiting at any stage AGOS engines games again. 2008-08-08 02:18:17 +00:00
script.cpp Hopefully allow quiting at any stage AGOS engines games again. 2008-08-08 02:18:17 +00:00
sound.cpp Fix bug #1932150 - SIMON1: Sousaphone Bug. 2008-04-17 06:33:03 +00:00
sound.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
string.cpp Fix subtitle regressions in DOS Floppy demo of Simon the Sorcerer 1. 2008-03-01 03:59:56 +00:00
subroutine.cpp Remove debug leftover. 2008-08-08 02:49:51 +00:00
verb.cpp Hopefully allow quiting at any stage AGOS engines games again. 2008-08-08 02:18:17 +00:00
vga_e2.cpp Removed unnecessary semi-colons. 2008-01-13 22:12:35 +00:00
vga_ff.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
vga_s1.cpp Fix palette glitches in Amiga OCS version of Simon the Sorcerer 1. 2008-03-25 08:03:32 +00:00
vga_s2.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
vga_ww.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
vga.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
vga.h Re-added __attribute__(packed) 2007-07-01 18:18:43 +00:00
window.cpp Hopefully allow quiting at any stage AGOS engines games again. 2008-08-08 02:18:17 +00:00
zones.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00