..
agi.cpp
AGI: Modified AGI Engine to shutdown without using system->quit
2008-05-27 20:15:36 +00:00
agi.h
Fix for original game bug #1942476 - "AGI: Fan(Get Outta SQ) - Score is lost on restart"
2008-04-29 16:24:54 +00:00
checks.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
console.cpp
Added a debug command, did some cleanup
2008-01-09 10:31:52 +00:00
console.h
Added a debug command, did some cleanup
2008-01-09 10:31:52 +00:00
cycle.cpp
Implements 2 arguments version of the adj.ego.move.to.x.y-command. Should fix bug #1733297 (GR: Actor stuck (Amiga version)). Savegames when using adj.ego.move.to.x.y-command may be broken at the moment.
2008-01-21 21:09:42 +00:00
detection.cpp
No need to specify CaseSensitiveString_Hash explicitly anymore
2008-06-11 06:00:56 +00:00
font.h
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
global.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
graphics.cpp
Fix for bug #1881170 (AGI: palette-related glitches reported). Made AGIPAL use only the lowest 6 bits of each color component (This should be the way the original AGIPAL-hack behaves too).
2008-01-30 01:58:43 +00:00
graphics.h
cleanup
2007-11-23 10:51:16 +00:00
id.cpp
Fix a couple of typos spotted by Raziel.
2008-04-12 13:20:15 +00:00
inv.cpp
Add support for Russian versions of AGI games
2007-09-23 16:43:43 +00:00
keyboard.cpp
Update AGI timers while waiting for a key to be pressed (e.g. when showing blocking text windows). Fixes bugs #1935909 and #1943872
2008-04-29 18:50:17 +00:00
keyboard.h
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
loader_v2.cpp
Do not use abort (for that matter, shouldn't used exit(), either, but we (ab)use that in various places anyway...)
2007-12-25 23:33:08 +00:00
loader_v3.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
logic.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
logic.h
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
lzw.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
lzw.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
menu.cpp
Fix for bug #1751483 - "AGI: The -x command-line option appears to be broken"
2007-10-31 21:28:33 +00:00
menu.h
Removed trailing spaces.
2008-01-27 19:47:41 +00:00
module.mk
Allow static and dynamic plugins to be used at the same time
2008-05-06 03:00:26 +00:00
motion.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
objects.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
op_cmd.cpp
Fix for original game bug #1942476 - "AGI: Fan(Get Outta SQ) - Score is lost on restart"
2008-04-29 16:24:54 +00:00
op_dbg.cpp
Disable moving using mouse in mines (Rooms 147-162) and 'adj.ego.move.to.x.y'-command (Which uses 2 arguments) in Amiga's Gold Rush. This temporary hack fixes bug #1733297 (GR: Actor stuck (Amiga version)).
2008-01-10 12:02:03 +00:00
op_test.cpp
Fixed warning.
2008-01-05 23:01:25 +00:00
opcodes.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
picture.cpp
Use CLIP template for clipping in the AGI engine
2007-12-13 19:44:27 +00:00
picture.h
Switch AGI to common drawLine() as well
2007-11-25 12:03:09 +00:00
preagi_common.cpp
oops. that's what last minute moves may result in.
2007-11-19 20:41:13 +00:00
preagi_common.h
Cleanup and simplification
2008-01-11 10:59:43 +00:00
preagi_mickey.cpp
Changed all delete [] usages to delete[].
2008-05-07 14:31:45 +00:00
preagi_mickey.h
Removed trailing spaces.
2008-01-27 19:47:41 +00:00
preagi_troll.cpp
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
preagi_troll.h
Removed trailing spaces.
2008-01-27 19:47:41 +00:00
preagi_winnie.cpp
Removed trailing spaces.
2008-01-27 19:47:41 +00:00
preagi_winnie.h
Cleanup and simplification
2008-01-11 10:59:43 +00:00
preagi.cpp
Merged lots of _mixer->isReady() warnings into a single one in Engine constructor
2008-02-15 17:01:35 +00:00
preagi.h
Fix for bug #2073159 - "MICKEY: Incomplete computer message".
2008-08-25 14:55:11 +00:00
predictive.cpp
Fixed warnings for msvc9.
2008-04-09 15:16:50 +00:00
saveload.cpp
Set amount of free memory (v8 i.e. vFreePages) to maximum value (Also when loading a saved game!). Fixes Gold Rush's help screen and bible passage showing.
2008-01-02 00:35:32 +00:00
sound.cpp
Fixed initialization of some SoundMgr-class's member variables. Moved _sndBuffer's allocation to SoundMgr's constructor and its deallocation to the destructor. Made fillAudio SoundMgr's method and removed a superfluous global static variable 'int16 *buffer'. Should help with the occasional crashes when starting the first sound in an AGI game.
2008-08-13 11:57:48 +00:00
sound.h
Fixed initialization of some SoundMgr-class's member variables. Moved _sndBuffer's allocation to SoundMgr's constructor and its deallocation to the destructor. Made fillAudio SoundMgr's method and removed a superfluous global static variable 'int16 *buffer'. Should help with the occasional crashes when starting the first sound in an AGI game.
2008-08-13 11:57:48 +00:00
sprite.cpp
Removed trailing spaces.
2008-01-27 19:47:41 +00:00
sprite.h
Removed trailing spaces.
2008-01-27 19:47:41 +00:00
text.cpp
Initial attempt at handling non-default AGI game input prompt
2008-04-10 21:58:59 +00:00
view.cpp
Removed trailing spaces.
2008-01-27 19:47:41 +00:00
view.h
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
wagparser.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
wagparser.h
Removed trailing spaces.
2008-01-27 19:47:41 +00:00
words.cpp
Removing non-ASCII chars from source code
2007-07-01 12:47:07 +00:00