scummvm/engines
2009-05-24 13:59:47 +00:00
..
agi Proper fix for bug #2537054: "AGI: Using GMM to load causes graphics glitches". 2009-05-21 21:51:50 +00:00
agos Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're decoders, not players 2009-05-21 13:02:56 +00:00
cine Add color and color component getters to Cine::Palette. 2009-05-24 01:36:25 +00:00
cruise Removed the line feed workaround, and added explicit int16 castings to the FROM_LE_16 macros in the font system - this fixes a bug in the engine, allowing it to properly handle all non-printable characters correctly 2009-05-24 11:37:24 +00:00
drascula COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses) 2009-05-19 11:42:14 +00:00
gob Splitting a few helper functions out of gob.h 2009-05-21 17:12:33 +00:00
groovie Groovie: Add non-uniform scaling to the ROQ player 2009-03-15 04:34:00 +00:00
igor Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
kyra Cleanup. 2009-05-24 01:37:51 +00:00
lure Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
m4 Added missing parenthesis in M4Engine::delay 2009-03-29 11:22:49 +00:00
made Reduced the CPU load of screen effects, by reducing the number of palette changes. The visual differences are negligible, but CPU load went down by around 10%. 2009-03-14 19:47:23 +00:00
parallaction Made BRA demos start again by partially reverting commit 39773. Multiple inventory support must be done somehow differently. 2009-05-21 08:06:15 +00:00
queen COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses) 2009-05-19 11:42:14 +00:00
saga Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're decoders, not players 2009-05-21 13:02:56 +00:00
sci SCI: re-xlate pixmap when palette revision changed 2009-05-24 12:56:06 +00:00
scumm Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're decoders, not players 2009-05-21 13:02:56 +00:00
sky COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses) 2009-05-19 11:42:14 +00:00
sword1 Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're decoders, not players 2009-05-21 13:02:56 +00:00
sword2 Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're decoders, not players 2009-05-21 13:02:56 +00:00
tinsel tinsel: take into account clipping when drawing PSX 4-bit images 2009-05-24 13:59:47 +00:00
touche COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses) 2009-05-19 11:42:14 +00:00
tucker Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're decoders, not players 2009-05-21 13:02:56 +00:00
advancedDetector.cpp Fix bug #1544799: "ALL: Engine creates launcher entry when failing to launch" 2009-05-20 21:00:52 +00:00
advancedDetector.h Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00
dialogs.cpp Added keyboard mapping for global menu. 2009-02-28 21:05:21 +00:00
dialogs.h Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced. 2009-02-07 06:47:19 +00:00
engine.cpp Check for "track01" as well as "track1". (I hope I didn't break compilation by 2009-03-01 15:15:51 +00:00
engine.h Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors 2009-03-01 04:30:55 +00:00
engines.mk Added build rules for SCI32 games 2009-03-30 08:09:02 +00:00
game.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
game.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
metaengine.h Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
module.mk Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00