scummvm/engines
2007-11-24 09:47:19 +00:00
..
agi Removed some unnecessary code which was common for two cases 2007-11-24 00:47:29 +00:00
agos Fixed unterminated string in countSaveGames(), which may be the cause of the 2007-11-20 18:46:01 +00:00
cine One more fix from Patch #1773489 2007-11-07 22:29:20 +00:00
cruise Silencing some warnings 2007-11-11 20:17:13 +00:00
drascula Improved the game desc naming in the drascula detection code 2007-11-14 19:27:08 +00:00
gob Moved Gob's square wave generator to sound/softsynth/pcspk.h 2007-11-18 23:35:09 +00:00
igor sync with latest IGOR.TBL 2007-11-21 21:50:11 +00:00
kyra - implemented opcodes: 2007-11-13 15:49:21 +00:00
lure Fixed call to create puzzled/exclamation voice bubbles 2007-11-24 09:47:19 +00:00
parallaction * added adapter from Graphics::Surface to Frames 2007-11-22 21:51:33 +00:00
queen code conventions 2007-11-21 21:47:01 +00:00
saga Changed Audio::makeADPCMStream so that the stream passed to it can automatically be disposed 2007-11-16 10:05:18 +00:00
scumm don't pass a pointer in a middle of a resource buffer with mixer AUTOFREE flag set (untested but probably fixes #1754525) 2007-11-23 18:19:32 +00:00
sky This workaround is no longer needed 2007-09-20 08:47:13 +00:00
sword1 Revert patch #1709219 - DXA Player: double size scaling option. 2007-11-01 06:00:16 +00:00
sword2 Revert patch #1709219 - DXA Player: double size scaling option. 2007-11-01 06:00:16 +00:00
touche fix bug #1834852 2007-11-20 21:00:41 +00:00
engine.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
engine.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
engines.mk added 'igor' engine for the game 'Igor: Objective Uikokahonia' 2007-10-29 23:35:50 +00:00
module.mk