scummvm/engines
2007-06-30 16:29:14 +00:00
..
agi Oops. An extra comma in the enum list's end. Removed. 2007-06-29 18:41:06 +00:00
agos Also update menus.cpp with ChildType enum 2007-06-30 16:29:14 +00:00
cine Cleaning up after myself (I blame it on, err, uhh... the Vogons?) 2007-06-22 21:16:07 +00:00
cruise Patch #1733764: "Fallback detection patch". GSoC student. 2007-06-12 12:22:25 +00:00
gob Changed GOB to use common/frac.h 2007-06-28 20:09:58 +00:00
kyra Minor formatting fix 2007-06-23 08:58:36 +00:00
lure Converted LURE code to use KEYCODEs 2007-06-23 14:59:58 +00:00
parallaction Made changeCharacter restore the previous open Archive after completing its duties: this fixes known crash when mini-Dino activates robot, and possibly many unknown others. 2007-06-23 21:53:13 +00:00
queen Converted some more code to make use of Common::KEYCODE_ / Common::ASCII_ 2007-06-22 21:38:34 +00:00
saga Added a workaround to prevent the making fire animation from breaking at the beehive scene in ITE 2007-06-28 06:55:00 +00:00
scumm Added global support for the (so far undocumented) confirm_exit config key 2007-06-30 12:43:53 +00:00
sky Whitespace fix 2007-06-28 19:48:41 +00:00
sword1 Fix FLAC support for speech in Broken Sword 1. 2007-06-26 05:51:47 +00:00
sword2 Slightly updated key handling in BS2, Kyra, and Touche 2007-06-22 23:03:12 +00:00
touche Move the redrawing of dialog windows (options, save, load, ...) so that we do 2007-06-30 08:24:36 +00:00
engine.cpp
engine.h
engines.mk
module.mk