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c02152d006
The replacements can be encoded either in Smacker or Bink.
108 lines
2.7 KiB
C++
108 lines
2.7 KiB
C++
/* ResidualVM - A 3D game interpreter
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*
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* ResidualVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef STARK_VISUAL_SMACKER_H
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#define STARK_VISUAL_SMACKER_H
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#include "engines/stark/visual/visual.h"
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#include "common/rect.h"
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#include "common/stream.h"
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namespace Video {
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class VideoDecoder;
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}
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namespace Graphics {
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struct Surface;
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}
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namespace Stark {
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namespace Gfx {
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class Driver;
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class SurfaceRenderer;
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class Texture;
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}
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class VisualSmacker : public Visual {
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public:
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static const VisualType TYPE = Visual::kSmackerStream;
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VisualSmacker(Gfx::Driver *gfx);
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virtual ~VisualSmacker();
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void loadSmacker(Common::SeekableReadStream *stream);
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void loadBink(Common::SeekableReadStream *stream);
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void update();
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void render(const Common::Point &position);
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bool isDone();
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/** Reset the video to resume playing from the beginning */
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void rewind();
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/** Perform a transparency hit test on a point */
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bool isPointSolid(const Common::Point &point) const;
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/**
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* Load the size from a Smacker video
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*/
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void readOriginalSize(Common::SeekableReadStream *stream);
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int getWidth() const;
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int getHeight() const;
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int getFrameNumber() const;
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Common::Point getPosition() const { return _position; }
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void setPosition(const Common::Point &pos) { _position = pos; }
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/** Get the total duration in milliseconds for the video */
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uint32 getDuration() const;
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/** Get the current time in the video since the beginning */
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uint32 getCurrentTime() const;
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void overrideFrameRate(int32 framerate);
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/** Pause or resume the video */
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void pause(bool pause);
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private:
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void init();
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Video::VideoDecoder *_decoder;
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const Graphics::Surface *_surface;
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Common::Point _position;
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int32 _originalWidth;
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int32 _originalHeight;
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Gfx::Driver *_gfx;
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Gfx::SurfaceRenderer *_surfaceRenderer;
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Gfx::Texture *_texture;
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int32 _overridenFramerate;
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};
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} // End of namespace Stark
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#endif // STARK_VISUAL_SMACKER_H
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