scummvm/engines/stark/visual
2020-10-26 07:12:03 +01:00
..
effects STARK: Optionally use linear filtering when rendering backgrounds 2019-01-16 20:20:39 +01:00
actor.cpp STARK: Workaround to support Emma's lipsync 2020-10-26 07:12:03 +01:00
actor.h STARK: Rework skeletal animation blending control 2019-01-25 09:48:31 +01:00
explodingimage.cpp ALL: Eliminate LOCAL_PI macro 2020-09-23 23:20:23 +02:00
explodingimage.h STARK: Fix scaling of the flashing and exploding effects 2019-05-18 11:04:34 +02:00
flashingimage.cpp STARK: Fix scaling of the flashing and exploding effects 2019-05-18 11:04:34 +02:00
flashingimage.h STARK: Fix scaling of the flashing and exploding effects 2019-05-18 11:04:34 +02:00
image.cpp STARK: Faster alpha pre-multiplication for PNGs 2019-04-28 09:21:37 +02:00
image.h STARK: Optionally do alpha pre-multiplication when loading PNGs 2019-01-20 10:52:04 +01:00
prop.cpp STARK: Implement lighting for props 3d models 2018-12-01 11:25:55 +01:00
prop.h STARK: Implement lighting for props 3d models 2018-12-01 11:25:55 +01:00
smacker.cpp STARK: Rework how scripts wait for action animations to complete 2019-01-24 12:38:03 +01:00
smacker.h STARK: Allow loading modded replacements for the Smacker animations 2019-01-24 12:37:42 +01:00
text.cpp STARK: Not dot use ellipsis in text for game. 2020-10-16 23:27:18 +02:00
text.h STARK: Add an engine option to enable font anti-aliasing 2019-06-29 16:42:55 +02:00
visual.h STARK: Implement the fish effect 2018-04-08 09:14:37 +02:00