scummvm/graphics
Marcus Comstedt c31f685e44 Added ARGB4444 case to table generation.
Maybe this should really be a single case using RGBToColor instead...

svn-id: r17357
2005-04-03 20:48:23 +00:00
..
.cvsignore New file. 2004-03-28 15:11:48 +00:00
animation.cpp Added ARGB4444 case to table generation. 2005-04-03 20:48:23 +00:00
animation.h PlayingSoundHandle -> SoundHandle; also, turned the handle activity check into a mixer method 2005-03-12 18:56:09 +00:00
consolefont.cpp Moved the console font from gui to graphics 2005-02-06 18:12:29 +00:00
font.cpp Fix bug #1098115 (GUI: Broken console font) 2005-01-08 18:11:29 +00:00
font.h Switching GUI to an alternate font; using a second, bigger, font for 640x480 games like COMI. Note: we can always easily switch back to the SCUMM font or any other font, if we want to 2005-01-06 22:48:42 +00:00
fontman.cpp Moved the console font from gui to graphics 2005-02-06 18:12:29 +00:00
fontman.h Switching GUI to an alternate font; using a second, bigger, font for 640x480 games like COMI. Note: we can always easily switch back to the SCUMM font or any other font, if we want to 2005-01-06 22:48:42 +00:00
module.mk Moved the console font from gui to graphics 2005-02-06 18:12:29 +00:00
newfont_big.cpp Add missing pixel to letter 'P' 2005-03-25 14:58:18 +00:00
newfont.cpp New normal/big fonts 2005-01-06 22:38:58 +00:00
scummfont.cpp Fix bug #1098115 (GUI: Broken console font) 2005-01-08 18:11:29 +00:00
surface.cpp Updated copyright 2005-01-01 16:09:25 +00:00
surface.h On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for 2005-01-11 13:25:02 +00:00