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https://github.com/libretro/scummvm.git
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70 lines
2.3 KiB
C++
70 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/memstream.h"
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#include "dragons/dragonimg.h"
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#include "dragons/bigfile.h"
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namespace Dragons {
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DragonImg::DragonImg(BigfileArchive *bigfileArchive) {
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uint32 fileSize;
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byte *iptData = bigfileArchive->load("dragon.ipt", fileSize);
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Common::SeekableReadStream *iptReadStream = new Common::MemoryReadStream(iptData, fileSize, DisposeAfterUse::YES);
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_count = fileSize / 4;
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_imgData = bigfileArchive->load("dragon.img", fileSize);
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Common::SeekableReadStream *imgReadStream = new Common::MemoryReadStream(_imgData, fileSize, DisposeAfterUse::NO);
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_imgObjects = new Img[_count];
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for (int i = 0; i < _count; i++) {
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imgReadStream->seek(iptReadStream->readUint32LE());
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_imgObjects[i].x = imgReadStream->readUint16LE();
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_imgObjects[i].y = imgReadStream->readUint16LE();
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_imgObjects[i].w = imgReadStream->readUint16LE();
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_imgObjects[i].h = imgReadStream->readUint16LE();
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_imgObjects[i].layerNum = imgReadStream->readUint16LE();
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_imgObjects[i].field_a = imgReadStream->readUint16LE();
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_imgObjects[i].field_c = imgReadStream->readUint16LE();
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_imgObjects[i].field_e = imgReadStream->readUint16LE();
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_imgObjects[i].data = _imgData + imgReadStream->pos();
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}
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delete iptReadStream;
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delete imgReadStream;
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}
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DragonImg::~DragonImg() {
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delete _imgData;
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delete[] _imgObjects;
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}
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Img *DragonImg::getImg(uint32 iptId) {
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iptId &= 0xffff;
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assert(iptId < _count);
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return &_imgObjects[iptId];
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}
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} // End of namespace Dragons
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