..
agi.cpp
AGI: properly implement volume control + sync
2016-01-31 22:14:35 +01:00
agi.h
AGI: properly implement volume control + sync
2016-01-31 22:14:35 +01:00
checks.cpp
AGI: getflag/setflag/etc. cleanup
2016-01-31 17:56:53 +01:00
configure.engine
BUILD: Split configure.engines down to a single file per engine.
2013-11-24 00:45:38 +00:00
console.cpp
AGI: getflag/setflag/etc. cleanup
2016-01-31 17:56:53 +01:00
console.h
AGI: graphics rewrite + cleanup
2016-01-29 13:22:22 +01:00
cycle.cpp
AGI: remove timer hack, implement in game timer
2016-01-31 20:53:36 +01:00
detection_tables.h
AGI: Add detection for the fangame 'The Gourd of the Beans'
2015-07-26 19:13:14 -04:00
detection.cpp
AGI: getflag/setflag/etc. cleanup
2016-01-31 17:56:53 +01:00
font.cpp
AGI: rename VGA font to PC BIOS font
2016-01-31 14:14:33 +01:00
font.h
AGI: font cleanup
2016-01-31 13:49:42 +01:00
global.cpp
AGI: properly implement volume control + sync
2016-01-31 22:14:35 +01:00
graphics.cpp
AGI: remove timer hack, implement in game timer
2016-01-31 20:53:36 +01:00
graphics.h
AGI: remove timer hack, implement in game timer
2016-01-31 20:53:36 +01:00
id.cpp
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
inv.cpp
AGI: getflag/setflag/etc. cleanup
2016-01-31 17:56:53 +01:00
inv.h
AGI: graphics rewrite + cleanup
2016-01-29 13:22:22 +01:00
keyboard.cpp
AGI: remove timer hack, implement in game timer
2016-01-31 20:53:36 +01:00
keyboard.h
AGI: fix F7-F10 keys
2016-01-30 01:56:25 +01:00
loader_v1.cpp
AGI: graphics rewrite + cleanup
2016-01-29 13:22:22 +01:00
loader_v2.cpp
AGI: graphics rewrite + cleanup
2016-01-29 13:22:22 +01:00
loader_v3.cpp
AGI: graphics rewrite + cleanup
2016-01-29 13:22:22 +01:00
logic.cpp
AGI: graphics rewrite + cleanup
2016-01-29 13:22:22 +01:00
logic.h
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
lzw.cpp
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
lzw.h
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
menu.cpp
AGI: remove timer hack, implement in game timer
2016-01-31 20:53:36 +01:00
menu.h
AGI: graphics rewrite + cleanup
2016-01-29 13:22:22 +01:00
module.mk
AGI: new font class created
2016-01-29 16:18:31 +01:00
motion.cpp
AGI: getflag/setflag/etc. cleanup
2016-01-31 17:56:53 +01:00
mouse_cursor.h
AGI: fix amiga mouse cursor comment
2016-01-30 00:14:29 +01:00
objects.cpp
AGI: graphics rewrite + cleanup
2016-01-29 13:22:22 +01:00
op_cmd.cpp
AGI: remove timer hack, implement in game timer
2016-01-31 20:53:36 +01:00
op_dbg.cpp
AGI: graphics rewrite + cleanup
2016-01-29 13:22:22 +01:00
op_test.cpp
AGI: remove timer hack, implement in game timer
2016-01-31 20:53:36 +01:00
opcodes.cpp
AGI: graphics rewrite + cleanup
2016-01-29 13:22:22 +01:00
opcodes.h
AGI: stub for AGI1 newRoom()
2015-12-05 08:03:36 +01:00
palette.h
AGI: graphics rewrite + cleanup
2016-01-29 13:22:22 +01:00
picture.cpp
AGI: use Common::RenderMode instead of its own
2016-01-29 15:43:45 +01:00
picture.h
AGI: graphics rewrite + cleanup
2016-01-29 13:22:22 +01:00
POTFILES
I18N: Move specification of engine specific files to enginedir/POTFILES.
2013-08-12 17:54:31 +02:00
preagi_mickey.cpp
AGI: getflag/setflag/etc. cleanup
2016-01-31 17:56:53 +01:00
preagi_mickey.h
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
preagi_troll.cpp
AGI: graphics rewrite + cleanup
2016-01-29 13:22:22 +01:00
preagi_troll.h
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
preagi_winnie.cpp
AGI: getflag/setflag/etc. cleanup
2016-01-31 17:56:53 +01:00
preagi_winnie.h
AGI: getflag/setflag/etc. cleanup
2016-01-31 17:56:53 +01:00
preagi.cpp
AGI: remove timer hack, implement in game timer
2016-01-31 20:53:36 +01:00
preagi.h
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
saveload.cpp
AGI: properly implement volume control + sync
2016-01-31 22:14:35 +01:00
sound_2gs.cpp
AGI: Apple IIgs: remove warning about bad sample size
2016-01-27 21:18:45 +01:00
sound_2gs.h
AGI: fix invalid memory access in Apple IIgs sound
2016-01-27 21:04:02 +01:00
sound_coco3.cpp
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
sound_coco3.h
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
sound_midi.cpp
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
sound_midi.h
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
sound_pcjr.cpp
AGI: getflag/setflag/etc. cleanup
2016-01-31 17:56:53 +01:00
sound_pcjr.h
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
sound_sarien.cpp
AGI: getflag/setflag/etc. cleanup
2016-01-31 17:56:53 +01:00
sound_sarien.h
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
sound.cpp
AGI: getflag/setflag/etc. cleanup
2016-01-31 17:56:53 +01:00
sound.h
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
sprite.cpp
AGI: getflag/setflag/etc. cleanup
2016-01-31 17:56:53 +01:00
sprite.h
AGI: graphics rewrite + cleanup
2016-01-29 13:22:22 +01:00
systemui.cpp
AGI: graphics rewrite + cleanup
2016-01-29 13:22:22 +01:00
systemui.h
AGI: graphics rewrite + cleanup
2016-01-29 13:22:22 +01:00
text.cpp
AGI: getflag/setflag/etc. cleanup
2016-01-31 17:56:53 +01:00
text.h
AGI: graphics rewrite + cleanup
2016-01-29 13:22:22 +01:00
view.cpp
AGI: getflag/setflag/etc. cleanup
2016-01-31 17:56:53 +01:00
view.h
AGI: revert "motion type check in objectstop AGI3"
2016-01-31 14:49:52 +01:00
wagparser.cpp
AGI: Removed excess check
2015-11-27 22:34:26 +01:00
wagparser.h
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
words.cpp
AGI: getflag/setflag/etc. cleanup
2016-01-31 17:56:53 +01:00
words.h
AGI: graphics rewrite + cleanup
2016-01-29 13:22:22 +01:00