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bbdou
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ILLUSIONS: Replace spaces with tabs
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2018-07-20 06:43:33 +00:00 |
duckman
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ILLUSIONS: Replace spaces with tabs
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2018-07-20 06:43:33 +00:00 |
resources
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ILLUSIONS: Replace spaces with tabs
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2018-07-20 06:43:33 +00:00 |
threads
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ILLUSIONS: Pause voice when entering in-game menu
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2018-07-20 06:43:33 +00:00 |
actor.cpp
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ILLUSIONS: Replace spaces with tabs
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2018-07-20 06:43:33 +00:00 |
actor.h
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ILLUSIONS: Pause actors when entering menu
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2018-07-20 06:43:33 +00:00 |
camera.cpp
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ILLUSIONS: Replace spaces with tabs
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2018-07-20 06:43:33 +00:00 |
camera.h
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ILLUSIONS: Start refactoring the resource system (not done yet)
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2018-07-20 06:43:33 +00:00 |
configure.engine
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ILLUSIONS: Enable illusions engine by default
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2018-07-20 06:43:33 +00:00 |
cursor.cpp
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ILLUSIONS: Rename some actor flags
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2018-07-20 06:43:33 +00:00 |
cursor.h
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ILLUSIONS: More work on Duckman
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2018-07-20 06:43:33 +00:00 |
detection.cpp
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ILLUSIONS: Mark bbdou as unstable
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2018-07-20 06:43:33 +00:00 |
dictionary.cpp
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ILLUSIONS: Move resource-related files into resources subdirectory
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2018-07-20 06:43:33 +00:00 |
dictionary.h
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ILLUSIONS: Replace spaces with tabs
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2018-07-20 06:43:33 +00:00 |
fileresourcereader.cpp
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ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource reader/system
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2018-07-20 06:43:33 +00:00 |
fileresourcereader.h
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ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource reader/system
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2018-07-20 06:43:33 +00:00 |
fixedpoint.cpp
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ILLUSIONS: Replace spaces with tabs
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2018-07-20 06:43:33 +00:00 |
fixedpoint.h
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ILLUSIONS: Replace spaces with tabs
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2018-07-20 06:43:33 +00:00 |
gamarchive.cpp
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ILLUSIONS: DUCKMAN: Start implementing the menu system
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2018-07-20 06:43:33 +00:00 |
gamarchive.h
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ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource reader/system
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2018-07-20 06:43:33 +00:00 |
gamestate.cpp
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ILLUSIONS: Fix clang warnings. Work on menu keyboard control
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2018-07-20 06:43:33 +00:00 |
gamestate.h
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ILLUSIONS: Implement save/load functionality
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2018-07-20 06:43:33 +00:00 |
gamresourcereader.cpp
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ILLUSIONS: Rename tag -> sceneId
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2018-07-20 06:43:33 +00:00 |
gamresourcereader.h
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ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource reader/system
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2018-07-20 06:43:33 +00:00 |
graphics.cpp
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ILLUSIONS: Add sound effects (still buggy)
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2018-07-20 06:43:33 +00:00 |
graphics.h
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ILLUSIONS: Additions in various places
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2018-07-20 06:43:33 +00:00 |
illusions.cpp
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ILLUSIONS: Initialise save slot variable
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2018-07-20 06:43:33 +00:00 |
illusions.h
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ILLUSIONS: Wire up subtitle text duration config slider
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2018-07-20 06:43:33 +00:00 |
input.cpp
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ILLUSIONS: Add debug cheat code support
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2018-07-20 06:43:33 +00:00 |
input.h
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ILLUSIONS: Add debug cheat code support
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2018-07-20 06:43:33 +00:00 |
menusystem.cpp
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ILLUSIONS: Replace spaces with tabs
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2018-07-20 06:43:33 +00:00 |
menusystem.h
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ILLUSIONS: Replace spaces with tabs
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2018-07-20 06:43:33 +00:00 |
module.mk
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ILLUSIONS: DUCKMAN: Move game credits into own file and class
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2018-07-20 06:43:33 +00:00 |
pathfinder.cpp
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ILLUSIONS: Implement convertPanXCoord() to support audio panning.
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2018-07-20 06:43:33 +00:00 |
pathfinder.h
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ILLUSIONS: Implement convertPanXCoord() to support audio panning.
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2018-07-20 06:43:33 +00:00 |
resourcereader.cpp
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ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource reader/system
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2018-07-20 06:43:33 +00:00 |
resourcereader.h
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ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource reader/system
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2018-07-20 06:43:33 +00:00 |
resourcesystem.cpp
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ILLUSIONS: Rename tag -> sceneId
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2018-07-20 06:43:33 +00:00 |
resourcesystem.h
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ILLUSIONS: DUCKMAN: Implement special opcodes 160017, 16001B, 160020 and 160021
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2018-07-20 06:43:33 +00:00 |
saveload.cpp
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ILLUSIONS: Wire up restart savegame menu item.
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2018-07-20 06:43:33 +00:00 |
screen.cpp
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Getting it to compile after merging master
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2018-07-20 06:43:33 +00:00 |
screen.h
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ILLUSIONS: Split Screen class into variants for 8bit and 16bit (i.e. Duckman and BBDOU)
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2018-07-20 06:43:33 +00:00 |
screentext.cpp
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ILLUSIONS: Name menu border color variables to add readability
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2018-07-20 06:43:33 +00:00 |
screentext.h
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ILLUSIONS: Name menu border color variables to add readability
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2018-07-20 06:43:33 +00:00 |
scriptopcodes.cpp
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ILLUSIONS: BBDOU: Implement missing script opcodes and special opcodes; fix ActorType bugs and more
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2018-07-20 06:43:33 +00:00 |
scriptopcodes.h
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ILLUSIONS: DUCKMAN: Implement load game from the game's menu system
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2018-07-20 06:43:33 +00:00 |
scriptstack.cpp
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ILLUSIONS: Rename file scriptman,* to scriptstack.* and remove unneccessary includes of it
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2018-07-20 06:43:33 +00:00 |
scriptstack.h
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ILLUSIONS: Rename file scriptman,* to scriptstack.* and remove unneccessary includes of it
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2018-07-20 06:43:33 +00:00 |
sequenceopcodes.cpp
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ILLUSIONS: Add logic to enable palette cycling sequence
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2018-07-20 06:43:33 +00:00 |
sequenceopcodes.h
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ILLUSIONS: Add logic to enable palette cycling sequence
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2018-07-20 06:43:33 +00:00 |
sound.cpp
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ILLUSIONS: Pause voice when entering in-game menu
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2018-07-20 06:43:33 +00:00 |
sound.h
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ILLUSIONS: Pause voice when entering in-game menu
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2018-07-20 06:43:33 +00:00 |
specialcode.cpp
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ILLUSIONS: Refactor code in preparation for the Duckman engine
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2018-07-20 06:43:33 +00:00 |
specialcode.h
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ILLUSIONS: Refactor code in preparation for the Duckman engine
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2018-07-20 06:43:33 +00:00 |
textdrawer.cpp
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ILLUSIONS: Fill in background for text in menus
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2018-07-20 06:43:33 +00:00 |
textdrawer.h
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ILLUSIONS: Name menu border color variables to add readability
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2018-07-20 06:43:33 +00:00 |
thread.cpp
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ILLUSIONS: Implement convertPanXCoord() to support audio panning.
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2018-07-20 06:43:33 +00:00 |
thread.h
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ILLUSIONS: DUCKMAN: Implement opcodes 70/71 for pausing/unpausing during the menu
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2018-07-20 06:43:33 +00:00 |
time.cpp
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ILLUSIONS: Implement TimerThread and script opcode
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2018-07-20 06:43:33 +00:00 |
time.h
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ILLUSIONS: Implement TimerThread and script opcode
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2018-07-20 06:43:33 +00:00 |
updatefunctions.cpp
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ILLUSIONS: Fix valgrind warnings about usage of uninitialised variables
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2018-07-20 06:43:33 +00:00 |
updatefunctions.h
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ILLUSIONS: Terminate update functions on scene exit; fix bugs and use constants
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2018-07-20 06:43:33 +00:00 |