scummvm/common
2003-07-29 12:13:39 +00:00
..
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
config-file.cpp fixed ltrim/rtrim 2003-05-21 16:48:25 +00:00
config-file.h updated copyrights headers 2003-03-06 21:46:56 +00:00
engine.cpp change version to 0.5.3-cvs allowing room for two follow up minor releases... 2003-07-28 12:59:39 +00:00
engine.h bs2 2003-07-28 01:50:45 +00:00
file.cpp Made read() return the number of bytes that were actually read, rather than 2003-07-03 07:03:18 +00:00
file.h make File constructor virtual to allow subclassing; made seek default to SEEK_SET mode for conveniance 2003-06-21 20:21:40 +00:00
gameDetector.cpp Add option for the demo included in Maniac Mansion (Classic version) 2003-07-29 12:13:39 +00:00
gameDetector.h Add option for the demo included in Maniac Mansion (Classic version) 2003-07-29 12:13:39 +00:00
list.h updated copyrights headers 2003-03-06 21:46:56 +00:00
main.cpp replaced SCUMMVM_VERSION/SCUMMVM_CVS by gScummVMVersion/gScummVMBuildDate/gScummVMFullVersion; made engine.o depend on all other .o files, so that the build date in it is always up-to-date 2003-07-15 02:16:33 +00:00
map.h updated copyrights headers 2003-03-06 21:46:56 +00:00
module.mk temporary hack to get ScummVM to compile again 2003-03-07 16:21:28 +00:00
rect.h renamed&fixed contains(Rect) -> intersects(Rect); added extend() method 2003-06-01 17:06:07 +00:00
savefile.h more pedantic changes 2003-05-21 17:00:00 +00:00
scaler.cpp Rest of patch #774556 (small optimization for aspect ratio correction) 2003-07-21 00:07:27 +00:00
scaler.h Fixed the last (?) glitches around the mouse cursor [*] in aspect-ratio 2003-06-22 14:59:21 +00:00
scummsys.h Fix warning (no newline at end of file) 2003-07-24 16:18:41 +00:00
stdafx.h linux/mingw compilation fix pointed out by Jeroen Janssen 2003-07-13 13:57:19 +00:00
str.cpp pedantic fixes 2003-05-21 16:59:51 +00:00
str.h pedantic fixes 2003-05-21 16:59:51 +00:00
system.h start -> start_frame, to match backends (purely cosmetic :-) 2003-07-22 23:27:41 +00:00
timer.cpp Timer now uses a mutex, which should make it thread safe (it wasn't before, particuarly bad if timers are implemented via threads), plus this should help in fixing race conditions in classes using class Timer 2003-07-03 11:18:07 +00:00
timer.h updated code to use type MutexRef; added class StackLock (from sdl backend, now in util.*) 2003-07-05 15:19:11 +00:00
util.cpp gah. I am stupid 2003-07-05 15:37:23 +00:00
util.h fixed stack lock at startup 2003-07-05 15:28:28 +00:00