scummvm/engines/saga2
2021-07-01 01:37:27 +02:00
..
actor.cpp SAGA2: Fix warnings in actor.cpp 2021-07-01 01:37:24 +02:00
actor.h SAGA2: Fix Actor void initialization 2021-07-01 01:37:19 +02:00
annoy.h SAGA2: Reduce header dependency in audio.* 2021-07-01 01:36:54 +02:00
arrowptr.cpp SAGA2: Cleanup and removing unused files 2021-07-01 01:36:47 +02:00
assign.cpp SAGA2: Reworked ActorAssignment to not use dirty pointer hacks 2021-07-01 01:37:19 +02:00
assign.h SAGA2: Fix more warnings in actor.cpp 2021-07-01 01:37:24 +02:00
audio.cpp SAGA2: Disable audio interface temporarily 2021-07-01 01:37:02 +02:00
audio.h SAGA2: Reduce header dependency in audio.* 2021-07-01 01:36:54 +02:00
audiobuf.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
audiobuf.h SAGA2: Reduce header dependency in audio.* 2021-07-01 01:36:54 +02:00
audiocmp.h SAGA2: Reduce header dependency in audio.* 2021-07-01 01:36:54 +02:00
audiodec.h SAGA2: Reduce header dependency in audio.* 2021-07-01 01:36:54 +02:00
audiofnc.h SAGA2: Reduce header dependency in audio.* 2021-07-01 01:36:54 +02:00
audiores.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
audiores.h SAGA2: Reduce header dependency in audio.* 2021-07-01 01:36:54 +02:00
audiosmp.h SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
audiosys.h SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
audproto.h
audqueue.h SAGA2: Reduce header dependency in audio.* 2021-07-01 01:36:54 +02:00
audtweak.h
automap.cpp SAGA2: Fix overridden methods 2021-07-01 01:37:17 +02:00
automap.h SAGA2: More work on reducing header dependency 2021-07-01 01:36:55 +02:00
band.cpp SAGA2: Cleanip includes in sprite.h 2021-07-01 01:37:21 +02:00
band.h SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
beegee.cpp SAGA2: Rename tile uv-coord constants 2021-07-01 01:37:16 +02:00
beegee.h
bitarray.h SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
blitters.cpp SAGA2: Fix tile draw offset 2021-07-01 01:37:25 +02:00
blitters.h SAGA2: Made sprite unpacking more robust 2021-07-01 01:37:21 +02:00
button.cpp SAGA2: Fix more override warnings 2021-07-01 01:37:18 +02:00
button.h SAGA2: Fix more override warnings 2021-07-01 01:37:18 +02:00
calender.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
calender.h SAGA2: Finish work on the nested includes 2021-07-01 01:36:56 +02:00
cmisc.h SAGA2: Reduce header dependencies 2021-07-01 01:36:57 +02:00
code.h
combat.h SAGA2: Eliminate global objects in weapons.cpp 2021-07-01 01:37:07 +02:00
config.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
config.h SAGA2: Remove winini.* 2021-07-01 01:36:48 +02:00
configure.engine
contain.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
contain.h SAGA2: More warning fixes 2021-07-01 01:37:18 +02:00
detection.cpp SAGA2: Add more debug output 2021-07-01 01:37:23 +02:00
detection.h SAGA2: Further include dependency reduction 2021-07-01 01:36:54 +02:00
dice.h SAGA2: Exposed random source 2021-07-01 01:36:47 +02:00
display.cpp SAGA2: Fix overridden methods 2021-07-01 01:37:17 +02:00
display.h SAGA2: Merge timer.cpp and timers.cpp 2021-07-01 01:37:12 +02:00
dispnode.cpp SAGA2: Added more sanity checking 2021-07-01 01:37:21 +02:00
dispnode.h SAGA2: More work on reducing header dependency 2021-07-01 01:36:55 +02:00
dlist.cpp SAGA2: Reduce header dependencies 2021-07-01 01:36:57 +02:00
dlist.h
document.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
document.h SAGA2: JANITORIAL: Fix code formatting 2021-07-01 01:37:00 +02:00
effects.cpp SAGA2: Rename more constants in idtypes.h 2021-07-01 01:37:16 +02:00
effects.h SAGA2: Rename more constants in idtypes.h 2021-07-01 01:37:16 +02:00
enchant.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
enchant.h
errors.h
floating.cpp SAGA2: Fix overridden methods 2021-07-01 01:37:17 +02:00
floating.h SAGA2: Fix overridden methods 2021-07-01 01:37:17 +02:00
fontlib.h
fta.h SAGA2: Fix some warnings 2021-07-01 01:37:20 +02:00
gamemode.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
gamerate.h SAGA2: Fix warnings in main.cpp 2021-07-01 01:37:27 +02:00
gbevel.h SAGA2: JANITORIAL: Fix code formatting 2021-07-01 01:37:00 +02:00
gblitter.h
gdraw.cpp SAGA2: Fix warnings in panel.cpp 2021-07-01 01:37:26 +02:00
gdraw.h SAGA2: Fix warnings in panel.cpp 2021-07-01 01:37:26 +02:00
gpointer.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
gpointer.h
grabinfo.cpp SAGA2: Cleanup string copying 2021-07-01 01:37:25 +02:00
grabinfo.h SAGA2: JANITORIAL: Fix code formatting 2021-07-01 01:37:00 +02:00
grequest.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
grequest.h
gtext.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
gtextbox.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
gtextbox.h SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
hresmgr.cpp SAGA2: Fix warnings in main.cpp 2021-07-01 01:37:27 +02:00
hresmgr.h SAGA2: Fix warnings in main.cpp 2021-07-01 01:37:27 +02:00
idtypes.h SAGA2: Fix warnings in tile.cpp 2021-07-01 01:37:26 +02:00
imagcach.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
imagcach.h SAGA2: More work on reducing header dependency 2021-07-01 01:36:55 +02:00
input.h SAGA2: Remove input.cpp 2021-07-01 01:37:09 +02:00
interp.cpp SAGA2: Fix warnings in objects.cpp 2021-07-01 01:37:25 +02:00
intrface.cpp SAGA2: Rename PortraitType enum 2021-07-01 01:37:26 +02:00
intrface.h SAGA2: Rename PortraitType enum 2021-07-01 01:37:26 +02:00
ioerrors.h SAGA2: Remove custom error handling 2021-07-01 01:36:47 +02:00
keybored.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
loadmsg.cpp SAGA2: Reduce header dependencies 2021-07-01 01:36:57 +02:00
loadmsg.h
loadsave.cpp SAGA2: Stub checkRestartGame 2021-07-01 01:37:01 +02:00
loadsave.h SAGA2: Stub checkRestartGame 2021-07-01 01:37:01 +02:00
localize.h
magic.cpp SAGA2: Fix warnings in main.cpp 2021-07-01 01:37:27 +02:00
magic.h SAGA2: Reduce header dependency 2021-07-01 01:36:55 +02:00
main.cpp SAGA2: Fix warnings in main.cpp 2021-07-01 01:37:27 +02:00
mainmap.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
mainmap.h SAGA2: Cleanup unneeded stubs 2021-07-01 01:37:00 +02:00
mapfeatr.cpp SAGA2: Rename tile uv-coord constants 2021-07-01 01:37:16 +02:00
mapfeatr.h SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
messager.cpp SAGA2: Fix warnings in main.cpp 2021-07-01 01:37:27 +02:00
messager.h SAGA2: Fix warnings in main.cpp 2021-07-01 01:37:27 +02:00
metaengine.cpp
methods.r
mission.cpp SAGA2: Fix warnings in main.cpp 2021-07-01 01:37:27 +02:00
mission.h SAGA2: Made ActiveMission script-friendly 2021-07-01 01:37:17 +02:00
modal.cpp SAGA2: Fix warnings in main.cpp 2021-07-01 01:37:27 +02:00
modal.h SAGA2: JANITORIAL: Fix code formatting 2021-07-01 01:37:00 +02:00
module.mk SAGA2: Remove pool.* 2021-07-01 01:37:22 +02:00
motion.cpp SAGA2: Fix bugs in the original with the combat action in the savegame 2021-07-01 01:37:27 +02:00
motion.h SAGA2: Cleanip includes in sprite.h 2021-07-01 01:37:21 +02:00
mouseimg.cpp SAGA2: Cleanup mouseimg.cpp 2021-07-01 01:37:25 +02:00
mouseimg.h SAGA2: Load image cursors from .exe, delete images.* 2021-07-01 01:36:58 +02:00
msgbox.cpp SAGA2: Fix warnings in main.cpp 2021-07-01 01:37:27 +02:00
msgbox.h SAGA2: Fix warnings in main.cpp 2021-07-01 01:37:27 +02:00
music.h SAGA2: Rename platform metric constants 2021-07-01 01:37:15 +02:00
noise.cpp SAGA2: Disable audio 2021-07-01 01:37:19 +02:00
objects.cpp SAGA2: Cleanup string copying 2021-07-01 01:37:25 +02:00
objects.h SAGA2: Cleanup string copying 2021-07-01 01:37:25 +02:00
objproto.cpp SAGA2: Add fallback for invalid sector access 2021-07-01 01:37:21 +02:00
objproto.h SAGA2: Rename more constants in idtypes.h 2021-07-01 01:37:16 +02:00
oncall.h SAGA2: Fix some warnings 2021-07-01 01:37:20 +02:00
palette.h SAGA2: Fix warnings 2021-07-01 01:36:59 +02:00
panel.cpp SAGA2: Fix warnings in panel.cpp 2021-07-01 01:37:26 +02:00
panel.h SAGA2: Fix overridden methods 2021-07-01 01:37:24 +02:00
path.cpp SAGA2: Remove RPool usage from path 2021-07-01 01:37:22 +02:00
patrol.cpp SAGA2: Added more debug output 2021-07-01 01:37:08 +02:00
patrol.h SAGA2: Rewrote PatrolRoute to Common::Stream and portability fixes 2021-07-01 01:37:04 +02:00
pclass.r
player.cpp SAGA2: Fix warnings in player.cpp 2021-07-01 01:37:26 +02:00
player.h SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
playmode.cpp SAGA2: More warning fixes 2021-07-01 01:37:18 +02:00
priqueue.h SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
program.h
property.cpp SAGA2: Rename platform metric constants 2021-07-01 01:37:15 +02:00
property.h SAGA2: Fix warning 2021-07-01 01:37:13 +02:00
pt2angle.cpp SAGA2: JANITORIAL: Fix code formatting 2021-07-01 01:37:00 +02:00
queues.h SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
rect.cpp SAGA2: Implement Point16 loading with Common::SeekableReadStream 2021-07-01 01:37:12 +02:00
rect.h SAGA2: Implement Point16 loading with Common::SeekableReadStream 2021-07-01 01:37:12 +02:00
rmem.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
rmem.h SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
rmembase.h SAGA2: JANITORIAL: Fix code formatting 2021-07-01 01:37:00 +02:00
rserver.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
saga2.cpp SAGA2: Eliminate global objects in weapons.cpp 2021-07-01 01:37:07 +02:00
saga2.h SAGA2: Add more debug output 2021-07-01 01:37:23 +02:00
sagafunc.cpp SAGA2: Fix warnings in objects.cpp 2021-07-01 01:37:25 +02:00
savefile.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
savefile.h SAGA2: JANITORIAL: Fix code formatting 2021-07-01 01:37:00 +02:00
script.h SAGA2: Rewrite ThreadList for using conventional array 2021-07-01 01:37:03 +02:00
sensor.cpp SAGA2: Rewrite Sensors to use Common::List 2021-07-01 01:37:22 +02:00
sensor.h SAGA2: Rewrite Sensors to use Common::List 2021-07-01 01:37:22 +02:00
setup.h SAGA2: Finish work on the nested includes 2021-07-01 01:36:56 +02:00
speech.cpp SAGA2: Get rid of rmem in speech.cpp 2021-07-01 01:37:24 +02:00
speech.h SAGA2: Cleanip includes in sprite.h 2021-07-01 01:37:21 +02:00
spelcast.cpp SAGA2: Rename more constants in idtypes.h 2021-07-01 01:37:16 +02:00
speldata.cpp SAGA2: Load spellSprites and spellSchemes with streams 2021-07-01 01:37:14 +02:00
speldefs.h SAGA2: Make ActiveItem script-friendly 2021-07-01 01:37:16 +02:00
speldraw.cpp SAGA2: Use ColorSchemeList in speldraw.cpp 2021-07-01 01:37:14 +02:00
spellbuk.h SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
spellini.cpp SAGA2: Finish reducing include dependencies 2021-07-01 01:36:57 +02:00
spellio.cpp SAGA2: Fix warnings in spellio.cpp 2021-07-01 01:37:24 +02:00
spellio.h SAGA2: Further include dependency reduction 2021-07-01 01:36:54 +02:00
spellloc.cpp SAGA2: Finish reducing include dependencies 2021-07-01 01:36:57 +02:00
spells.h
spellsiz.cpp SAGA2: Finish reducing include dependencies 2021-07-01 01:36:57 +02:00
spellspr.cpp SAGA2: Finish reducing include dependencies 2021-07-01 01:36:57 +02:00
spellsta.cpp SAGA2: Finish reducing include dependencies 2021-07-01 01:36:57 +02:00
spelshow.h SAGA2: JANITORIAL: Fix code formatting 2021-07-01 01:37:00 +02:00
spelvals.h
sprite.cpp SAGA2: Fix warnings in sprite.cpp 2021-07-01 01:37:26 +02:00
sprite.h SAGA2: Cleanip includes in sprite.h 2021-07-01 01:37:21 +02:00
std.h SAGA2: Move platform metric constants to idtypes.h 2021-07-01 01:37:14 +02:00
stimtype.h
tagnoise.h
target.cpp SAGA2: Fix warnings in target.cpp 2021-07-01 01:37:26 +02:00
target.h SAGA2: Fix more warnings in actor.cpp 2021-07-01 01:37:24 +02:00
task.cpp SAGA2: Fixing bug in the original. If there is no weapon, actor itself is a weapon 2021-07-01 01:37:26 +02:00
task.h SAGA2: Fix more warnings in actor.cpp 2021-07-01 01:37:24 +02:00
tcoords.h SAGA2: Move tcoords.h constants into idtypes.h 2021-07-01 01:37:14 +02:00
terrain.cpp SAGA2: Rename more constants in idtypes.h 2021-07-01 01:37:16 +02:00
terrain.h SAGA2: Reduce header dependency in audio.* 2021-07-01 01:36:54 +02:00
testmap.h
tile.cpp SAGA2: Fix warnings in tile.cpp 2021-07-01 01:37:26 +02:00
tile.h SAGA2: Remove DNode from PlatformCacheEntry 2021-07-01 01:37:24 +02:00
tileline.cpp SAGA2: Finish reducing include dependencies 2021-07-01 01:36:57 +02:00
tileline.h SAGA2: Further work on include dependency reduction 2021-07-01 01:36:56 +02:00
tileload.cpp SAGA2: Rename platform metric constants 2021-07-01 01:37:15 +02:00
tileload.h SAGA2: Rename class variables in tileload.h 2021-07-01 01:37:10 +02:00
tilemode.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
tilemode.h SAGA2: Further work on include dependency reduction 2021-07-01 01:36:56 +02:00
tilevect.h SAGA2: More work on reducing header dependency 2021-07-01 01:36:55 +02:00
timers.cpp SAGA2: Add more debug output 2021-07-01 01:37:23 +02:00
timers.h SAGA2: Add more debug output 2021-07-01 01:37:23 +02:00
tower.cpp SAGA2: Fix more warnings 2021-07-01 01:37:26 +02:00
tower.h SAGA2: Remove custom error handling 2021-07-01 01:36:47 +02:00
towerfta.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
towerfta.h SAGA2: Fix drawPage initialization 2021-07-01 01:37:01 +02:00
towerwin.h SAGA2: Kill graphics/audio init in towerfta.cpp 2021-07-01 01:36:45 +02:00
transit.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
transit.h
tromode.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
tromode.h
uidialog.cpp SAGA2: Fix overridden methods 2021-07-01 01:37:17 +02:00
uidialog.h SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
uimetrcs.h
uitext.h
vbacksav.cpp SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
vbacksav.h SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
vdraw.h SAGA2: Fix warnings in panel.cpp 2021-07-01 01:37:26 +02:00
version.h
video.cpp SAGA2: Implement SMK videoplayer and play intro video 2021-07-01 01:36:53 +02:00
videobox.cpp SAGA2: Fix overridden methods 2021-07-01 01:37:17 +02:00
videobox.h SAGA2: JANITORIAL: Fix code formatting 2021-07-01 01:37:00 +02:00
vpage.h SAGA2: Remove unused graphics primitives 2021-07-01 01:37:05 +02:00
vpal.cpp SAGA2: Shift palette 2021-07-01 01:37:04 +02:00
vpal.h SAGA2: JANITORIAL: Fix code formatting 2021-07-01 01:37:00 +02:00
vwdraw.cpp SAGA2: Fix warnings in panel.cpp 2021-07-01 01:37:26 +02:00
weapons.cpp SAGA2: Rename class viariables in weapons.h 2021-07-01 01:37:09 +02:00
weapons.h SAGA2: Rename class viariables in weapons.h 2021-07-01 01:37:09 +02:00