.. |
driver
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Re-enabled the CD swapping code, after rewriting it a bit.
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2003-11-13 07:59:52 +00:00 |
.cvsignore
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bs2
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2003-07-28 01:44:38 +00:00 |
anims.cpp
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Mostly cleanup. Also prevented what would probably have been an infinite
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2003-11-15 09:38:00 +00:00 |
build_display.cpp
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Re-enabled the CD swapping code, after rewriting it a bit.
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2003-11-13 07:59:52 +00:00 |
build_display.h
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More moving of stuff into classes
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2003-11-01 16:55:20 +00:00 |
console.cpp
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Mostly cleanup. Also prevented what would probably have been an infinite
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2003-11-15 09:38:00 +00:00 |
console.h
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Moved more stuff into classes, changed some static allocation to dynamic,
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2003-11-08 15:47:51 +00:00 |
controls.cpp
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Mostly cleanup. Also prevented what would probably have been an infinite
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2003-11-15 09:38:00 +00:00 |
controls.h
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Moved more stuff into classes, changed some static allocation to dynamic,
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2003-11-08 15:47:51 +00:00 |
credits.h
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bs2 -> sword2
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2003-10-28 19:51:30 +00:00 |
debug.cpp
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Mostly cleanup. Also prevented what would probably have been an infinite
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2003-11-15 09:38:00 +00:00 |
debug.h
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More moving of stuff into classes. I had to make a few changes/cleanups to
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2003-11-02 15:58:45 +00:00 |
defs.h
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The resource and memory managers are now created dynamically.
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2003-11-03 07:47:42 +00:00 |
events.cpp
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Mostly cleanup. Also prevented what would probably have been an infinite
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2003-11-15 09:38:00 +00:00 |
function.cpp
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Moved low-level keyboard and mouse handling to a new Input class, and
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2003-11-11 07:43:02 +00:00 |
header.h
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added namespace Sword2
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2003-10-04 00:52:27 +00:00 |
icons.cpp
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Mostly cleanup. Also prevented what would probably have been an infinite
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2003-11-15 09:38:00 +00:00 |
icons.h
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More moving of stuff into classes. I had to make a few changes/cleanups to
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2003-11-02 15:58:45 +00:00 |
interpreter.cpp
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The script engine frequently needs to pass pointers to various structures
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2003-11-10 07:52:15 +00:00 |
interpreter.h
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Moved some more stuff into the Logic class.
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2003-10-21 08:54:50 +00:00 |
layers.cpp
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Moved low-level keyboard and mouse handling to a new Input class, and
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2003-11-11 07:43:02 +00:00 |
layers.h
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Moved some more "homeless" functions into Sword2Engine. (Don't worry -- I
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2003-11-02 17:17:10 +00:00 |
logic.cpp
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Mostly cleanup. Also prevented what would probably have been an infinite
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2003-11-15 09:38:00 +00:00 |
logic.h
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Mostly cleanup. Also prevented what would probably have been an infinite
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2003-11-15 09:38:00 +00:00 |
maketext.cpp
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Moved low-level keyboard and mouse handling to a new Input class, and
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2003-11-11 07:43:02 +00:00 |
maketext.h
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Moved more stuff into classes, changed some static allocation to dynamic,
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2003-11-08 15:47:51 +00:00 |
mem_view.cpp
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The resource and memory managers are now created dynamically.
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2003-11-03 07:47:42 +00:00 |
memory.cpp
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The script engine frequently needs to pass pointers to various structures
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2003-11-10 07:52:15 +00:00 |
memory.h
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The script engine frequently needs to pass pointers to various structures
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2003-11-10 07:52:15 +00:00 |
module.mk
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Re-enabled the CD swapping code, after rewriting it a bit.
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2003-11-13 07:59:52 +00:00 |
mouse.cpp
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Mostly cleanup. Also prevented what would probably have been an infinite
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2003-11-15 09:38:00 +00:00 |
mouse.h
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cleanup
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2003-11-12 08:21:18 +00:00 |
object.h
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Moved the opcode functions into the Logic class.
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2003-10-18 08:11:50 +00:00 |
protocol.cpp
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The resource and memory managers are now created dynamically.
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2003-11-03 07:47:42 +00:00 |
protocol.h
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The resource and memory managers are now created dynamically.
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2003-11-03 07:47:42 +00:00 |
resman.cpp
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Mostly cleanup. Also prevented what would probably have been an infinite
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2003-11-15 09:38:00 +00:00 |
resman.h
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Re-enabled the CD swapping code, after rewriting it a bit.
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2003-11-13 07:59:52 +00:00 |
router.cpp
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Moved low-level keyboard and mouse handling to a new Input class, and
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2003-11-11 07:43:02 +00:00 |
router.h
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Moved more stuff into classes, changed some static allocation to dynamic,
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2003-11-08 15:47:51 +00:00 |
save_rest.cpp
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Mostly cleanup. Also prevented what would probably have been an infinite
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2003-11-15 09:38:00 +00:00 |
save_rest.h
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cleanup
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2003-11-14 07:41:22 +00:00 |
scroll.cpp
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cleanup whitespaces
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2003-11-08 19:47:20 +00:00 |
sound.cpp
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cleanup whitespaces
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2003-11-08 19:47:20 +00:00 |
sound.h
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The resource and memory managers are now created dynamically.
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2003-11-03 07:47:42 +00:00 |
speech.cpp
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Moved low-level keyboard and mouse handling to a new Input class, and
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2003-11-11 07:43:02 +00:00 |
speech.h
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More moving of stuff into classes.
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2003-11-04 17:26:59 +00:00 |
startup.cpp
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Mostly cleanup. Also prevented what would probably have been an infinite
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2003-11-15 09:38:00 +00:00 |
startup.h
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Create g_logic dynamically. More moving of stuff into classes.
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2003-11-04 18:02:49 +00:00 |
sword2.cpp
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Mostly cleanup. Also prevented what would probably have been an infinite
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2003-11-15 09:38:00 +00:00 |
sword2.h
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Mostly cleanup. Also prevented what would probably have been an infinite
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2003-11-15 09:38:00 +00:00 |
sync.cpp
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Removed some now redundant header files.
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2003-11-08 18:15:35 +00:00 |
tony_gsdk.cpp
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Removed some now redundant header files.
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2003-11-08 18:15:35 +00:00 |
walker.cpp
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Moved low-level keyboard and mouse handling to a new Input class, and
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2003-11-11 07:43:02 +00:00 |