scummvm/scumm
2005-01-28 22:05:51 +00:00
..
imuse_digi Use class Mutex instead of MutexRef 2005-01-28 22:05:51 +00:00
insane system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
smush added support for mp3 compressed tracks 2005-01-28 11:59:08 +00:00
.cvsignore
actor.cpp Updated copyright 2005-01-01 16:09:25 +00:00
actor.h Updated copyright 2005-01-01 16:09:25 +00:00
akos.cpp Correct aksf/akst pointer when sequence found. 2005-01-24 10:59:44 +00:00
akos.h Updated copyright 2005-01-01 16:09:25 +00:00
base-costume.cpp Updated copyright 2005-01-01 16:09:25 +00:00
base-costume.h Updated copyright 2005-01-01 16:09:25 +00:00
bomp.cpp Updated copyright 2005-01-01 16:09:25 +00:00
bomp.h Updated copyright 2005-01-01 16:09:25 +00:00
boxes.cpp Updated copyright 2005-01-01 16:09:25 +00:00
boxes.h Updated copyright 2005-01-01 16:09:25 +00:00
camera.cpp Updated copyright 2005-01-01 16:09:25 +00:00
charset.cpp Updated copyright 2005-01-01 16:09:25 +00:00
charset.h On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for 2005-01-11 13:25:02 +00:00
costume.cpp Updated copyright 2005-01-01 16:09:25 +00:00
costume.h Updated copyright 2005-01-01 16:09:25 +00:00
cursor.cpp Remove some more header dependencies 2005-01-10 22:35:43 +00:00
debugger.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
debugger.h Updated copyright 2005-01-01 16:09:25 +00:00
dialogs.cpp InfoDialog can assume the screen is 320 pixels. In games where it isn't, 2005-01-25 08:15:49 +00:00
dialogs.h Updated copyright 2005-01-01 16:09:25 +00:00
gfx.cpp Updated copyright 2005-01-01 16:09:25 +00:00
gfx.h On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for 2005-01-11 13:25:02 +00:00
help.cpp Updated copyright 2005-01-01 16:09:25 +00:00
help.h Updated copyright 2005-01-01 16:09:25 +00:00
imuse_internal.h cleanup 2005-01-07 14:42:05 +00:00
imuse_player.cpp Flag 64 bit problem in iMuse, as well as what I think might be very old regression in our code 2005-01-07 14:42:51 +00:00
imuse.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
imuse.h system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
input.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
instrument.cpp Updated copyright 2005-01-01 16:09:25 +00:00
instrument.h Flag 64 bit problem in iMuse, as well as what I think might be very old regression in our code 2005-01-07 14:42:51 +00:00
intern.h Fixed bug #1093845 after discussing with Fingolfin. 2005-01-06 15:57:12 +00:00
midiparser_eup.cpp Updated copyright 2005-01-01 16:09:25 +00:00
midiparser_ro.cpp Updated copyright 2005-01-01 16:09:25 +00:00
module.mk Reduce code size of resource.cpp to help PalmOS port, by moving util code to a new file util.cpp and sound resource code to sound.cpp 2004-12-17 22:27:15 +00:00
music.h Updated copyright 2005-01-01 16:09:25 +00:00
nut_renderer.cpp Updated copyright 2005-01-01 16:09:25 +00:00
nut_renderer.h Updated copyright 2005-01-01 16:09:25 +00:00
object.cpp Updated copyright 2005-01-01 16:09:25 +00:00
object.h Updated copyright 2005-01-01 16:09:25 +00:00
palette.cpp Updated copyright 2005-01-01 16:09:25 +00:00
player_mod.cpp Updated copyright 2005-01-01 16:09:25 +00:00
player_mod.h Updated copyright 2005-01-01 16:09:25 +00:00
player_v1.cpp On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for 2005-01-11 13:25:02 +00:00
player_v1.h Updated copyright 2005-01-01 16:09:25 +00:00
player_v2.cpp Use class Mutex instead of MutexRef 2005-01-28 22:05:51 +00:00
player_v2.h Use class Mutex instead of MutexRef 2005-01-28 22:05:51 +00:00
player_v2a.cpp Updated copyright 2005-01-01 16:09:25 +00:00
player_v2a.h Updated copyright 2005-01-01 16:09:25 +00:00
player_v3a.cpp Updated copyright 2005-01-01 16:09:25 +00:00
player_v3a.h Updated copyright 2005-01-01 16:09:25 +00:00
resource_v2.cpp Updated copyright 2005-01-01 16:09:25 +00:00
resource_v3.cpp Updated copyright 2005-01-01 16:09:25 +00:00
resource_v4.cpp Updated copyright 2005-01-01 16:09:25 +00:00
resource_v7he.cpp oops, correct copyright string 2005-01-01 16:20:17 +00:00
resource_v7he.h oops, correct copyright string 2005-01-01 16:20:17 +00:00
resource.cpp Updated copyright 2005-01-01 16:09:25 +00:00
resource.h Updated copyright 2005-01-01 16:09:25 +00:00
saveload.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
saveload.h added support for compressed bun files 2005-01-25 22:21:26 +00:00
script_v2.cpp Updated copyright 2005-01-01 16:09:25 +00:00
script_v5.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
script_v6.cpp Updated copyright 2005-01-01 16:09:25 +00:00
script_v6he.cpp Updated copyright 2005-01-01 16:09:25 +00:00
script_v7he.cpp Updated copyright 2005-01-01 16:09:25 +00:00
script_v8.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
script_v72he.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
script_v80he.cpp Updated copyright 2005-01-01 16:09:25 +00:00
script_v90he.cpp Updated copyright 2005-01-01 16:09:25 +00:00
script_v100he.cpp Updated copyright 2005-01-01 16:09:25 +00:00
script.cpp *** empty log message *** 2005-01-24 10:10:50 +00:00
script.h Updated copyright 2005-01-01 16:09:25 +00:00
scumm-md5.h Add some HE md5s. 2005-01-27 13:08:56 +00:00
scumm.cpp Fix regression with 640x480 HE games so it will not let them scale above 1x. 2005-01-27 12:23:36 +00:00
scumm.h On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for 2005-01-11 13:25:02 +00:00
sound.cpp Use class Mutex instead of MutexRef 2005-01-28 22:05:51 +00:00
sound.h Correct sound offset size 2005-01-24 10:07:17 +00:00
string.cpp Fix regression, bug #1107125 2005-01-22 01:09:51 +00:00
usage_bits.cpp Updated copyright 2005-01-01 16:09:25 +00:00
usage_bits.h Updated copyright 2005-01-01 16:09:25 +00:00
util.cpp Fix return for HPC compiler 2005-01-28 20:47:50 +00:00
util.h A little more moving around #include's (last one for today ;-) 2005-01-10 22:51:42 +00:00
vars.cpp Updated copyright 2005-01-01 16:09:25 +00:00
verbs.cpp Updated copyright 2005-01-01 16:09:25 +00:00
verbs.h Updated copyright 2005-01-01 16:09:25 +00:00
wiz_he.cpp Updated copyright 2005-01-01 16:09:25 +00:00
wiz_he.h Updated copyright 2005-01-01 16:09:25 +00:00