.. |
imuse_digi
|
Use class Mutex instead of MutexRef
|
2005-01-28 22:05:51 +00:00 |
insane
|
system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
|
2005-01-10 22:06:49 +00:00 |
smush
|
added support for mp3 compressed tracks
|
2005-01-28 11:59:08 +00:00 |
.cvsignore
|
|
|
actor.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
actor.h
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
akos.cpp
|
Correct aksf/akst pointer when sequence found.
|
2005-01-24 10:59:44 +00:00 |
akos.h
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
base-costume.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
base-costume.h
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
bomp.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
bomp.h
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
boxes.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
boxes.h
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
camera.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
charset.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
charset.h
|
On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for
|
2005-01-11 13:25:02 +00:00 |
costume.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
costume.h
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
cursor.cpp
|
Remove some more header dependencies
|
2005-01-10 22:35:43 +00:00 |
debugger.cpp
|
system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
|
2005-01-10 22:06:49 +00:00 |
debugger.h
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
dialogs.cpp
|
InfoDialog can assume the screen is 320 pixels. In games where it isn't,
|
2005-01-25 08:15:49 +00:00 |
dialogs.h
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
gfx.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
gfx.h
|
On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for
|
2005-01-11 13:25:02 +00:00 |
help.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
help.h
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
imuse_internal.h
|
cleanup
|
2005-01-07 14:42:05 +00:00 |
imuse_player.cpp
|
Flag 64 bit problem in iMuse, as well as what I think might be very old regression in our code
|
2005-01-07 14:42:51 +00:00 |
imuse.cpp
|
system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
|
2005-01-10 22:06:49 +00:00 |
imuse.h
|
system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
|
2005-01-10 22:06:49 +00:00 |
input.cpp
|
system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
|
2005-01-10 22:06:49 +00:00 |
instrument.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
instrument.h
|
Flag 64 bit problem in iMuse, as well as what I think might be very old regression in our code
|
2005-01-07 14:42:51 +00:00 |
intern.h
|
Fixed bug #1093845 after discussing with Fingolfin.
|
2005-01-06 15:57:12 +00:00 |
midiparser_eup.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
midiparser_ro.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
module.mk
|
Reduce code size of resource.cpp to help PalmOS port, by moving util code to a new file util.cpp and sound resource code to sound.cpp
|
2004-12-17 22:27:15 +00:00 |
music.h
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
nut_renderer.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
nut_renderer.h
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
object.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
object.h
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
palette.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
player_mod.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
player_mod.h
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
player_v1.cpp
|
On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for
|
2005-01-11 13:25:02 +00:00 |
player_v1.h
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
player_v2.cpp
|
Use class Mutex instead of MutexRef
|
2005-01-28 22:05:51 +00:00 |
player_v2.h
|
Use class Mutex instead of MutexRef
|
2005-01-28 22:05:51 +00:00 |
player_v2a.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
player_v2a.h
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
player_v3a.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
player_v3a.h
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
resource_v2.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
resource_v3.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
resource_v4.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
resource_v7he.cpp
|
oops, correct copyright string
|
2005-01-01 16:20:17 +00:00 |
resource_v7he.h
|
oops, correct copyright string
|
2005-01-01 16:20:17 +00:00 |
resource.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
resource.h
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
saveload.cpp
|
system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
|
2005-01-10 22:06:49 +00:00 |
saveload.h
|
added support for compressed bun files
|
2005-01-25 22:21:26 +00:00 |
script_v2.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
script_v5.cpp
|
system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
|
2005-01-10 22:06:49 +00:00 |
script_v6.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
script_v6he.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
script_v7he.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
script_v8.cpp
|
system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
|
2005-01-10 22:06:49 +00:00 |
script_v72he.cpp
|
system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
|
2005-01-10 22:06:49 +00:00 |
script_v80he.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
script_v90he.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
script_v100he.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
script.cpp
|
*** empty log message ***
|
2005-01-24 10:10:50 +00:00 |
script.h
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
scumm-md5.h
|
Add some HE md5s.
|
2005-01-27 13:08:56 +00:00 |
scumm.cpp
|
Fix regression with 640x480 HE games so it will not let them scale above 1x.
|
2005-01-27 12:23:36 +00:00 |
scumm.h
|
On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for
|
2005-01-11 13:25:02 +00:00 |
sound.cpp
|
Use class Mutex instead of MutexRef
|
2005-01-28 22:05:51 +00:00 |
sound.h
|
Correct sound offset size
|
2005-01-24 10:07:17 +00:00 |
string.cpp
|
Fix regression, bug #1107125
|
2005-01-22 01:09:51 +00:00 |
usage_bits.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
usage_bits.h
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
util.cpp
|
Fix return for HPC compiler
|
2005-01-28 20:47:50 +00:00 |
util.h
|
A little more moving around #include's (last one for today ;-)
|
2005-01-10 22:51:42 +00:00 |
vars.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
verbs.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
verbs.h
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
wiz_he.cpp
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |
wiz_he.h
|
Updated copyright
|
2005-01-01 16:09:25 +00:00 |