..
image
SWORD25: cleanup
2010-11-03 00:19:28 +00:00
animation.cpp
SWORD25: Start to rename read/write methods of *PersistenceBlock classes
2010-10-28 00:26:25 +00:00
animation.h
SWORD25: Get rid of CallbackRegistry
2010-10-28 00:25:33 +00:00
animationdescription.cpp
SWORD25: Enforce code naming conventions in gfx/animation*
2010-10-13 00:10:18 +00:00
animationdescription.h
SWORD25: Semi-colon cleanup.
2010-10-13 20:04:50 +00:00
animationresource.cpp
SWORD25: Get rid of kernel/string.h
2010-10-24 01:52:27 +00:00
animationresource.h
SWORD25: Enforce code naming conventions in gfx/animation*
2010-10-13 00:10:18 +00:00
animationtemplate.cpp
SWORD25: Start to rename read/write methods of *PersistenceBlock classes
2010-10-28 00:26:25 +00:00
animationtemplate.h
SWORD25: Enforce code naming conventions in gfx/animation*
2010-10-13 00:10:18 +00:00
animationtemplateregistry.cpp
COMMON: Simplify DECLARE_SINGLETON macro
2010-11-16 08:23:13 +00:00
animationtemplateregistry.h
SWORD25: Convert object registries to singletons
2010-10-13 15:41:34 +00:00
bitmap.cpp
SWORD25: Enforce code naming conventions in gfx/*
2010-10-19 20:54:30 +00:00
bitmap.h
SWORD25: Enforce code naming conventions in gfx/*
2010-10-19 20:54:30 +00:00
bitmapresource.cpp
SWORD25: Merge classes PNGLoader, ImageLoader and ImageLoaderManager
2010-10-24 01:32:15 +00:00
bitmapresource.h
SWORD25: Enforce code naming conventions in gfx/*
2010-10-19 20:54:30 +00:00
dynamicbitmap.cpp
SWORD25: Enforced code formatting rules in rest of the engine
2010-10-19 21:03:33 +00:00
dynamicbitmap.h
SWORD25: Enforce code naming conventions in gfx/*
2010-10-19 20:54:30 +00:00
fontresource.cpp
SWORD25: Get rid of kernel/string.h
2010-10-24 01:52:27 +00:00
fontresource.h
SWORD25: Enforce code naming conventions in gfx/*
2010-10-19 20:54:30 +00:00
framecounter.cpp
SWORD25: Enforce code naming conventions in gfx/graphicengine*
2010-10-19 20:51:21 +00:00
framecounter.h
SWORD25: Enforce code naming conventions in gfx/graphicengine*
2010-10-19 20:51:21 +00:00
graphicengine_script.cpp
SWORD25: Get rid of CallbackRegistry
2010-10-28 00:25:33 +00:00
graphicengine.cpp
SWORD25: cleanup
2010-11-03 00:19:28 +00:00
graphicengine.h
SWORD25: Disable script triggered screenshots
2010-10-25 23:34:36 +00:00
panel.cpp
SWORD25: Enforced code formatting rules in rest of the engine
2010-10-19 21:03:33 +00:00
panel.h
SWORD25: Enforce code naming conventions in gfx/*
2010-10-19 20:54:30 +00:00
renderobject.cpp
SWORD25: Enforce code naming conventions in gfx/*
2010-10-19 20:54:30 +00:00
renderobject.h
SWORD25: Enforce code naming conventions in gfx/*
2010-10-19 20:54:30 +00:00
renderobjectmanager.cpp
SWORD25: Enforced code formatting rules in rest of the engine
2010-10-19 21:03:33 +00:00
renderobjectmanager.h
SWORD25: Enforce code naming conventions in gfx/*
2010-10-19 20:54:30 +00:00
renderobjectptr.h
SWORD25: Renamed getInstance() -> instance()
2010-10-13 15:41:00 +00:00
renderobjectregistry.cpp
COMMON: Simplify DECLARE_SINGLETON macro
2010-11-16 08:23:13 +00:00
renderobjectregistry.h
SWORD25: Enforce code naming conventions in gfx/*
2010-10-19 20:54:30 +00:00
rootrenderobject.h
SWORD25: Comply to the code conventions for several classes
2010-10-12 23:32:32 +00:00
screenshot.cpp
ALL: Add code to help stop people from accidentally using "bad" APIs
2010-10-30 21:27:42 +00:00
screenshot.h
SWORD25: Enforce code naming conventions in gfx/*
2010-10-19 20:54:30 +00:00
staticbitmap.cpp
SWORD25: Start to rename read/write methods of *PersistenceBlock classes
2010-10-28 00:26:25 +00:00
staticbitmap.h
SWORD25: Enforce code naming conventions in gfx/*
2010-10-19 20:54:30 +00:00
text.cpp
SWORD25: Start to rename read/write methods of *PersistenceBlock classes
2010-10-28 00:26:25 +00:00
text.h
SWORD25: Enforce code naming conventions in gfx/*
2010-10-19 20:54:30 +00:00
timedrenderobject.cpp
SWORD25: Enforce code naming conventions in gfx/animation*
2010-10-13 00:10:18 +00:00
timedrenderobject.h
SWORD25: Enforce code naming conventions in gfx/*
2010-10-19 20:54:30 +00:00