scummvm/engines/sword25/gfx
Max Horn abe1959d36 COMMON: Simplify DECLARE_SINGLETON macro
This makes it possible to write
  DECLARE_SINGLETON(foo);
instead of
  DECLARE_SINGLETON(foo)
without causing a warning about an extra semicolon.
The extra semicolon helps some editors at parsing the C++ code.

svn-id: r54258
2010-11-16 08:23:13 +00:00
..
image SWORD25: cleanup 2010-11-03 00:19:28 +00:00
animation.cpp SWORD25: Start to rename read/write methods of *PersistenceBlock classes 2010-10-28 00:26:25 +00:00
animation.h SWORD25: Get rid of CallbackRegistry 2010-10-28 00:25:33 +00:00
animationdescription.cpp SWORD25: Enforce code naming conventions in gfx/animation* 2010-10-13 00:10:18 +00:00
animationdescription.h SWORD25: Semi-colon cleanup. 2010-10-13 20:04:50 +00:00
animationresource.cpp SWORD25: Get rid of kernel/string.h 2010-10-24 01:52:27 +00:00
animationresource.h SWORD25: Enforce code naming conventions in gfx/animation* 2010-10-13 00:10:18 +00:00
animationtemplate.cpp SWORD25: Start to rename read/write methods of *PersistenceBlock classes 2010-10-28 00:26:25 +00:00
animationtemplate.h SWORD25: Enforce code naming conventions in gfx/animation* 2010-10-13 00:10:18 +00:00
animationtemplateregistry.cpp COMMON: Simplify DECLARE_SINGLETON macro 2010-11-16 08:23:13 +00:00
animationtemplateregistry.h SWORD25: Convert object registries to singletons 2010-10-13 15:41:34 +00:00
bitmap.cpp SWORD25: Enforce code naming conventions in gfx/* 2010-10-19 20:54:30 +00:00
bitmap.h SWORD25: Enforce code naming conventions in gfx/* 2010-10-19 20:54:30 +00:00
bitmapresource.cpp SWORD25: Merge classes PNGLoader, ImageLoader and ImageLoaderManager 2010-10-24 01:32:15 +00:00
bitmapresource.h SWORD25: Enforce code naming conventions in gfx/* 2010-10-19 20:54:30 +00:00
dynamicbitmap.cpp SWORD25: Enforced code formatting rules in rest of the engine 2010-10-19 21:03:33 +00:00
dynamicbitmap.h SWORD25: Enforce code naming conventions in gfx/* 2010-10-19 20:54:30 +00:00
fontresource.cpp SWORD25: Get rid of kernel/string.h 2010-10-24 01:52:27 +00:00
fontresource.h SWORD25: Enforce code naming conventions in gfx/* 2010-10-19 20:54:30 +00:00
framecounter.cpp SWORD25: Enforce code naming conventions in gfx/graphicengine* 2010-10-19 20:51:21 +00:00
framecounter.h SWORD25: Enforce code naming conventions in gfx/graphicengine* 2010-10-19 20:51:21 +00:00
graphicengine_script.cpp SWORD25: Get rid of CallbackRegistry 2010-10-28 00:25:33 +00:00
graphicengine.cpp SWORD25: cleanup 2010-11-03 00:19:28 +00:00
graphicengine.h SWORD25: Disable script triggered screenshots 2010-10-25 23:34:36 +00:00
panel.cpp SWORD25: Enforced code formatting rules in rest of the engine 2010-10-19 21:03:33 +00:00
panel.h SWORD25: Enforce code naming conventions in gfx/* 2010-10-19 20:54:30 +00:00
renderobject.cpp SWORD25: Enforce code naming conventions in gfx/* 2010-10-19 20:54:30 +00:00
renderobject.h SWORD25: Enforce code naming conventions in gfx/* 2010-10-19 20:54:30 +00:00
renderobjectmanager.cpp SWORD25: Enforced code formatting rules in rest of the engine 2010-10-19 21:03:33 +00:00
renderobjectmanager.h SWORD25: Enforce code naming conventions in gfx/* 2010-10-19 20:54:30 +00:00
renderobjectptr.h SWORD25: Renamed getInstance() -> instance() 2010-10-13 15:41:00 +00:00
renderobjectregistry.cpp COMMON: Simplify DECLARE_SINGLETON macro 2010-11-16 08:23:13 +00:00
renderobjectregistry.h SWORD25: Enforce code naming conventions in gfx/* 2010-10-19 20:54:30 +00:00
rootrenderobject.h SWORD25: Comply to the code conventions for several classes 2010-10-12 23:32:32 +00:00
screenshot.cpp ALL: Add code to help stop people from accidentally using "bad" APIs 2010-10-30 21:27:42 +00:00
screenshot.h SWORD25: Enforce code naming conventions in gfx/* 2010-10-19 20:54:30 +00:00
staticbitmap.cpp SWORD25: Start to rename read/write methods of *PersistenceBlock classes 2010-10-28 00:26:25 +00:00
staticbitmap.h SWORD25: Enforce code naming conventions in gfx/* 2010-10-19 20:54:30 +00:00
text.cpp SWORD25: Start to rename read/write methods of *PersistenceBlock classes 2010-10-28 00:26:25 +00:00
text.h SWORD25: Enforce code naming conventions in gfx/* 2010-10-19 20:54:30 +00:00
timedrenderobject.cpp SWORD25: Enforce code naming conventions in gfx/animation* 2010-10-13 00:10:18 +00:00
timedrenderobject.h SWORD25: Enforce code naming conventions in gfx/* 2010-10-19 20:54:30 +00:00