scummvm/engines/kyra/timer_v2.cpp
Johannes Schickel 1140fca82e - Kyrandia 1 works again
- Added timer class for timer handling
- Little bit more resturcturing
- A little bit (almost nothing but a start!) Kyrandia 2 support

svn-id: r28297
2007-07-29 16:33:11 +00:00

81 lines
2.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "kyra/kyra_v2.h"
#include "kyra/timer.h"
namespace Kyra {
#define TimerV2(x) new Functor1Mem<int, void, KyraEngine_v2>(this, &KyraEngine_v2::x)
void KyraEngine_v2::setupTimers() {
debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v2::setupTimers()");
_timer->addTimer(0, 0, 5, 1);
_timer->addTimer(1, TimerV2(timerFunc2), -1, 1);
_timer->addTimer(2, TimerV2(timerFunc3), 1, 1);
_timer->addTimer(3, TimerV2(timerFunc4), 1, 0);
_timer->addTimer(4, TimerV2(timerFunc5), 1, 0);
_timer->addTimer(5, TimerV2(timerFunc6), 1, 0);
}
void KyraEngine_v2::timerFunc2(int arg) {
debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v2::timerFunc2(%d)", arg);
if (_shownMessage)
_msgUnk1 = 1;
}
void KyraEngine_v2::timerFunc3(int arg) {
debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v2::timerFunc3(%d)", arg);
// XXX
}
void KyraEngine_v2::timerFunc4(int arg) {
debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v2::timerFunc4(%d)", arg);
_timer->disable(3);
setGameFlag(0xD8);
}
void KyraEngine_v2::timerFunc5(int arg) {
debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v2::timerFunc5(%d)", arg);
// XXX
}
void KyraEngine_v2::timerFunc6(int arg) {
debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v2::timerFunc6(%d)", arg);
// XXX
}
void KyraEngine_v2::setTimer1DelaySecs(int secs) {
debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_v2::setTimer1DelaySecs(%d)", secs);
if (secs == -1)
secs = 32000;
_timer->setCountdown(1, secs * 60);
}
} // end of namespace Kyra