.. |
noir
|
TINSEL: Implement LZSS decompression for Noir
|
2021-02-06 01:04:54 +01:00 |
actors.cpp
|
TINSEL: Move all dialog-related functions into a new Dialogs class
|
2020-10-04 01:15:23 +03:00 |
actors.h
|
TINSEL: Move code into class destructors
|
2020-10-04 01:15:20 +03:00 |
adpcm.cpp
|
TINSEL: Fix Missing Default Switch Cases
|
2019-11-30 23:12:30 +00:00 |
adpcm.h
|
TINSEL: Add override keywords
|
2020-02-09 12:43:16 +01:00 |
anim.cpp
|
TINSEL: Move all handle-related functions into a new Handle class
|
2020-10-04 01:15:19 +03:00 |
anim.h
|
Revert "TINSEL: Replace initializer list with constructor"
|
2020-10-04 18:51:50 +01:00 |
background.cpp
|
TINSEL: Initialize graphics for Noir as 16 Bit 565
|
2021-02-16 23:24:28 +01:00 |
background.h
|
TINSEL: Silence g++ warnings
|
2021-02-15 19:08:30 +02:00 |
bg.cpp
|
TINSEL: Fix uninitialized pFilm in StartupBackground for Noir
|
2021-02-23 22:13:30 +01:00 |
bmv.cpp
|
TINSEL: Move all handle-related functions into a new Handle class
|
2020-10-04 01:15:19 +03:00 |
bmv.h
|
|
|
cliprect.cpp
|
TINSEL: Updated drawing routines for V3
|
2021-02-26 10:22:18 +01:00 |
cliprect.h
|
|
|
config.cpp
|
TINSEL: Some work on the Japanese version of DW1
|
2020-02-22 19:16:30 +02:00 |
config.h
|
TINSEL: Some work on the Japanese version of DW1
|
2020-02-22 19:16:30 +02:00 |
configure.engine
|
TINSEL: Mark engine as C++11
|
2020-10-04 10:38:32 +02:00 |
cursor.cpp
|
TINSEL: Updated drawing routines for V3
|
2021-02-26 10:22:18 +01:00 |
cursor.h
|
Revert "TINSEL: Replace initializer list with constructor"
|
2020-10-04 18:51:50 +01:00 |
debugger.cpp
|
TINSEL: Move all dialog-related functions into a new Dialogs class
|
2020-10-04 01:15:23 +03:00 |
debugger.h
|
TINSEL: Add override keywords
|
2020-02-09 12:43:16 +01:00 |
detection_tables.h
|
JANITORIAL: Update old bug tracker numbers
|
2021-03-03 02:15:05 +02:00 |
detection.cpp
|
TINSEL: Add detection for Discworld Noir
|
2020-10-30 23:37:49 +01:00 |
detection.h
|
TINSEL: Add detection for Discworld Noir
|
2020-10-30 23:37:49 +01:00 |
dialogs.cpp
|
TINSEL: Silence g++ warnings
|
2021-02-15 19:08:30 +02:00 |
dialogs.h
|
TINSEL: Fix compilation with non-C++11 compilers. Some renaming
|
2020-10-04 04:26:42 +03:00 |
drives.cpp
|
TINSEL: Clear some global vars upon engine destruction
|
2020-10-04 01:15:20 +03:00 |
drives.h
|
TINSEL: Add override keywords
|
2020-02-09 12:43:16 +01:00 |
dw.h
|
|
|
effect.cpp
|
|
|
events.cpp
|
TINSEL: Move all dialog-related functions into a new Dialogs class
|
2020-10-04 01:15:23 +03:00 |
events.h
|
|
|
faders.cpp
|
TINSEL: Move all handle-related functions into a new Handle class
|
2020-10-04 01:15:19 +03:00 |
faders.h
|
|
|
film.h
|
|
|
font.cpp
|
TINSEL: Move all handle-related functions into a new Handle class
|
2020-10-04 01:15:19 +03:00 |
font.h
|
TINSEL: Workaround for black talk text showing for Mac DW1
|
2020-07-13 19:11:19 -07:00 |
graphics.cpp
|
TINSEL: Updated drawing routines for V3
|
2021-02-26 10:22:18 +01:00 |
graphics.h
|
TINSEL: Updated drawing routines for V3
|
2021-02-26 10:22:18 +01:00 |
handle.cpp
|
TINSEL: Adjust LoadFile for Noir, stubbing out compression for now.
|
2021-02-06 00:29:47 +01:00 |
handle.h
|
TINSEL: Move code into class destructors
|
2020-10-04 01:15:20 +03:00 |
heapmem.cpp
|
TINSEL: Patch heap_mem to use 512 MiB for Noir.
|
2021-02-15 23:41:04 +01:00 |
heapmem.h
|
|
|
mareels.cpp
|
TINSEL: Clear some global vars upon engine destruction
|
2020-10-04 01:15:20 +03:00 |
mareels.h
|
|
|
metaengine.cpp
|
JANITORIAL: Update old bug tracker numbers
|
2021-03-03 02:15:05 +02:00 |
module.mk
|
TINSEL: Adjust LoadFile for Noir, stubbing out compression for now.
|
2021-02-06 00:29:47 +01:00 |
move.cpp
|
TINSEL: Reset more global vars upon engine destruction
|
2020-10-04 01:15:22 +03:00 |
move.h
|
|
|
multiobj.cpp
|
TINSEL: Move all handle-related functions into a new Handle class
|
2020-10-04 01:15:19 +03:00 |
multiobj.h
|
|
|
music.cpp
|
JANITORIAL: Update old bug tracker numbers
|
2021-03-03 02:15:05 +02:00 |
music.h
|
TINSEL: Implement music playback for Discworld Noir
|
2021-03-01 21:52:25 +01:00 |
object.cpp
|
TINSEL: Updated drawing routines for V3
|
2021-02-26 10:22:18 +01:00 |
object.h
|
TINSEL: Updated drawing routines for V3
|
2021-02-26 10:22:18 +01:00 |
palette.cpp
|
TINSEL: Reset more global vars upon engine destruction
|
2020-10-04 01:15:22 +03:00 |
palette.h
|
|
|
pcode.cpp
|
JANITORIAL: Update old bug tracker numbers
|
2021-03-03 02:15:05 +02:00 |
pcode.h
|
|
|
pdisplay.cpp
|
TINSEL: Fix build when DEBUG is defined
|
2021-01-11 11:44:56 +09:00 |
pdisplay.h
|
|
|
pid.h
|
TINSEL: Remove unused process IDs
|
2020-02-22 20:04:59 +02:00 |
play.cpp
|
TINSEL: Reset more global vars upon engine destruction
|
2020-10-04 01:15:22 +03:00 |
play.h
|
|
|
polygons.cpp
|
TINSEL: Partially implement scene loading for Discworld Noir
|
2021-02-16 23:24:27 +01:00 |
polygons.h
|
|
|
POTFILES
|
TINSEL: Added missing translation mark
|
2020-11-28 17:53:00 +01:00 |
rince.cpp
|
TINSEL: Clear some global vars upon engine destruction
|
2020-10-04 01:15:20 +03:00 |
rince.h
|
|
|
saveload.cpp
|
JANITORIAL: Update old bug tracker numbers
|
2021-03-03 02:15:05 +02:00 |
savescn.cpp
|
TINSEL: Move all dialog-related functions into a new Dialogs class
|
2020-10-04 01:15:23 +03:00 |
savescn.h
|
TINSEL: Move all dialog-related functions into a new Dialogs class
|
2020-10-04 01:15:23 +03:00 |
scene.cpp
|
JANITORIAL: Update old bug tracker numbers
|
2021-03-03 02:15:05 +02:00 |
scene.h
|
|
|
sched.cpp
|
TINSEL: Reset more global vars upon engine destruction
|
2020-10-04 01:15:21 +03:00 |
sched.h
|
TINSEL: Remove dead code
|
2020-02-29 02:21:41 +02:00 |
scn.cpp
|
TINSEL: Don't check for "!= TinselV2" when correcting for V1 chunks
|
2021-02-06 01:25:55 +01:00 |
scn.h
|
TINSEL: Implement Noir game-chunk loading.
|
2021-02-07 22:52:51 +01:00 |
scroll.cpp
|
TINSEL: Rename variables in the Scroll class, and move some defines
|
2020-10-04 01:15:21 +03:00 |
scroll.h
|
TINSEL: Rename variables in the Scroll class, and move some defines
|
2020-10-04 01:15:21 +03:00 |
sound.cpp
|
TINSEL: Map PLAYSAMPLE, and set sample data to MP3 in Noir
|
2021-03-01 22:32:47 +01:00 |
sound.h
|
|
|
strres.cpp
|
TINSEL: Reset more global vars upon engine destruction
|
2020-10-04 01:15:21 +03:00 |
strres.h
|
TINSEL: Remove dead code
|
2020-02-29 02:21:41 +02:00 |
sysvar.cpp
|
TINSEL: Reset more global vars upon engine destruction
|
2020-10-04 01:15:22 +03:00 |
sysvar.h
|
TINSEL: Map SETSYSTEMSTRING
|
2021-02-15 22:59:48 +01:00 |
text.cpp
|
TINSEL: Move all handle-related functions into a new Handle class
|
2020-10-04 01:15:19 +03:00 |
text.h
|
|
|
timers.cpp
|
TINSEL: Clear some global vars upon engine destruction
|
2020-10-04 01:15:20 +03:00 |
timers.h
|
|
|
tinlib.cpp
|
TINSEL: Map PLAYSAMPLE, and set sample data to MP3 in Noir
|
2021-03-01 22:32:47 +01:00 |
tinlib.h
|
|
|
tinsel.cpp
|
TINSEL: Initialize graphics for Noir as 16 Bit 565
|
2021-02-16 23:24:28 +01:00 |
tinsel.h
|
TINSEL: Let TinselV2 cover both V2 and V3, and add TinselV3.
|
2020-10-31 00:24:53 +01:00 |
token.cpp
|
TINSEL: Clear some global vars upon engine destruction
|
2020-10-04 01:15:20 +03:00 |
token.h
|
|
|