scummvm/engines/tinsel
2021-03-03 02:15:05 +02:00
..
noir TINSEL: Implement LZSS decompression for Noir 2021-02-06 01:04:54 +01:00
actors.cpp TINSEL: Move all dialog-related functions into a new Dialogs class 2020-10-04 01:15:23 +03:00
actors.h TINSEL: Move code into class destructors 2020-10-04 01:15:20 +03:00
adpcm.cpp TINSEL: Fix Missing Default Switch Cases 2019-11-30 23:12:30 +00:00
adpcm.h TINSEL: Add override keywords 2020-02-09 12:43:16 +01:00
anim.cpp TINSEL: Move all handle-related functions into a new Handle class 2020-10-04 01:15:19 +03:00
anim.h Revert "TINSEL: Replace initializer list with constructor" 2020-10-04 18:51:50 +01:00
background.cpp TINSEL: Initialize graphics for Noir as 16 Bit 565 2021-02-16 23:24:28 +01:00
background.h TINSEL: Silence g++ warnings 2021-02-15 19:08:30 +02:00
bg.cpp TINSEL: Fix uninitialized pFilm in StartupBackground for Noir 2021-02-23 22:13:30 +01:00
bmv.cpp TINSEL: Move all handle-related functions into a new Handle class 2020-10-04 01:15:19 +03:00
bmv.h
cliprect.cpp TINSEL: Updated drawing routines for V3 2021-02-26 10:22:18 +01:00
cliprect.h
config.cpp TINSEL: Some work on the Japanese version of DW1 2020-02-22 19:16:30 +02:00
config.h TINSEL: Some work on the Japanese version of DW1 2020-02-22 19:16:30 +02:00
configure.engine TINSEL: Mark engine as C++11 2020-10-04 10:38:32 +02:00
cursor.cpp TINSEL: Updated drawing routines for V3 2021-02-26 10:22:18 +01:00
cursor.h Revert "TINSEL: Replace initializer list with constructor" 2020-10-04 18:51:50 +01:00
debugger.cpp TINSEL: Move all dialog-related functions into a new Dialogs class 2020-10-04 01:15:23 +03:00
debugger.h TINSEL: Add override keywords 2020-02-09 12:43:16 +01:00
detection_tables.h JANITORIAL: Update old bug tracker numbers 2021-03-03 02:15:05 +02:00
detection.cpp TINSEL: Add detection for Discworld Noir 2020-10-30 23:37:49 +01:00
detection.h TINSEL: Add detection for Discworld Noir 2020-10-30 23:37:49 +01:00
dialogs.cpp TINSEL: Silence g++ warnings 2021-02-15 19:08:30 +02:00
dialogs.h TINSEL: Fix compilation with non-C++11 compilers. Some renaming 2020-10-04 04:26:42 +03:00
drives.cpp TINSEL: Clear some global vars upon engine destruction 2020-10-04 01:15:20 +03:00
drives.h TINSEL: Add override keywords 2020-02-09 12:43:16 +01:00
dw.h
effect.cpp
events.cpp TINSEL: Move all dialog-related functions into a new Dialogs class 2020-10-04 01:15:23 +03:00
events.h
faders.cpp TINSEL: Move all handle-related functions into a new Handle class 2020-10-04 01:15:19 +03:00
faders.h
film.h
font.cpp TINSEL: Move all handle-related functions into a new Handle class 2020-10-04 01:15:19 +03:00
font.h TINSEL: Workaround for black talk text showing for Mac DW1 2020-07-13 19:11:19 -07:00
graphics.cpp TINSEL: Updated drawing routines for V3 2021-02-26 10:22:18 +01:00
graphics.h TINSEL: Updated drawing routines for V3 2021-02-26 10:22:18 +01:00
handle.cpp TINSEL: Adjust LoadFile for Noir, stubbing out compression for now. 2021-02-06 00:29:47 +01:00
handle.h TINSEL: Move code into class destructors 2020-10-04 01:15:20 +03:00
heapmem.cpp TINSEL: Patch heap_mem to use 512 MiB for Noir. 2021-02-15 23:41:04 +01:00
heapmem.h
mareels.cpp TINSEL: Clear some global vars upon engine destruction 2020-10-04 01:15:20 +03:00
mareels.h
metaengine.cpp JANITORIAL: Update old bug tracker numbers 2021-03-03 02:15:05 +02:00
module.mk TINSEL: Adjust LoadFile for Noir, stubbing out compression for now. 2021-02-06 00:29:47 +01:00
move.cpp TINSEL: Reset more global vars upon engine destruction 2020-10-04 01:15:22 +03:00
move.h
multiobj.cpp TINSEL: Move all handle-related functions into a new Handle class 2020-10-04 01:15:19 +03:00
multiobj.h
music.cpp JANITORIAL: Update old bug tracker numbers 2021-03-03 02:15:05 +02:00
music.h TINSEL: Implement music playback for Discworld Noir 2021-03-01 21:52:25 +01:00
object.cpp TINSEL: Updated drawing routines for V3 2021-02-26 10:22:18 +01:00
object.h TINSEL: Updated drawing routines for V3 2021-02-26 10:22:18 +01:00
palette.cpp TINSEL: Reset more global vars upon engine destruction 2020-10-04 01:15:22 +03:00
palette.h
pcode.cpp JANITORIAL: Update old bug tracker numbers 2021-03-03 02:15:05 +02:00
pcode.h
pdisplay.cpp TINSEL: Fix build when DEBUG is defined 2021-01-11 11:44:56 +09:00
pdisplay.h
pid.h TINSEL: Remove unused process IDs 2020-02-22 20:04:59 +02:00
play.cpp TINSEL: Reset more global vars upon engine destruction 2020-10-04 01:15:22 +03:00
play.h
polygons.cpp TINSEL: Partially implement scene loading for Discworld Noir 2021-02-16 23:24:27 +01:00
polygons.h
POTFILES TINSEL: Added missing translation mark 2020-11-28 17:53:00 +01:00
rince.cpp TINSEL: Clear some global vars upon engine destruction 2020-10-04 01:15:20 +03:00
rince.h
saveload.cpp JANITORIAL: Update old bug tracker numbers 2021-03-03 02:15:05 +02:00
savescn.cpp TINSEL: Move all dialog-related functions into a new Dialogs class 2020-10-04 01:15:23 +03:00
savescn.h TINSEL: Move all dialog-related functions into a new Dialogs class 2020-10-04 01:15:23 +03:00
scene.cpp JANITORIAL: Update old bug tracker numbers 2021-03-03 02:15:05 +02:00
scene.h
sched.cpp TINSEL: Reset more global vars upon engine destruction 2020-10-04 01:15:21 +03:00
sched.h TINSEL: Remove dead code 2020-02-29 02:21:41 +02:00
scn.cpp TINSEL: Don't check for "!= TinselV2" when correcting for V1 chunks 2021-02-06 01:25:55 +01:00
scn.h TINSEL: Implement Noir game-chunk loading. 2021-02-07 22:52:51 +01:00
scroll.cpp TINSEL: Rename variables in the Scroll class, and move some defines 2020-10-04 01:15:21 +03:00
scroll.h TINSEL: Rename variables in the Scroll class, and move some defines 2020-10-04 01:15:21 +03:00
sound.cpp TINSEL: Map PLAYSAMPLE, and set sample data to MP3 in Noir 2021-03-01 22:32:47 +01:00
sound.h
strres.cpp TINSEL: Reset more global vars upon engine destruction 2020-10-04 01:15:21 +03:00
strres.h TINSEL: Remove dead code 2020-02-29 02:21:41 +02:00
sysvar.cpp TINSEL: Reset more global vars upon engine destruction 2020-10-04 01:15:22 +03:00
sysvar.h TINSEL: Map SETSYSTEMSTRING 2021-02-15 22:59:48 +01:00
text.cpp TINSEL: Move all handle-related functions into a new Handle class 2020-10-04 01:15:19 +03:00
text.h
timers.cpp TINSEL: Clear some global vars upon engine destruction 2020-10-04 01:15:20 +03:00
timers.h
tinlib.cpp TINSEL: Map PLAYSAMPLE, and set sample data to MP3 in Noir 2021-03-01 22:32:47 +01:00
tinlib.h
tinsel.cpp TINSEL: Initialize graphics for Noir as 16 Bit 565 2021-02-16 23:24:28 +01:00
tinsel.h TINSEL: Let TinselV2 cover both V2 and V3, and add TinselV3. 2020-10-31 00:24:53 +01:00
token.cpp TINSEL: Clear some global vars upon engine destruction 2020-10-04 01:15:20 +03:00
token.h