scummvm/engines/kyra
Johannes Schickel ad2fc3ee90 Removed unused variable.
svn-id: r35618
2008-12-29 21:46:44 +00:00
..
animator_hof.cpp - Fixed out of bounds bug in KyraEngine_MR::updateItemAnimations 2008-05-19 21:47:42 +00:00
animator_lok.cpp Added const to some static data. 2008-06-24 13:59:48 +00:00
animator_lok.h Renamed preprocessor constants to match file names. 2008-05-12 04:17:51 +00:00
animator_mr.cpp - Fixed out of bounds bug in KyraEngine_MR::updateItemAnimations 2008-05-19 21:47:42 +00:00
animator_v2.cpp - Moved newShape/temporaryScript code to KyraEngine_v2. 2008-05-03 19:23:45 +00:00
debugger.cpp Added 'enter' command to kyra1 debugger again. 2008-05-23 13:05:53 +00:00
debugger.h - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
detection.cpp Don't rename slots anymore when deleting them via the GMM. 2008-11-18 15:41:14 +00:00
gui_hof.cpp Error out on savegame load failure (again). 2008-11-09 13:12:38 +00:00
gui_hof.h Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now) 2008-08-20 14:03:34 +00:00
gui_lok.cpp Removed unused variable. 2008-12-29 21:46:44 +00:00
gui_lok.h Switched kyra1 to use the same input functionality as kyra2 and kyra3. 2008-12-16 17:40:34 +00:00
gui_mr.cpp Error out on savegame load failure (again). 2008-11-09 13:12:38 +00:00
gui_mr.h Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now) 2008-08-20 14:03:34 +00:00
gui_v2.cpp Switched kyra1 to use the same input functionality as kyra2 and kyra3. 2008-12-16 17:40:34 +00:00
gui_v2.h Switched kyra1 to use the same input functionality as kyra2 and kyra3. 2008-12-16 17:40:34 +00:00
gui.cpp - Cleanup 2008-12-29 14:37:51 +00:00
gui.h Implemented (some) main menu code for LoL. 2008-12-26 11:04:45 +00:00
items_hof.cpp - Moved some opcodes to KyraEngine_v1 2008-05-12 12:42:10 +00:00
items_lok.cpp Added const to some static data. 2008-06-24 13:59:48 +00:00
items_mr.cpp - Moved some opcodes to KyraEngine_v1 2008-05-12 12:42:10 +00:00
items_v2.cpp - Moved some opcodes to KyraEngine_v1 2008-05-12 12:42:10 +00:00
kyra_hof.cpp Implemented (some) main menu code for LoL. 2008-12-26 11:04:45 +00:00
kyra_hof.h Implemented (some) main menu code for LoL. 2008-12-26 11:04:45 +00:00
kyra_lok.cpp Fixed yet another valgrind warning. 2008-12-25 03:29:55 +00:00
kyra_lok.h Switched kyra1 to use the same input functionality as kyra2 and kyra3. 2008-12-16 17:40:34 +00:00
kyra_mr.cpp Implemented (some) main menu code for LoL. 2008-12-26 11:04:45 +00:00
kyra_mr.h Switched kyra1 to use the same input functionality as kyra2 and kyra3. 2008-12-16 17:40:34 +00:00
kyra_v1.cpp Cleanup. 2008-12-26 08:35:36 +00:00
kyra_v1.h Pushing down some header deps (on common/system.h, mostly) 2008-12-25 20:40:00 +00:00
kyra_v2.cpp Switched kyra1 to use the same input functionality as kyra2 and kyra3. 2008-12-16 17:40:34 +00:00
kyra_v2.h Switched kyra1 to use the same input functionality as kyra2 and kyra3. 2008-12-16 17:40:34 +00:00
lol.cpp Reset screen dimension settings after closing menu. 2008-12-29 14:44:06 +00:00
lol.h Implemented (some) main menu code for LoL. 2008-12-26 11:04:45 +00:00
module.mk Implemented (some) main menu code for LoL. 2008-12-26 11:04:45 +00:00
resource_intern.cpp KYRA: fix mt-32 sysex loading for LOL floppy 2008-12-19 07:32:08 +00:00
resource_intern.h Commit of patch #2207782 "ARCHIVE: New method 'getMember'". 2008-11-01 12:49:29 +00:00
resource.cpp Cleanup. 2008-12-29 13:59:35 +00:00
resource.h Cleanup. 2008-12-29 13:59:35 +00:00
saveload_hof.cpp - Implemented Engine::saveGameState for KYRA 2008-11-09 13:00:40 +00:00
saveload_lok.cpp Switched kyra1 to use the same input functionality as kyra2 and kyra3. 2008-12-16 17:40:34 +00:00
saveload_mr.cpp - Implemented Engine::saveGameState for KYRA 2008-11-09 13:00:40 +00:00
saveload.cpp Fixed various g++ warnings ("format not a string literal and no format arguments"). 2008-11-16 20:20:31 +00:00
scene_hof.cpp Fixed some looping MIDI sound effects. 2008-11-30 15:15:14 +00:00
scene_lok.cpp Switched kyra1 to use the same input functionality as kyra2 and kyra3. 2008-12-16 17:40:34 +00:00
scene_mr.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
scene_v1.cpp - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
scene_v2.cpp Fixed bug in KyraEngine_v2::directLinePassable. This should fix some pathfinder issues in HoF and MR. 2008-05-19 23:04:52 +00:00
screen_hof.cpp Implemented page switch animation in kyra3 album. 2008-05-11 15:57:50 +00:00
screen_hof.h Implemented page switch animation in kyra3 album. 2008-05-11 15:57:50 +00:00
screen_lok.cpp Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now) 2008-08-20 14:03:34 +00:00
screen_lok.h Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now) 2008-08-20 14:03:34 +00:00
screen_lol.cpp - Cleanup 2008-12-29 14:37:51 +00:00
screen_lol.h - Cleanup 2008-12-29 14:37:51 +00:00
screen_mr.cpp Implemented opcode 91: o3_daggerWarning. 2008-05-05 18:50:42 +00:00
screen_mr.h Implemented opcode 91: o3_daggerWarning. 2008-05-05 18:50:42 +00:00
screen_v2.cpp Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Character selection". 2008-07-31 10:47:15 +00:00
screen_v2.h Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Character selection". 2008-07-31 10:47:15 +00:00
screen.cpp Clean up cursor stack on engine quit properly. 2008-12-18 20:22:49 +00:00
screen.h Fixed thumbnail creation / loading in kyra. 2008-09-14 16:29:14 +00:00
script_hof.cpp Fixed macro. 2008-07-27 12:05:40 +00:00
script_lok.cpp KYRA1: fixed Serpent Cave/Malcolm scene (where Brandon would instantly get killed without having a chance to grab the dagger) 2008-12-18 21:21:09 +00:00
script_mr.cpp - Implemented Engine::saveGameState for KYRA 2008-11-09 13:00:40 +00:00
script_tim.cpp Cleanup. 2008-11-30 02:54:39 +00:00
script_tim.h Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Character selection". 2008-07-31 10:47:15 +00:00
script_v1.cpp Reverted commit #32166. 2008-05-18 13:22:06 +00:00
script_v2.cpp - Yet more opcodes moved to KyraEngine_v1 2008-05-12 12:57:42 +00:00
script.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
script.h Cleanup. 2008-09-10 18:01:02 +00:00
seqplayer.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
seqplayer.h Consisteny fixes: 2008-05-11 22:32:37 +00:00
sequences_hof.cpp Implemented (some) main menu code for LoL. 2008-12-26 11:04:45 +00:00
sequences_lok.cpp Cleanup. 2008-12-18 18:46:24 +00:00
sequences_mr.cpp Changed kyra to use delete[] instead of delete []. 2008-05-07 14:20:37 +00:00
sequences_v2.cpp Just allow animation scripts marked as skipable to be skipped. 2008-05-14 14:07:56 +00:00
sound_adlib.cpp Preliminary support for loading via GMM for KYRA engine. 2008-11-03 19:51:34 +00:00
sound_digital.cpp Added support for compressed kyra3 audio files. 2008-06-03 18:12:21 +00:00
sound_lok.cpp Switched kyra1 to use the same input functionality as kyra2 and kyra3. 2008-12-16 17:40:34 +00:00
sound_midi.cpp KYRA: fix mt-32 sysex loading for LOL floppy 2008-12-19 07:32:08 +00:00
sound_towns.cpp fixed bug 2008-11-16 23:19:54 +00:00
sound.cpp - Fix some valgrind warnings 2008-11-30 02:47:20 +00:00
sound.h Whoops changed integer size of variables storing volume information, now volume of 256 should work as expected. 2008-12-11 13:54:18 +00:00
sprites.cpp Removed unnecessary #inlcudes 2008-07-10 05:15:19 +00:00
sprites.h Consisteny fixes: 2008-05-11 22:32:37 +00:00
staticres.cpp Extended some comments. 2008-12-29 14:06:31 +00:00
text_hof.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
text_hof.h Renamed preprocessor constants to match file names. 2008-05-12 04:17:51 +00:00
text_lok.cpp Switched kyra1 to use the same input functionality as kyra2 and kyra3. 2008-12-16 17:40:34 +00:00
text_mr.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
text_mr.h Started to refactor kyra2/kyra3 code to a common base. (regressions possible, compiling currently broken) 2008-05-02 14:46:30 +00:00
text.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
text.h - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
timer_hof.cpp - Moved newShape/temporaryScript code to KyraEngine_v2. 2008-05-03 19:23:45 +00:00
timer_lok.cpp - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
timer_mr.cpp - Implemented Engine::saveGameState for KYRA 2008-11-09 13:00:40 +00:00
timer.cpp - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
timer.h - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
util.cpp Oops added files I forgot in r35553. 2008-12-26 11:07:52 +00:00
util.h Oops added files I forgot in r35553. 2008-12-26 11:07:52 +00:00
vqa.cpp Big patch changing the signature of various Stream methods (some ports may need to be slightly tweaked to fix overloading errors/warnings) 2008-09-13 16:51:46 +00:00
vqa.h Got rid of all Common::File usages in Kyra. 2008-09-07 22:30:34 +00:00
wsamovie.cpp - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
wsamovie.h Fixed typo. 2008-07-27 12:09:10 +00:00