scummvm/engines/twp/rectf.cpp
2024-03-24 22:49:08 +01:00

48 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "twp/rectf.h"
namespace Twp {
Rectf::Rectf() : Rectf(0, 0, 0, 0) {}
Rectf::Rectf(float x, float y, float w, float h) {
r.x = x;
r.y = y;
r.w = w;
r.h = h;
}
Rectf Rectf::fromPosAndSize(const Math::Vector2d &pos, const Math::Vector2d &size) {
return {pos.getX(), pos.getY(), size.getX(), size.getY()};
}
Rectf Rectf::fromMinMax(const Math::Vector2d &min, const Math::Vector2d &max) {
return {min.getX(), min.getY(), max.getX() - min.getX() + 1, max.getY() - min.getY() + 1};
}
Rectf Rectf::operator/(const Math::Vector2d &nv) {
return Rectf(r.x / nv.getX(), r.y / nv.getY(), r.w / nv.getX(), r.h / nv.getY());
}
} // namespace Twp