mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 01:39:57 +00:00
730844f1b7
- Implement Screen::drawSurface3 and Screen::drawUnk and move actual blitting code to Screen::blit
62 lines
2.1 KiB
C++
62 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef NEVERHOOD_SCREEN_H
|
|
#define NEVERHOOD_SCREEN_H
|
|
|
|
#include "graphics/surface.h"
|
|
#include "neverhood/neverhood.h"
|
|
#include "neverhood/graphics.h"
|
|
|
|
namespace Neverhood {
|
|
|
|
class Screen {
|
|
public:
|
|
Screen(NeverhoodEngine *vm);
|
|
~Screen();
|
|
void update();
|
|
void wait();
|
|
void setFps(int fps);
|
|
int getFps();
|
|
void setPaletteData(byte *paletteData);
|
|
void unsetPaletteData(byte *paletteData);
|
|
void testPalette(byte *paletteData);
|
|
void updatePalette();
|
|
void clear();
|
|
void drawSurface2(const Graphics::Surface *surface, NDrawRect &drawRect, NRect &clipRect, bool transparent);
|
|
void drawSurface3(const Graphics::Surface *surface, int16 x, int16 y, NDrawRect &drawRect, NRect &clipRect, bool transparent);
|
|
void blit(const Graphics::Surface *surface, int16 destX, int16 destY, NRect &ddRect, bool transparent);
|
|
void drawDoubleSurface2(const Graphics::Surface *surface, NDrawRect &drawRect);
|
|
void drawUnk(const Graphics::Surface *surface, NDrawRect &drawRect, NDrawRect &sysRect, NRect &clipRect, bool transparent);
|
|
protected:
|
|
NeverhoodEngine *_vm;
|
|
Graphics::Surface *_backScreen;
|
|
uint32 _ticks;
|
|
uint32 _frameDelay;
|
|
byte *_paletteData;
|
|
bool _paletteChanged;
|
|
};
|
|
|
|
} // End of namespace Neverhood
|
|
|
|
#endif /* NEVERHOOD_SCREEN_H */
|