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scenes
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FULLPIPE: Implement BallChain::removeBall()
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2014-04-12 14:44:35 +03:00 |
behavior.cpp
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FULLPIPE: Make debugging output less noisy
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2014-04-21 19:50:30 +03:00 |
behavior.h
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configure.engine
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console.cpp
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console.h
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constants.h
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FULLPIPE: Implement ModalSaveGame::setup()
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2014-04-29 07:52:32 +03:00 |
detection.cpp
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FULLPIPE: Implement ModalSaveGame::getFileInfo() and stubbed saveload support
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2014-05-01 12:06:40 +03:00 |
floaters.cpp
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floaters.h
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fullpipe.cpp
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FULLPIPE: Implement FullpipeEngine::playTrack()
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2014-04-26 14:22:50 +03:00 |
fullpipe.h
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FULLPIPE: Implement ModalSaveGame::getFileInfo() and stubbed saveload support
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2014-05-01 12:06:40 +03:00 |
gameloader.cpp
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FULLPIPE: Implement ModalSaveGame::getFileInfo() and stubbed saveload support
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2014-05-01 12:06:40 +03:00 |
gameloader.h
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FULLPIPE: Implement ModalSaveGame::getFileInfo() and stubbed saveload support
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2014-05-01 12:06:40 +03:00 |
gfx.cpp
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FULLPIPE: Implement couple destructors
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2014-04-21 09:38:46 +03:00 |
gfx.h
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init.cpp
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input.cpp
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FULLPIPE: Fix one more warning
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2014-04-28 20:38:08 +03:00 |
input.h
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interaction.cpp
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FULLPIPE: Implement Inventory2::clear()
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2014-04-21 09:47:03 +03:00 |
interaction.h
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inventory.cpp
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FULLPIPE: Implement Inventory2::clear()
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2014-04-21 09:47:03 +03:00 |
inventory.h
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FULLPIPE: Implement Inventory2::clear()
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2014-04-21 09:47:03 +03:00 |
lift.cpp
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messagehandlers.cpp
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FULLPIPE: Implement global_messageHandler_KickStucco()
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2014-04-26 12:23:37 +03:00 |
messages.cpp
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FULLPIPE: Implement clearGlobalMessageQueueList()
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2014-04-26 12:08:37 +03:00 |
messages.h
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FULLPIPE: Implement clearGlobalMessageQueueList()
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2014-04-26 12:08:37 +03:00 |
modal.cpp
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FULLPIPE: Implement ModalSaveGame::getFileInfo() and stubbed saveload support
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2014-05-01 12:06:40 +03:00 |
modal.h
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FULLPIPE: Implement ModalSaveGame::getFileInfo() and stubbed saveload support
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2014-05-01 12:06:40 +03:00 |
module.mk
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FULLPIPE: Finish scene29_initScene() implementation
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2014-03-25 00:28:52 +02:00 |
motion.cpp
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FULLPIPE: Implement MctlCompound::removeObject()
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2014-05-01 12:18:18 +03:00 |
motion.h
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FULLPIPE: Implement MGM::refreshOffsets()
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2014-04-26 12:03:58 +03:00 |
ngiarchive.cpp
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ngiarchive.h
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objectnames.h
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objects.h
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scene.cpp
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scene.h
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scenes.cpp
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FULLPIPE: Implement FullpipeEngine::processArcade()
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2014-04-26 14:02:04 +03:00 |
scenes.h
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FULLPIPE: Implement BallChain::removeBall()
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2014-04-12 14:44:35 +03:00 |
sound.cpp
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FULLPIPE: Proper implementation of FullpipeEngine::stopAllSoundInstances()
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2014-04-27 11:07:41 +03:00 |
sound.h
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FULLPIPE: Implement SoundList::getSoundItemById()
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2014-04-26 21:58:20 +03:00 |
stateloader.cpp
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statics.cpp
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FULLPIPE: Implement StaticANIObject::calcStepLen()
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2014-04-27 11:59:29 +03:00 |
statics.h
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FULLPIPE: Implement StaticANIObject::calcStepLen()
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2014-04-27 11:59:29 +03:00 |
utils.cpp
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utils.h
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FULLPIPE: Implement ModalSaveGame::saveload()
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2014-05-01 09:44:47 +03:00 |