scummvm/engines/gob
2012-06-22 18:10:52 +02:00
..
demos
minigames/geisha GOB: Fix an uninitialised value in Geisha's Penetration 2012-06-14 15:33:30 +02:00
save GOB: Add a SaveLoad class for AJ's World 2012-06-16 15:23:31 +02:00
sound GOB: Don't loop /all/ sounds in Little Red 2012-06-18 17:14:04 +02:00
anifile.cpp GOB: Use the CMPFile class in ANIFile 2012-03-11 21:05:57 +01:00
anifile.h GOB: Use the CMPFile class in ANIFile 2012-03-11 21:05:57 +01:00
aniobject.cpp GOB: Handle Penetration shooting animations more cleverly 2012-06-07 04:21:29 +02:00
aniobject.h GOB: Handle Penetration shooting animations more cleverly 2012-06-07 04:21:29 +02:00
cheater_geisha.cpp GOB: Hook up the Penetration minigame in the cheater 2012-06-07 04:29:10 +02:00
cheater.cpp GOB: Add a cheat debug command 2012-01-29 00:10:11 +01:00
cheater.h GOB: Hook up the Penetration minigame in the cheater 2012-06-07 04:29:10 +02:00
cmpfile.cpp GOB: Add a way to add sprite coordinates to CMP files 2012-03-11 21:39:14 +01:00
cmpfile.h GOB: Add a way to add sprite coordinates to CMP files 2012-03-11 21:39:14 +01:00
console.cpp GOB: Add a cheat debug command 2012-01-29 00:10:11 +01:00
console.h GOB: Add a cheat debug command 2012-01-29 00:10:11 +01:00
databases.cpp
databases.h COMMON: Move Language and Platform functionality into separate files 2012-02-26 15:21:36 +01:00
dataio.cpp COMMON: Rename SafeSubReadStream to SafeSeekableSubReadStream. 2012-03-11 00:51:20 +01:00
dataio.h
dbase.cpp
dbase.h
decfile.cpp GOB: Use the CMPFile class in DECFile 2012-03-11 21:05:57 +01:00
decfile.h GOB: Use the CMPFile class in DECFile 2012-03-11 21:05:57 +01:00
detection_tables.h GOB: Add a proper GameType for AJ's World 2012-06-16 15:08:10 +02:00
detection.cpp GOB: Correct the name of A.J.'s World of Discovery 2012-06-16 15:06:07 +02:00
draw_bargon.cpp
draw_fascin.cpp GOB: _renderFlags & 0x80 means "Do we have windows?" 2012-06-22 18:10:52 +02:00
draw_playtoons.cpp
draw_v1.cpp ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic. 2012-06-03 02:02:57 +02:00
draw_v2.cpp GOB: Add a workaround for the wrong German animal names in Little Red 2012-06-18 17:44:04 +02:00
draw.cpp GOB: Fix v7 cursors drawn by the scripts 2012-05-29 17:12:06 +02:00
draw.h GOB: _renderFlags & 0x80 means "Do we have windows?" 2012-06-22 18:10:52 +02:00
expression.cpp
expression.h
game.cpp GOB: Fix a segfault when quitting AJ's World 2012-06-16 17:20:45 +02:00
game.h GOB: Fix a segfault when quitting AJ's World 2012-06-16 17:20:45 +02:00
global.cpp GOB: Remove useless variable 2012-06-14 15:27:37 +02:00
global.h GOB: Remove useless variable 2012-06-14 15:27:37 +02:00
gob.cpp GOB: Add a SaveLoad class for AJ's World 2012-06-16 15:23:31 +02:00
gob.h GOB: Add a proper GameType for AJ's World 2012-06-16 15:08:10 +02:00
goblin_v1.cpp
goblin_v2.cpp
goblin_v3.cpp
goblin_v4.cpp
goblin.cpp
goblin.h
hotspots.cpp GOB: _renderFlags & 0x80 means "Do we have windows?" 2012-06-22 18:10:52 +02:00
hotspots.h
iniconfig.cpp
iniconfig.h
init_fascin.cpp GOB: Hook up the MDY player in Fascination 2012-06-11 05:18:06 +02:00
init_geisha.cpp GOB: Hook up the MDY player in Geisha 2012-06-11 05:18:07 +02:00
init_v1.cpp GOB: Remove useless variable 2012-06-14 15:27:37 +02:00
init_v2.cpp GOB: Remove useless variable 2012-06-14 15:27:37 +02:00
init_v3.cpp
init_v4.cpp
init_v6.cpp
init_v7.cpp
init.cpp
init.h GOB: Hook up the MDY player in Geisha 2012-06-11 05:18:07 +02:00
inter_bargon.cpp
inter_fascin.cpp GOB: Hook up the MDY player in Fascination 2012-06-11 05:18:06 +02:00
inter_geisha.cpp GOB: Hook up the MDY player in Geisha 2012-06-11 05:18:07 +02:00
inter_inca2.cpp
inter_littlered.cpp GOB: Don't loop /all/ sounds in Little Red 2012-06-18 17:14:04 +02:00
inter_playtoons.cpp
inter_v1.cpp GOB: Implement Util::getKeyState() for Little Red 2012-06-15 13:35:46 +02:00
inter_v2.cpp GOB: Add class Inter_LittleRed 2012-06-15 01:14:49 +02:00
inter_v3.cpp
inter_v4.cpp
inter_v5.cpp
inter_v6.cpp
inter_v7.cpp GOB: Fix v7 cursors drawn by the scripts 2012-05-29 17:12:06 +02:00
inter.cpp GOB: Fix a segfault when quitting AJ's World 2012-06-16 17:20:45 +02:00
inter.h GOB: Loop the Little Red title music 2012-06-16 02:58:53 +02:00
map_v1.cpp
map_v2.cpp
map.cpp
map.h
module.mk GOB: Add a SaveLoad class for AJ's World 2012-06-16 15:23:31 +02:00
mult_v1.cpp
mult_v2.cpp GOB: Fix mult object collision detection I broke in 2007 2012-06-16 01:39:14 +02:00
mult.cpp GOB: Fix stupid typo/bug I introduced in 2007 2012-06-14 14:40:33 +02:00
mult.h
palanim.cpp GOB: Fix a "condition depends on uninitialised value" in Geisha 2012-06-14 15:24:49 +02:00
palanim.h
resources.cpp GOB: Add a resource size workaround for Little Red 2012-06-15 15:09:01 +02:00
resources.h GOB: Add a resource size workaround for Little Red 2012-06-15 15:09:01 +02:00
rxyfile.cpp GOB: Add a way to add sprite coordinates to CMP files 2012-03-11 21:39:14 +01:00
rxyfile.h GOB: Add a way to add sprite coordinates to CMP files 2012-03-11 21:39:14 +01:00
scenery_v1.cpp
scenery_v2.cpp
scenery.cpp
scenery.h
script.cpp
script.h
surface.cpp GOB: Hook up the PE cursors to v7 loadCursor 2012-05-29 14:22:07 +02:00
surface.h GOB: Hook up the PE cursors to v7 loadCursor 2012-05-29 14:22:07 +02:00
totfile.cpp
totfile.h
util.cpp GOB: Implement Util::getKeyState() for Little Red 2012-06-15 13:35:46 +02:00
util.h GOB: Implement Util::getKeyState() for Little Red 2012-06-15 13:35:46 +02:00
variables.cpp
variables.h
video_v1.cpp
video_v2.cpp
video_v6.cpp
video.cpp GOB: Remove unnecessary include 2012-06-03 17:15:18 +02:00
video.h
videoplayer.cpp GOB: Add a way to reopen currently opened IMD/VMD videos 2012-06-07 00:29:46 +02:00
videoplayer.h GOB: Add a way to reopen currently opened IMD/VMD videos 2012-06-07 00:29:46 +02:00