scummvm/engines/scumm
2006-03-05 05:14:20 +00:00
..
he Renamed SubstResFileNames::winName and macName to almostGameID / expandedName (the old names were misleading; the new ones aren't great either :) 2006-03-04 10:38:05 +00:00
imuse Separated the IMuse Part methods into their own file. Updated the Bloodshed Dev-C++ project file at the same time. 2006-03-05 05:14:20 +00:00
imuse_digi Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
insane Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
smush Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
actor.cpp C64 maniac uses separate bitmasks for actor settings and misc settings 2006-03-02 06:06:24 +00:00
actor.h C64 maniac uses separate bitmasks for actor settings and misc settings 2006-03-02 06:06:24 +00:00
akos.cpp Replaced MKID by MID_BE in most places in the SCUMM engine 2006-02-25 02:12:58 +00:00
akos.h
base-costume.cpp Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game 2006-02-20 16:51:30 +00:00
base-costume.h
bomp.cpp
bomp.h
boxes.cpp Add some basic walkbox support for C64 maniac 2006-03-05 03:46:41 +00:00
boxes.h Add some basic walkbox support for C64 maniac 2006-03-05 03:46:41 +00:00
camera.cpp Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game 2006-02-20 16:51:30 +00:00
charset.cpp Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game 2006-02-20 16:51:30 +00:00
charset.h
costume.cpp Cleanup costume renderer for C64 manac 2006-03-03 02:04:58 +00:00
costume.h
cursor.cpp Split SCUMM's generateSubstResFileName into two functions: findSubstResFileName and applySubstResFileName 2006-02-25 17:36:32 +00:00
debugger.cpp Moved iMUSE code to the new directory engines/scumm/imuse/ 2006-02-20 20:57:26 +00:00
debugger.h
dialogs.cpp Add/Update string var tables for COMI and The Dig, to allow translated strings 2006-03-04 05:44:48 +00:00
dialogs.h Update string array tables and use for all possible games and strings 2006-03-01 04:32:44 +00:00
file.cpp Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
file.h Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
gfx.cpp Replaced MKID by MID_BE in most places in the SCUMM engine 2006-02-25 02:12:58 +00:00
gfx.h
help.cpp Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game 2006-02-20 16:51:30 +00:00
help.h
input.cpp Moved iMUSE code to the new directory engines/scumm/imuse/ 2006-02-20 20:57:26 +00:00
intern.h Update opcodes for C64 maniac 2006-03-03 23:52:48 +00:00
midiparser_eup.cpp
midiparser_ro.cpp
module.mk Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
music.h
nut_renderer.cpp Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
nut_renderer.h
object.cpp Fix inventory display in C64 maniac 2006-03-02 05:04:40 +00:00
object.h
palette.cpp Replaced MKID by MID_BE in most places in the SCUMM engine 2006-02-25 02:12:58 +00:00
player_mod.cpp
player_mod.h
player_nes.cpp
player_nes.h
player_v1.cpp
player_v1.h
player_v2.cpp Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game 2006-02-20 16:51:30 +00:00
player_v2.h
player_v2a.cpp
player_v2a.h
player_v3a.cpp Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game 2006-02-20 16:51:30 +00:00
player_v3a.h
plugin.cpp Renamed SubstResFileNames::winName and macName to almostGameID / expandedName (the old names were misleading; the new ones aren't great either :) 2006-03-04 10:38:05 +00:00
plugin.h Moved the plugin interface code of the SCUMM engine into a separate source file 2006-02-25 19:20:51 +00:00
resource_v2.cpp Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
resource_v3.cpp Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
resource_v4.cpp Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
resource.cpp Older naming style only used by PC version of FT demo 2006-03-04 12:08:19 +00:00
resource.h
room.cpp Add some basic walkbox support for C64 maniac 2006-03-05 03:46:41 +00:00
saveload.cpp Removed last two uses of MKID 2006-02-25 11:12:44 +00:00
saveload.h Use ptrdiff_t from stddef.h for our offsetof-clone (this should reduce warnings on e.g. the PS2, but may cause problems on systems that are missing this type/header. Please contact me if this causes problems on your port) 2006-02-20 16:03:48 +00:00
script_c64.cpp Update opcodes for C64 maniac 2006-03-03 23:52:48 +00:00
script_v2.cpp Update hack for bug #915575 - MANIAC: Disappearing New Kid verb 2006-03-04 04:46:15 +00:00
script_v5.cpp These zakTowns specific changes aren't explained and don't match original code. If problems still occur, add bug reports with details. 2006-02-28 01:14:02 +00:00
script_v6.cpp Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
script_v8.cpp Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
script.cpp Yet another patch for bug #1407789 (FT: Invalid Actor when "Combining" Two Items) 2006-03-02 09:34:48 +00:00
script.h
scumm-md5.h Updated MD5 tables again, adding details to more HE game variants 2006-02-20 17:01:30 +00:00
scumm.cpp No need to use generateSubstResFileName when we already know the result 2006-03-04 12:57:12 +00:00
scumm.h Renamed SubstResFileNames::winName and macName to almostGameID / expandedName (the old names were misleading; the new ones aren't great either :) 2006-03-04 10:38:05 +00:00
sound.cpp Removed unnecessary strcpy calls 2006-03-04 12:34:14 +00:00
sound.h Clear sound queue when stopping sound channel in HE games 2006-02-16 05:52:39 +00:00
string.cpp Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
thumbnail.cpp Some more MKID -> MKID_BE changes 2006-02-25 02:47:22 +00:00
usage_bits.cpp
usage_bits.h
util.cpp Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
util.h Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
vars.cpp Add difference in bitVars opcodes in C64 maniac 2006-03-02 03:31:45 +00:00
verbs.cpp Fix using items in C64 maniac and cleanup 2006-03-02 12:14:06 +00:00
verbs.h