scummvm/engines/scumm/he
2006-03-04 10:38:05 +00:00
..
floodfill_he.cpp Replaced MKID by MID_BE in most places in the SCUMM engine 2006-02-25 02:12:58 +00:00
floodfill_he.h Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
intern_he.h Split SCUMM's generateSubstResFileName into two functions: findSubstResFileName and applySubstResFileName 2006-02-25 17:36:32 +00:00
logic_he.cpp Fixing compiler (cast) warning 2006-02-20 20:41:13 +00:00
logic_he.h Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
palette_he.cpp Replaced MKID by MID_BE in most places in the SCUMM engine 2006-02-25 02:12:58 +00:00
resource_he.cpp Renamed SubstResFileNames::winName and macName to almostGameID / expandedName (the old names were misleading; the new ones aren't great either :) 2006-03-04 10:38:05 +00:00
resource_he.h o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and 2006-02-15 18:48:49 +00:00
script_v60he.cpp Moved iMUSE code to the new directory engines/scumm/imuse/ 2006-02-20 20:57:26 +00:00
script_v70he.cpp Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game 2006-02-20 16:51:30 +00:00
script_v72he.cpp Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
script_v80he.cpp Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
script_v90he.cpp Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game 2006-02-20 16:51:30 +00:00
script_v100he.cpp Replaced MKID by MID_BE in most places in the SCUMM engine 2006-02-25 02:12:58 +00:00
sound_he.cpp Renamed SubstResFileNames::winName and macName to almostGameID / expandedName (the old names were misleading; the new ones aren't great either :) 2006-03-04 10:38:05 +00:00
sprite_he.cpp Changed cast from int to int32, to use platform specified typedefs for the type. 2006-03-02 12:09:19 +00:00
sprite_he.h Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
wiz_he.cpp That change shouldn't have been commited 2006-02-26 02:23:59 +00:00
wiz_he.h added TRLE wiz masking (mostly untested) 2006-02-24 22:36:55 +00:00