.. |
animation.cpp
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Enable Smacker support, and switch later HE games to Smacker support (since they aren't supported yet).
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2008-12-14 23:41:48 +00:00 |
animation.h
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Move all video players to separate directory
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2008-12-21 21:08:17 +00:00 |
collision.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
control.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
control.h
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Applied a slightly modified version of my patch #2307224 - "BS1: Save/load overhaul"
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2008-11-18 16:31:55 +00:00 |
credits.cpp
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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2008-09-30 12:27:38 +00:00 |
credits.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
debug.cpp
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
debug.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
detection.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
eventman.cpp
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
eventman.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
logic.cpp
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Allow quitting or returning to the launcher while cutscenes are playing.
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2008-09-27 17:47:22 +00:00 |
logic.h
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Allow quitting or returning to the launcher while cutscenes are playing.
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2008-09-27 17:47:22 +00:00 |
memman.cpp
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
memman.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
menu.cpp
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
menu.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
module.mk
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Moved sword1 detection and meta engine specific code from sword1.cpp into detection.cpp, like other engines
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2008-11-13 12:22:58 +00:00 |
mouse.cpp
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
mouse.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
music.cpp
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Big patch changing the signature of various Stream methods (some ports may need to be slightly tweaked to fix overloading errors/warnings)
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2008-09-13 16:51:46 +00:00 |
music.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
object.h
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
objectman.cpp
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
objectman.h
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
resman.cpp
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Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
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2009-01-02 03:21:40 +00:00 |
resman.h
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Removed trailing spaces.
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2008-01-27 19:47:41 +00:00 |
router.cpp
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
router.h
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
screen.cpp
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
screen.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
sound.cpp
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Pushing down some header deps (on common/system.h, mostly)
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2008-12-25 20:40:00 +00:00 |
sound.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
staticres.cpp
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
sword1.cpp
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Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
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2009-01-02 03:21:40 +00:00 |
sword1.h
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Applied a slightly modified version of my patch #2307224 - "BS1: Save/load overhaul"
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2008-11-18 16:31:55 +00:00 |
sworddefs.h
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Re-added __attribute__(packed)
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2007-07-01 18:18:43 +00:00 |
swordres.h
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
text.cpp
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Fixed crash after using cutscene subtitles. (Now I *know* no one has used that
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2008-10-13 18:41:12 +00:00 |
text.h
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Fixed crash after using cutscene subtitles. (Now I *know* no one has used that
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2008-10-13 18:41:12 +00:00 |