mirror of
https://github.com/libretro/scummvm.git
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162 lines
3.5 KiB
C++
162 lines
3.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on original Soltys source code
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* Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
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*/
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#include "cge/vmenu.h"
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#include "cge/events.h"
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#include "cge/cge_main.h"
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namespace CGE {
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#define RELIEF 1
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#if RELIEF
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#define MB_LT LGRAY
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#define MB_RB DGRAY
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#else
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#define MB_LT DGRAY
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#define MB_RB LGRAY
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#endif
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MenuBar::MenuBar(CGEEngine *vm, uint16 w) : Talk(vm), _vm(vm) {
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int h = FONT_HIG + 2 * MB_VM, i = (w += 2 * MB_HM) * h;
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uint8 *p = farnew(uint8, i), * p1, * p2;
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memset(p + w, TRANS, i - 2 * w);
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memset(p, MB_LT, w);
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memset(p + i - w, MB_RB, w);
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p1 = p;
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p2 = p + i - 1;
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for (i = 0; i < h; i++) {
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*p1 = MB_LT;
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*p2 = MB_RB;
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p1 += w;
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p2 -= w;
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}
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_ts = new BMP_PTR[2];
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_ts[0] = new Bitmap(w, h, p);
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_ts[1] = NULL;
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setShapeList(_ts);
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_flags._slav = true;
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_flags._tran = true;
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_flags._kill = true;
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_flags._bDel = true;
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}
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static char *vmgt;
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char *VMGather(Choice *list) {
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Choice *cp;
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int len = 0, h = 0;
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for (cp = list; cp->_text; cp++) {
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len += strlen(cp->_text);
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h++;
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}
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vmgt = new char[len + h];
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if (vmgt) {
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*vmgt = '\0';
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for (cp = list; cp->_text; cp++) {
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if (*vmgt)
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strcat(vmgt, "|");
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strcat(vmgt, cp->_text);
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h++;
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}
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}
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return vmgt;
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}
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Vmenu *Vmenu::_addr = NULL;
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int Vmenu::_recent = -1;
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Vmenu::Vmenu(CGEEngine *vm, Choice *list, int x, int y)
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: Talk(vm, VMGather(list), RECT), _menu(list), _bar(NULL), _vm(vm) {
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Choice *cp;
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_addr = this;
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delete[] vmgt;
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_items = 0;
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for (cp = list; cp->_text; cp++)
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_items++;
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_flags._bDel = true;
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_flags._kill = true;
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if (x < 0 || y < 0)
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center();
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else
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gotoxy(x - _w / 2, y - (TEXT_VM + FONT_HIG / 2));
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_vga->_showQ->insert(this, _vga->_showQ->last());
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_bar = new MenuBar(_vm, _w - 2 * TEXT_HM);
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_bar->gotoxy(_x + TEXT_HM - MB_HM, _y + TEXT_VM - MB_VM);
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_vga->_showQ->insert(_bar, _vga->_showQ->last());
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}
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Vmenu::~Vmenu() {
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_addr = NULL;
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}
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#define CALL_MEMBER_FN(object,ptrToMember) ((object).*(ptrToMember))
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void Vmenu::touch(uint16 mask, int x, int y) {
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uint16 h = FONT_HIG + TEXT_LS;
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bool ok = false;
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if (_items) {
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Sprite::touch(mask, x, y);
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y -= TEXT_VM - 1;
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int n = 0;
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if (y >= 0) {
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n = y / h;
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if (n < _items)
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ok = (x >= TEXT_HM && x < _w - TEXT_HM/* && y % h < FONT_HIG*/);
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else
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n = _items - 1;
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}
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_bar->gotoxy(_x + TEXT_HM - MB_HM, _y + TEXT_VM + n * h - MB_VM);
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if (ok && (mask & L_UP)) {
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_items = 0;
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SNPOST_(SNKILL, -1, 0, this);
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_recent = n;
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assert(_menu[n].Proc);
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CALL_MEMBER_FN(*_vm, _menu[n].Proc)();
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}
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}
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}
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} // End of namespace CGE
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