scummvm/po/ko.po
starfall909 c0c2f32a90 I18N: Update translation (Korean)
Currently translated at 3.7% (56 of 1480 strings)
2020-09-21 00:05:44 +00:00

6938 lines
161 KiB
Plaintext

# LANGUAGE translation for ScummVM.
# Copyright (C) YEAR ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2020-09-13 22:06+0100\n"
"PO-Revision-Date: 2020-09-21 00:05+0000\n"
"Last-Translator: starfall909 <starfall909@naver.com>\n"
"Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
"scummvm/ko/>\n"
"Language: ko\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 4.0.4\n"
#: gui/about.cpp:102
#, c-format
msgid "(built on %s)"
msgstr "(빌드 일자: %s)"
#: gui/about.cpp:109
msgid "Features compiled in:"
msgstr "포함된 기능:"
#: gui/about.cpp:118
msgid "Available engines:"
msgstr "사용 가능한 엔진:"
#: gui/browser.cpp:75 backends/dialogs/macosx/macosx-dialogs.mm:78
msgid "Show hidden files"
msgstr "숨겨진 파일 표시"
#: gui/browser.cpp:75
msgid "Show files marked with the hidden attribute"
msgstr "숨김 속성이 있는 파일을 표시합니다"
#: gui/browser.cpp:79 gui/remotebrowser.cpp:57
msgid "Go up"
msgstr "위로"
#: gui/browser.cpp:79 gui/browser.cpp:81 gui/remotebrowser.cpp:57
#: gui/remotebrowser.cpp:59
msgid "Go to previous directory level"
msgstr "상위 디렉토리로 이동합니다"
#: gui/browser.cpp:81 gui/remotebrowser.cpp:59
msgctxt "lowres"
msgid "Go up"
msgstr "위로"
#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/editgamedialog.cpp:350
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:44 gui/massadd.cpp:92
#: gui/options.cpp:1838 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:68
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60
#: gui/saveload-dialog.cpp:60 gui/saveload-dialog.cpp:393
#: gui/saveload-dialog.cpp:465 gui/saveload-dialog.cpp:767
#: gui/saveload-dialog.cpp:1163 gui/themebrowser.cpp:55
#: gui/unknown-game-dialog.cpp:54 engines/engine.cpp:642
#: backends/dialogs/gtk/gtk-dialogs.cpp:47
#: backends/events/default/default-events.cpp:176
#: backends/events/default/default-events.cpp:199
#: backends/platform/wii/options.cpp:48 engines/cine/saveload.cpp:864
#: engines/drascula/saveload.cpp:49 engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/myst_stacks/menu.cpp:319
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:184
#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:199
msgid "Cancel"
msgstr "취소"
#: gui/browser.cpp:83 gui/chooser.cpp:47 gui/filebrowser-dialog.cpp:66
#: gui/remotebrowser.cpp:61 gui/themebrowser.cpp:56
#: backends/dialogs/gtk/gtk-dialogs.cpp:46
#: backends/dialogs/macosx/macosx-dialogs.mm:132
#: backends/dialogs/win32/win32-dialogs.cpp:138
msgid "Choose"
msgstr "선택"
#: gui/downloaddialog.cpp:49
msgid "Select directory where to download game data"
msgstr "게임 데이터를 다운로드 할 디텍토리를 선택하세요"
#: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:529 gui/launcher.cpp:207
msgid "Select directory with game data"
msgstr "게임 데이터가 있는 디렉토리를 선택하세요"
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227
msgid "From: "
msgstr "보낸사람:"
#: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:228
msgid "To: "
msgstr "받는사람:"
#: gui/downloaddialog.cpp:64
msgid "Cancel download"
msgstr "다운로드 취소"
#: gui/downloaddialog.cpp:66
msgctxt "lowres"
msgid "Cancel download"
msgstr "다운로드 취소"
#: gui/downloaddialog.cpp:68
msgid "Hide"
msgstr "숨김"
#: gui/downloaddialog.cpp:118
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr "인터넷 연결에 제한이 있는 것 같습니다. 다운로드를 계속 하시겠습니까?"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:374 gui/launcher.cpp:395 gui/launcher.cpp:438
#: gui/options.cpp:2589 gui/options.cpp:2627
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
#: engines/kyra/gui/saveload_eob.cpp:597 engines/kyra/gui/saveload_eob.cpp:630
#: engines/sci/graphics/controls32.cpp:928
msgid "Yes"
msgstr "예"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:374 gui/launcher.cpp:395 gui/launcher.cpp:438
#: gui/options.cpp:2589 gui/options.cpp:2627
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
#: engines/kyra/gui/saveload_eob.cpp:597 engines/kyra/gui/saveload_eob.cpp:630
#: engines/sci/graphics/controls32.cpp:928
msgid "No"
msgstr "아니오"
#: gui/downloaddialog.cpp:137 gui/launcher.cpp:537
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM이 지정된 디렉토리를 열 수 없습니다!"
#: gui/downloaddialog.cpp:147
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr "다운로드를 위한 디렉토리를 생성할 수 없습니다 - 지정된 디렉토리와 같은 이름의 파일이 있습니다."
#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:351
#: gui/fluidsynth-dialog.cpp:154 gui/KeysDialog.cpp:43 gui/launcher.cpp:487
#: gui/launcher.cpp:491 gui/massadd.cpp:89 gui/options.cpp:1840
#: gui/saveload-dialog.cpp:1164 engines/engine.cpp:502 engines/engine.cpp:513
#: backends/platform/wii/options.cpp:47 engines/agos/animation.cpp:559
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:186
#: engines/scumm/scumm.cpp:1900 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
#: engines/sword2/animation.cpp:429 engines/sword2/animation.cpp:449
#: engines/sword2/animation.cpp:465 engines/sword2/animation.cpp:475
#: engines/zvision/file/save_manager.cpp:226
msgid "OK"
msgstr "OK"
#: gui/downloaddialog.cpp:152
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
#: gui/downloaddialog.cpp:215
#, c-format
msgid "Downloaded %s %S / %s %S"
msgstr "%s %S / %s %S 다운로드 됨"
#: gui/downloaddialog.cpp:222
#, c-format
msgid "Download speed: %s %S"
msgstr "다운로드 속도: %s %S"
#: gui/editgamedialog.cpp:135 engines/dialogs.cpp:285
msgid "Game"
msgstr "게임"
#: gui/editgamedialog.cpp:139
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:139 gui/editgamedialog.cpp:141
#: gui/editgamedialog.cpp:142
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
#: gui/editgamedialog.cpp:141
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:146 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr ""
#: gui/editgamedialog.cpp:146 gui/editgamedialog.cpp:148
#: gui/editgamedialog.cpp:149
msgid "Full title of the game"
msgstr ""
#: gui/editgamedialog.cpp:148
msgctxt "lowres"
msgid "Name:"
msgstr ""
#: gui/editgamedialog.cpp:152 engines/mohawk/dialogs.cpp:138
#: engines/mohawk/dialogs.cpp:339
msgid "Language:"
msgstr ""
#: gui/editgamedialog.cpp:152 gui/editgamedialog.cpp:153
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
#: gui/editgamedialog.cpp:154 gui/editgamedialog.cpp:168 gui/options.cpp:1203
#: gui/options.cpp:1223 gui/options.cpp:1236 gui/options.cpp:1250
#: gui/options.cpp:2012 gui/options.cpp:2186 audio/null.cpp:41
msgid "<default>"
msgstr "<기본값>"
#: gui/editgamedialog.cpp:164
msgid "Platform:"
msgstr "플랫폼:"
#: gui/editgamedialog.cpp:164 gui/editgamedialog.cpp:166
#: gui/editgamedialog.cpp:167
msgid "Platform the game was originally designed for"
msgstr ""
#: gui/editgamedialog.cpp:166
msgctxt "lowres"
msgid "Platform:"
msgstr "플랫폼:"
#: gui/editgamedialog.cpp:180
msgid "Engine"
msgstr "엔진"
#: gui/editgamedialog.cpp:196 gui/options.cpp:1567 gui/options.cpp:1698
#: backends/graphics/sdl/sdl-graphics.cpp:365
#: backends/platform/ds/arm9/source/dsoptions.cpp:97
msgid "Graphics"
msgstr "그래픽"
#: gui/editgamedialog.cpp:196 gui/options.cpp:1567 gui/options.cpp:1698
msgid "GFX"
msgstr "GFX"
#: gui/editgamedialog.cpp:202
msgid "Override global graphic settings"
msgstr "전역 그래픽 설정 사용"
#: gui/editgamedialog.cpp:204
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "전역 그래픽 설정 사용"
#: gui/editgamedialog.cpp:214 gui/options.cpp:1709
msgid "Shader"
msgstr "쉐이더"
#: gui/editgamedialog.cpp:217
msgid "Override global shader settings"
msgstr "전역 쉐이더 설정 사용"
#: gui/editgamedialog.cpp:219
msgctxt "lowres"
msgid "Override global shader settings"
msgstr "전역 쉐이더 설정 사용"
#: gui/editgamedialog.cpp:233 gui/options.cpp:1743 engines/dialogs.cpp:326
msgid "Keymaps"
msgstr ""
#: gui/editgamedialog.cpp:240 gui/options.cpp:1750 engines/dialogs.cpp:301
msgid "Audio"
msgstr ""
#: gui/editgamedialog.cpp:243
msgid "Override global audio settings"
msgstr ""
#: gui/editgamedialog.cpp:245
msgctxt "lowres"
msgid "Override global audio settings"
msgstr ""
#: gui/editgamedialog.cpp:254 gui/options.cpp:1755
msgid "Volume"
msgstr ""
#: gui/editgamedialog.cpp:256 gui/options.cpp:1757
msgctxt "lowres"
msgid "Volume"
msgstr ""
#: gui/editgamedialog.cpp:259
msgid "Override global volume settings"
msgstr ""
#: gui/editgamedialog.cpp:261
msgctxt "lowres"
msgid "Override global volume settings"
msgstr ""
#: gui/editgamedialog.cpp:272 gui/options.cpp:1765
msgid "MIDI"
msgstr ""
#: gui/editgamedialog.cpp:275
msgid "Override global MIDI settings"
msgstr ""
#: gui/editgamedialog.cpp:277
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr ""
#: gui/editgamedialog.cpp:287 gui/options.cpp:1771
msgid "MT-32"
msgstr ""
#: gui/editgamedialog.cpp:290
msgid "Override global MT-32 settings"
msgstr ""
#: gui/editgamedialog.cpp:292
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr ""
#: gui/editgamedialog.cpp:301 gui/options.cpp:1778
msgid "Paths"
msgstr ""
#: gui/editgamedialog.cpp:303 gui/options.cpp:1780
msgctxt "lowres"
msgid "Paths"
msgstr ""
#: gui/editgamedialog.cpp:310
msgid "Game Path:"
msgstr ""
#: gui/editgamedialog.cpp:312
msgctxt "lowres"
msgid "Game Path:"
msgstr ""
#: gui/editgamedialog.cpp:317 gui/options.cpp:1956
msgid "Extra Path:"
msgstr ""
#: gui/editgamedialog.cpp:317 gui/editgamedialog.cpp:319
#: gui/editgamedialog.cpp:320
msgid "Specifies path to additional data used by the game"
msgstr ""
#: gui/editgamedialog.cpp:319 gui/options.cpp:1958
msgctxt "lowres"
msgid "Extra Path:"
msgstr ""
#: gui/editgamedialog.cpp:326 gui/options.cpp:1940
msgid "Save Path:"
msgstr ""
#: gui/editgamedialog.cpp:326 gui/editgamedialog.cpp:328
#: gui/editgamedialog.cpp:329 gui/options.cpp:1940 gui/options.cpp:1942
#: gui/options.cpp:1943
msgid "Specifies where your saved games are put"
msgstr ""
#: gui/editgamedialog.cpp:328 gui/options.cpp:1942
msgctxt "lowres"
msgid "Save Path:"
msgstr ""
#: gui/editgamedialog.cpp:340 engines/dialogs.cpp:335
msgid "Achievements"
msgstr ""
#: gui/editgamedialog.cpp:364 gui/editgamedialog.cpp:454
#: gui/editgamedialog.cpp:516 gui/editgamedialog.cpp:577 gui/options.cpp:1865
#: gui/options.cpp:1871 gui/options.cpp:1879 gui/options.cpp:1903
#: gui/options.cpp:1951 gui/options.cpp:1959 gui/options.cpp:1968
#: gui/options.cpp:2210 gui/options.cpp:2216 gui/options.cpp:2223
#: gui/options.cpp:2232 gui/options.cpp:2467 gui/options.cpp:2470
#: gui/options.cpp:2477 gui/options.cpp:2483 gui/options.cpp:2494
msgctxt "path"
msgid "None"
msgstr ""
#: gui/editgamedialog.cpp:369 gui/editgamedialog.cpp:460
#: gui/editgamedialog.cpp:581 gui/options.cpp:1859 gui/options.cpp:2204
#: gui/options.cpp:2473 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr ""
#: gui/editgamedialog.cpp:509 gui/options.cpp:2488
msgid "Select SoundFont"
msgstr ""
#: gui/editgamedialog.cpp:548
msgid "Select additional game directory"
msgstr ""
#: gui/editgamedialog.cpp:561 gui/options.cpp:2402
msgid "Select directory for saved games"
msgstr ""
#: gui/editgamedialog.cpp:567
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
#: gui/editgamedialog.cpp:593
msgid "This game ID is already taken. Please choose another one."
msgstr ""
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr ""
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr ""
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr ""
#: gui/filebrowser-dialog.cpp:50
msgid "Choose file for loading"
msgstr ""
#: gui/filebrowser-dialog.cpp:50
msgid "Enter filename for saving"
msgstr ""
#: gui/filebrowser-dialog.cpp:133
msgid "Do you really want to overwrite the file?"
msgstr ""
#: gui/fluidsynth-dialog.cpp:69
msgid "Reverb"
msgstr ""
#: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103
msgid "Active"
msgstr ""
#: gui/fluidsynth-dialog.cpp:73
msgid "Room:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:80
msgid "Damp:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:87
msgid "Width:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112
msgid "Level:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:101
msgid "Chorus"
msgstr ""
#: gui/fluidsynth-dialog.cpp:105
msgid "N:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:119
msgid "Speed:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:126
msgid "Depth:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:133
msgid "Type:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:136
msgid "Sine"
msgstr ""
#: gui/fluidsynth-dialog.cpp:137 backends/platform/sdl/ps3/ps3.cpp:44
#: backends/platform/sdl/psp2/psp2.cpp:48 engines/dragons/detection.cpp:307
msgid "Triangle"
msgstr ""
#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:1787
msgid "Misc"
msgstr ""
#: gui/fluidsynth-dialog.cpp:141
msgid "Interpolation:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:144
msgid "None (fastest)"
msgstr ""
#: gui/fluidsynth-dialog.cpp:145
msgid "Linear"
msgstr ""
#: gui/fluidsynth-dialog.cpp:146
msgid "Fourth-order"
msgstr ""
#: gui/fluidsynth-dialog.cpp:147
msgid "Seventh-order"
msgstr ""
#. I18N: Button to reset keymap mappings to defaults
#: gui/fluidsynth-dialog.cpp:151 backends/keymapper/remap-widget.cpp:314
msgid "Reset"
msgstr ""
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset all FluidSynth settings to their default values."
msgstr ""
#: gui/fluidsynth-dialog.cpp:218
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
#: gui/gui-manager.cpp:122
msgid "GUI"
msgstr ""
#: gui/gui-manager.cpp:126 engines/mohawk/myst.cpp:585
#: engines/mohawk/riven.cpp:858
msgid "Interact"
msgstr ""
#: gui/gui-manager.cpp:131 gui/unknown-game-dialog.cpp:54
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Close"
msgstr ""
#: gui/gui-manager.cpp:137 engines/metaengine.cpp:112
#: backends/platform/symbian/src/SymbianActions.cpp:40
#: engines/dragons/detection.cpp:277 engines/glk/scott/scott.cpp:412
#: engines/griffon/detection.cpp:118
#: engines/wintermute/keymapper_tables.h:1011
#: engines/wintermute/keymapper_tables.h:1100
#: engines/wintermute/keymapper_tables.h:1409
#: engines/wintermute/keymapper_tables.h:1639
msgid "Up"
msgstr ""
#: gui/gui-manager.cpp:142 engines/metaengine.cpp:117
#: backends/platform/symbian/src/SymbianActions.cpp:41
#: engines/dragons/detection.cpp:283 engines/glk/scott/scott.cpp:412
#: engines/griffon/detection.cpp:124
#: engines/wintermute/keymapper_tables.h:1017
#: engines/wintermute/keymapper_tables.h:1107
#: engines/wintermute/keymapper_tables.h:1415
#: engines/wintermute/keymapper_tables.h:1645
msgid "Down"
msgstr ""
#: gui/gui-manager.cpp:147 engines/metaengine.cpp:122
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: engines/dragons/detection.cpp:289 engines/griffon/detection.cpp:130
#: engines/wintermute/keymapper_tables.h:1023
#: engines/wintermute/keymapper_tables.h:1397
#: engines/wintermute/keymapper_tables.h:1505
#: engines/wintermute/keymapper_tables.h:1627
msgid "Left"
msgstr ""
#: gui/gui-manager.cpp:152 engines/metaengine.cpp:127
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: engines/dragons/detection.cpp:295 engines/griffon/detection.cpp:136
#: engines/wintermute/keymapper_tables.h:1029
#: engines/wintermute/keymapper_tables.h:1403
#: engines/wintermute/keymapper_tables.h:1513
#: engines/wintermute/keymapper_tables.h:1633
msgid "Right"
msgstr ""
#: gui/KeysDialog.cpp:42
msgid "Map"
msgstr ""
#: gui/KeysDialog.cpp:50
msgid "Select an action and click 'Map'"
msgstr ""
#: gui/KeysDialog.cpp:81 gui/KeysDialog.cpp:103 gui/KeysDialog.cpp:138
#, c-format
msgid "Associated key : %s"
msgstr ""
#: gui/KeysDialog.cpp:83 gui/KeysDialog.cpp:105 gui/KeysDialog.cpp:140
msgid "Associated key : none"
msgstr ""
#: gui/KeysDialog.cpp:91
msgid "Please select an action"
msgstr ""
#: gui/KeysDialog.cpp:107
msgid "Press the key to associate"
msgstr ""
#: gui/KeysDialog.cpp:142 gui/KeysDialog.h:41
msgid "Choose an action to map"
msgstr ""
#: gui/launcher.cpp:140 engines/dialogs.cpp:99
msgid "~Q~uit"
msgstr "종료(~Q~)"
#: gui/launcher.cpp:140 backends/platform/sdl/macosx/appmenu_osx.mm:216
msgid "Quit ScummVM"
msgstr "ScummVM 종료"
#: gui/launcher.cpp:141
msgid "A~b~out..."
msgstr "프로그램 정보(~b~)"
#: gui/launcher.cpp:141 backends/platform/sdl/macosx/appmenu_osx.mm:210
msgid "About ScummVM"
msgstr "ScummVM 정보"
#: gui/launcher.cpp:142
msgid "~O~ptions..."
msgstr "옵션(~O~)"
#: gui/launcher.cpp:142
msgid "Change global ScummVM options"
msgstr ""
#: gui/launcher.cpp:144
msgid "~S~tart"
msgstr "시작(~S~)"
#: gui/launcher.cpp:144
msgid "Start selected game"
msgstr "선택된 게임 시작합니다"
#: gui/launcher.cpp:147
msgid "~L~oad..."
msgstr "불러오기(~L~)..."
#: gui/launcher.cpp:147
msgid "Load saved game for selected game"
msgstr "선택된 게임의 저장 데이터를 불러옵니다"
#: gui/launcher.cpp:149
msgid "Record..."
msgstr ""
#: gui/launcher.cpp:156
msgid "~A~dd Game..."
msgstr "게임 추가(~A~)..."
#: gui/launcher.cpp:156 gui/launcher.cpp:166
msgid "Add games to the list"
msgstr "게임을 목록에 추가합니다"
#: gui/launcher.cpp:157
msgid "Mass Add..."
msgstr "대량 추가..."
#: gui/launcher.cpp:161
msgid "~E~dit Game..."
msgstr "게임 편집(~E~)..."
#: gui/launcher.cpp:161 gui/launcher.cpp:171
msgid "Change game options"
msgstr "게임 옵션을 변경합니다"
#: gui/launcher.cpp:163
msgid "~R~emove Game"
msgstr "게임 제거(~R~)"
#: gui/launcher.cpp:163 gui/launcher.cpp:173
msgid "Remove game from the list. The game data files stay intact"
msgstr "목록에서 게임을 제거합니다. 게임 데이터 파일은 남겨둡니다"
#: gui/launcher.cpp:166
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr ""
#: gui/launcher.cpp:167
msgctxt "lowres"
msgid "Mass Add..."
msgstr ""
#: gui/launcher.cpp:171
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr ""
#: gui/launcher.cpp:173
msgctxt "lowres"
msgid "~R~emove Game"
msgstr ""
#: gui/launcher.cpp:181
msgid "Search in game list"
msgstr ""
#: gui/launcher.cpp:185 gui/launcher.cpp:756
msgid "Search:"
msgstr ""
#: gui/launcher.cpp:210 engines/dialogs.cpp:102 engines/engine.cpp:785
#: engines/pegasus/pegasus.cpp:355 engines/tsage/scenes.cpp:601
#: engines/wage/saveload.cpp:742 engines/xeen/saves.cpp:256
msgid "Load game:"
msgstr ""
#: gui/launcher.cpp:210 engines/dialogs.cpp:102 engines/engine.cpp:785
#: engines/parallaction/saveload.cpp:194 engines/pegasus/pegasus.cpp:355
#: engines/scumm/dialogs.cpp:182 engines/tsage/scenes.cpp:601
#: engines/wage/saveload.cpp:742 engines/xeen/saves.cpp:256
msgid "Load"
msgstr ""
#: gui/launcher.cpp:362
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr ""
#: gui/launcher.cpp:373
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
#: gui/launcher.cpp:395
msgid "Do you really want to remove this game configuration?"
msgstr ""
#: gui/launcher.cpp:437
msgid "Do you want to load saved game?"
msgstr ""
#: gui/launcher.cpp:487
msgid "This game does not support loading games from the launcher."
msgstr ""
#: gui/launcher.cpp:491
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
#: gui/launcher.cpp:556
msgid "ScummVM could not find any game in the specified directory!"
msgstr ""
#: gui/launcher.cpp:571
msgid "Unknown variant"
msgstr ""
#: gui/launcher.cpp:577
msgid "Pick the game:"
msgstr ""
#: gui/massadd.cpp:76 gui/massadd.cpp:79
msgid "... progress ..."
msgstr ""
#: gui/massadd.cpp:266
msgid "Scan complete!"
msgstr ""
#: gui/massadd.cpp:269
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
#: gui/massadd.cpp:273
#, c-format
msgid "Scanned %d directories ..."
msgstr ""
#: gui/massadd.cpp:276
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
#: gui/message.cpp:148 gui/message.cpp:152 gui/options.cpp:2121
msgid "Open URL"
msgstr ""
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr ""
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr ""
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr ""
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr ""
#: gui/options.cpp:132 common/updates.cpp:56
msgid "Never"
msgstr ""
#: gui/options.cpp:132
msgid "Every 5 mins"
msgstr ""
#: gui/options.cpp:132
msgid "Every 10 mins"
msgstr ""
#: gui/options.cpp:132
msgid "Every 15 mins"
msgstr ""
#: gui/options.cpp:132
msgid "Every 30 mins"
msgstr ""
#: gui/options.cpp:395 gui/options.cpp:748 gui/options.cpp:886
#: gui/options.cpp:992 gui/options.cpp:1352
msgctxt "soundfont"
msgid "None"
msgstr ""
#: gui/options.cpp:613
msgid "Failed to apply some of the graphic options changes:"
msgstr ""
#: gui/options.cpp:625
msgid "the video mode could not be changed"
msgstr ""
#: gui/options.cpp:638
msgid "the stretch mode could not be changed"
msgstr ""
#: gui/options.cpp:644
msgid "the aspect ratio setting could not be changed"
msgstr ""
#: gui/options.cpp:650
msgid "the fullscreen setting could not be changed"
msgstr ""
#: gui/options.cpp:656
msgid "the filtering setting could not be changed"
msgstr ""
#: gui/options.cpp:1071
msgid "Show On-screen control"
msgstr ""
#: gui/options.cpp:1075
msgid "Touchpad mouse mode"
msgstr ""
#: gui/options.cpp:1079
msgid "Swap Menu and Back buttons"
msgstr ""
#: gui/options.cpp:1084
msgid "Pointer Speed:"
msgstr ""
#: gui/options.cpp:1084 gui/options.cpp:1086 gui/options.cpp:1087
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr ""
#: gui/options.cpp:1086
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr ""
#: gui/options.cpp:1097
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:1097 gui/options.cpp:1099 gui/options.cpp:1100
msgid "Analog joystick Deadzone"
msgstr ""
#: gui/options.cpp:1099
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:1173
#, c-format
msgid "%d hidden achievements remaining"
msgstr ""
#: gui/options.cpp:1178
#, c-format
msgid "Achievements unlocked: %d/%d"
msgstr ""
#: gui/options.cpp:1197
msgid "HW Shader:"
msgstr ""
#: gui/options.cpp:1197 gui/options.cpp:1199
msgid "Different hardware shaders give different visual effects"
msgstr ""
#: gui/options.cpp:1199
msgctxt "lowres"
msgid "HW Shader:"
msgstr ""
#: gui/options.cpp:1200
msgid "Different shaders give different visual effects"
msgstr ""
#: gui/options.cpp:1220
msgid "Graphics mode:"
msgstr ""
#: gui/options.cpp:1234
msgid "Render mode:"
msgstr ""
#: gui/options.cpp:1234 gui/options.cpp:1235
msgid "Special dithering modes supported by some games"
msgstr ""
#: gui/options.cpp:1247
msgid "Stretch mode:"
msgstr ""
#: gui/options.cpp:1258 backends/graphics/sdl/sdl-graphics.cpp:356
msgid "Fullscreen mode"
msgstr ""
#: gui/options.cpp:1261
msgid "Filter graphics"
msgstr ""
#: gui/options.cpp:1261
msgid "Use linear filtering when scaling graphics"
msgstr ""
#: gui/options.cpp:1264
msgid "Aspect ratio correction"
msgstr ""
#: gui/options.cpp:1264
msgid "Correct aspect ratio for 320x200 games"
msgstr ""
#: gui/options.cpp:1272
msgid "Preferred device:"
msgstr ""
#: gui/options.cpp:1272
msgid "Music device:"
msgstr ""
#: gui/options.cpp:1272 gui/options.cpp:1274
msgid "Specifies preferred sound device or sound card emulator"
msgstr ""
#: gui/options.cpp:1272 gui/options.cpp:1274 gui/options.cpp:1275
msgid "Specifies output sound device or sound card emulator"
msgstr ""
#: gui/options.cpp:1274
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr ""
#: gui/options.cpp:1274
msgctxt "lowres"
msgid "Music device:"
msgstr ""
#: gui/options.cpp:1301
msgid "AdLib emulator:"
msgstr ""
#: gui/options.cpp:1301 gui/options.cpp:1302
msgid "AdLib is used for music in many games"
msgstr ""
#: gui/options.cpp:1315
msgid "GM device:"
msgstr ""
#: gui/options.cpp:1315
msgid "Specifies default sound device for General MIDI output"
msgstr ""
#: gui/options.cpp:1326
msgid "Don't use General MIDI music"
msgstr ""
#: gui/options.cpp:1337 gui/options.cpp:1399
msgid "Use first available device"
msgstr ""
#: gui/options.cpp:1349
msgid "SoundFont:"
msgstr ""
#: gui/options.cpp:1349 gui/options.cpp:1351 gui/options.cpp:1352
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""
#: gui/options.cpp:1351
msgctxt "lowres"
msgid "SoundFont:"
msgstr ""
#: gui/options.cpp:1357
msgid "Mixed AdLib/MIDI mode"
msgstr ""
#: gui/options.cpp:1357
msgid "Use both MIDI and AdLib sound generation"
msgstr ""
#: gui/options.cpp:1360
msgid "MIDI gain:"
msgstr ""
#: gui/options.cpp:1370
msgid "MT-32 Device:"
msgstr ""
#: gui/options.cpp:1370
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
#: gui/options.cpp:1375
msgid "True Roland MT-32 (disable GM emulation)"
msgstr ""
#: gui/options.cpp:1375 gui/options.cpp:1377
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
#: gui/options.cpp:1377
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr ""
#: gui/options.cpp:1380
msgid "Roland GS device (enable MT-32 mappings)"
msgstr ""
#: gui/options.cpp:1380
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
#: gui/options.cpp:1389
msgid "Don't use Roland MT-32 music"
msgstr ""
#: gui/options.cpp:1416
msgid "Text and speech:"
msgstr ""
#: gui/options.cpp:1420 gui/options.cpp:1430
msgid "Speech"
msgstr ""
#: gui/options.cpp:1421 gui/options.cpp:1431
msgid "Subtitles"
msgstr ""
#: gui/options.cpp:1422
msgid "Both"
msgstr ""
#: gui/options.cpp:1424
msgid "Subtitle speed:"
msgstr ""
#: gui/options.cpp:1426
msgctxt "lowres"
msgid "Text and speech:"
msgstr ""
#: gui/options.cpp:1430
msgid "Spch"
msgstr ""
#: gui/options.cpp:1431
msgid "Subs"
msgstr ""
#: gui/options.cpp:1432
msgctxt "lowres"
msgid "Both"
msgstr ""
#: gui/options.cpp:1432
msgid "Show subtitles and play speech"
msgstr ""
#: gui/options.cpp:1434
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr ""
#: gui/options.cpp:1450
msgid "Music volume:"
msgstr ""
#: gui/options.cpp:1452
msgctxt "lowres"
msgid "Music volume:"
msgstr ""
#: gui/options.cpp:1459
msgid "Mute all"
msgstr ""
#: gui/options.cpp:1462
msgid "SFX volume:"
msgstr ""
#: gui/options.cpp:1462 gui/options.cpp:1464 gui/options.cpp:1465
msgid "Special sound effects volume"
msgstr ""
#: gui/options.cpp:1464
msgctxt "lowres"
msgid "SFX volume:"
msgstr ""
#: gui/options.cpp:1472
msgid "Speech volume:"
msgstr ""
#: gui/options.cpp:1474
msgctxt "lowres"
msgid "Speech volume:"
msgstr ""
#: gui/options.cpp:1721
msgid "Control"
msgstr ""
#: gui/options.cpp:1789
msgctxt "lowres"
msgid "Misc"
msgstr ""
#: gui/options.cpp:1801
msgid "Cloud"
msgstr ""
#: gui/options.cpp:1803
msgctxt "lowres"
msgid "Cloud"
msgstr ""
#: gui/options.cpp:1817
msgid "LAN"
msgstr ""
#: gui/options.cpp:1819
msgctxt "lowres"
msgid "LAN"
msgstr ""
#: gui/options.cpp:1827
msgid "Accessibility"
msgstr ""
#: gui/options.cpp:1829
msgctxt "lowres"
msgid "Accessibility"
msgstr ""
#: gui/options.cpp:1839
msgid "Apply"
msgstr ""
#: gui/options.cpp:1929
msgid "FluidSynth Settings"
msgstr ""
#: gui/options.cpp:1948
msgid "Theme Path:"
msgstr ""
#: gui/options.cpp:1950
msgctxt "lowres"
msgid "Theme Path:"
msgstr ""
#: gui/options.cpp:1956 gui/options.cpp:1958 gui/options.cpp:1959
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
#: gui/options.cpp:1965
msgid "Plugins Path:"
msgstr ""
#: gui/options.cpp:1967
msgctxt "lowres"
msgid "Plugins Path:"
msgstr ""
#: gui/options.cpp:1976
msgid "Theme:"
msgstr ""
#: gui/options.cpp:1980
msgid "GUI renderer:"
msgstr ""
#: gui/options.cpp:1992
msgid "Autosave:"
msgstr ""
#: gui/options.cpp:1994
msgctxt "lowres"
msgid "Autosave:"
msgstr ""
#: gui/options.cpp:2002
msgid "Keys"
msgstr ""
#: gui/options.cpp:2009
msgid "GUI language:"
msgstr ""
#: gui/options.cpp:2009
msgid "Language of ScummVM GUI"
msgstr ""
#: gui/options.cpp:2035
msgid "Switch the ScummVM GUI language to the game language"
msgstr ""
#: gui/options.cpp:2036
msgid ""
"When starting a game, change the ScummVM GUI language to the game language. "
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
"same language as the game."
msgstr ""
#: gui/options.cpp:2049
msgid "Use native system file browser"
msgstr ""
#: gui/options.cpp:2050
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
#: gui/options.cpp:2057 gui/updates-dialog.cpp:86
msgid "Update check:"
msgstr ""
#: gui/options.cpp:2057
msgid "How often to check ScummVM updates"
msgstr ""
#: gui/options.cpp:2069
msgid "Check now"
msgstr ""
#: gui/options.cpp:2076
msgid "Active storage:"
msgstr ""
#: gui/options.cpp:2076
msgid "Active cloud storage"
msgstr ""
#: gui/options.cpp:2085
msgctxt "lowres"
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
#: gui/options.cpp:2087
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
#: gui/options.cpp:2088
msgid "Enable storage"
msgstr ""
#: gui/options.cpp:2088
msgid "Confirm you want to use this account for this storage"
msgstr ""
#: gui/options.cpp:2090 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr ""
#: gui/options.cpp:2090
msgid "Username used by this storage"
msgstr ""
#: gui/options.cpp:2091
msgid "<none>"
msgstr ""
#: gui/options.cpp:2093
msgid "Used space:"
msgstr ""
#: gui/options.cpp:2093
msgid "Space used by ScummVM's saved games on this storage"
msgstr ""
#: gui/options.cpp:2096
msgid "Last sync:"
msgstr ""
#: gui/options.cpp:2096
msgid "When was the last time saved games were synced with this storage"
msgstr ""
#: gui/options.cpp:2097 gui/options.cpp:2827
msgid "<never>"
msgstr ""
#: gui/options.cpp:2099
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
#: gui/options.cpp:2101
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
#: gui/options.cpp:2102
msgid "Sync now"
msgstr ""
#: gui/options.cpp:2102
msgid "Start saved games sync"
msgstr ""
#: gui/options.cpp:2105
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
#: gui/options.cpp:2107
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
#: gui/options.cpp:2108
msgid "Download game files"
msgstr ""
#: gui/options.cpp:2108
msgid "Open downloads manager dialog"
msgstr ""
#: gui/options.cpp:2111
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:2113
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:2114
msgid "Disconnect"
msgstr ""
#: gui/options.cpp:2114
msgid "Stop using this storage on this device"
msgstr ""
#: gui/options.cpp:2117
msgctxt "lowres"
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:2119
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:2120
msgid "1. Open this link:"
msgstr ""
#: gui/options.cpp:2123
msgctxt "lowres"
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:2125
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:2127
msgid "Paste"
msgstr ""
#: gui/options.cpp:2127
msgid "Paste code from clipboard"
msgstr ""
#: gui/options.cpp:2128
msgid "3. Connect"
msgstr ""
#: gui/options.cpp:2128
msgid "Connect your cloud storage account"
msgstr ""
#: gui/options.cpp:2137
msgid "Run server"
msgstr ""
#: gui/options.cpp:2137
msgid "Run local webserver"
msgstr ""
#: gui/options.cpp:2138 gui/options.cpp:2942
msgid "Not running"
msgstr ""
#: gui/options.cpp:2142
msgctxt "lowres"
msgid "/root/ Path:"
msgstr ""
#: gui/options.cpp:2142 gui/options.cpp:2144 gui/options.cpp:2145
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr ""
#: gui/options.cpp:2144
msgid "/root/ Path:"
msgstr ""
#: gui/options.cpp:2150
msgid "Server's port:"
msgstr ""
#: gui/options.cpp:2150
msgid "Port for server to use"
msgstr ""
#: gui/options.cpp:2155
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2156
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:2158
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2159
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:2171
msgid "Use Text to speech"
msgstr ""
#: gui/options.cpp:2171
msgid "Will read text in gui on mouse over."
msgstr ""
#: gui/options.cpp:2184
msgid "None"
msgstr ""
#: gui/options.cpp:2259
msgid "Failed to change cloud storage!"
msgstr ""
#: gui/options.cpp:2262
msgid "Another cloud storage is already active."
msgstr ""
#: gui/options.cpp:2338
msgid "Theme does not support selected language!"
msgstr ""
#: gui/options.cpp:2341
msgid "Theme cannot be loaded!"
msgstr ""
#: gui/options.cpp:2344
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
#: gui/options.cpp:2409
msgid "The chosen directory cannot be written to. Please select another one."
msgstr ""
#: gui/options.cpp:2418
msgid "Select directory for GUI themes"
msgstr ""
#: gui/options.cpp:2428
msgid "Select directory for extra files"
msgstr ""
#: gui/options.cpp:2439
msgid "Select directory for plugins"
msgstr ""
#: gui/options.cpp:2452
msgid "Select directory for Files Manager /root/"
msgstr ""
#: gui/options.cpp:2564
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
#: gui/options.cpp:2589
msgid "Another Storage is working now. Do you want to interrupt it?"
msgstr ""
#: gui/options.cpp:2598 gui/options.cpp:2636
msgid "Wait until current Storage finishes up and try again."
msgstr ""
#: gui/options.cpp:2611
msgid "Connecting..."
msgstr ""
#: gui/options.cpp:2627
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr ""
#: gui/options.cpp:2825 backends/cloud/cloudmanager.cpp:157
msgid "<right now>"
msgstr ""
#: gui/options.cpp:2934
msgid "Stop server"
msgstr ""
#: gui/options.cpp:2935
msgid "Stop local webserver"
msgstr ""
#: gui/options.cpp:2987
msgid "Storage connected."
msgstr ""
#: gui/options.cpp:2989
msgid "Failed to connect storage."
msgstr ""
#: gui/options.cpp:2991
msgid "Failed to connect storage: "
msgstr ""
#: gui/options.cpp:3011
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:106
msgid "# next"
msgstr ""
#: gui/predictivedialog.cpp:107
msgid "add"
msgstr ""
#: gui/predictivedialog.cpp:112 gui/predictivedialog.cpp:189
msgid "Delete char"
msgstr ""
#: gui/predictivedialog.cpp:117 gui/predictivedialog.cpp:193
msgid "<"
msgstr ""
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:119 gui/predictivedialog.cpp:606
msgid "* Pre"
msgstr ""
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:609
msgid "* Num"
msgstr ""
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:612
msgid "* Abc"
msgstr ""
#: gui/recorderdialog.cpp:62
msgid "Recorder or Playback Gameplay"
msgstr ""
#: gui/recorderdialog.cpp:67 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:397 gui/saveload-dialog.cpp:465
msgid "Delete"
msgstr ""
#: gui/recorderdialog.cpp:69
msgid "Record"
msgstr ""
#: gui/recorderdialog.cpp:70
msgid "Playback"
msgstr ""
#: gui/recorderdialog.cpp:72
msgid "Edit"
msgstr ""
#: gui/recorderdialog.cpp:84 gui/recorderdialog.cpp:240
#: gui/recorderdialog.cpp:250
msgid "Author: "
msgstr ""
#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
msgid "Notes: "
msgstr ""
#: gui/recorderdialog.cpp:154
msgid "Do you really want to delete this record?"
msgstr ""
#: gui/recorderdialog.cpp:171
msgid "Unknown Author"
msgstr ""
#: gui/remotebrowser.cpp:129
msgid "ScummVM could not access the directory!"
msgstr ""
#: gui/saveload-dialog.cpp:52
msgid "Downloading saves..."
msgstr ""
#: gui/saveload-dialog.cpp:61
msgid "Run in background"
msgstr ""
#: gui/saveload-dialog.cpp:343
msgid "List view"
msgstr ""
#: gui/saveload-dialog.cpp:344
msgid "Grid view"
msgstr ""
#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:567
msgid "No date saved"
msgstr ""
#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:568
msgid "No time saved"
msgstr ""
#: gui/saveload-dialog.cpp:390 gui/saveload-dialog.cpp:569
msgid "No playtime saved"
msgstr ""
#: gui/saveload-dialog.cpp:464
msgid "Do you really want to delete this saved game?"
msgstr ""
#: gui/saveload-dialog.cpp:594 gui/saveload-dialog.cpp:1114
msgid "Date: "
msgstr ""
#: gui/saveload-dialog.cpp:598 gui/saveload-dialog.cpp:1120
msgid "Time: "
msgstr ""
#: gui/saveload-dialog.cpp:604 gui/saveload-dialog.cpp:1128
msgid "Playtime: "
msgstr ""
#: gui/saveload-dialog.cpp:617 gui/saveload-dialog.cpp:705
msgid "Untitled saved game"
msgstr ""
#: gui/saveload-dialog.cpp:768
msgid "Next"
msgstr ""
#: gui/saveload-dialog.cpp:771
msgid "Prev"
msgstr ""
#: gui/saveload-dialog.cpp:978
msgid "New Save"
msgstr ""
#: gui/saveload-dialog.cpp:978
msgid "Create a new saved game"
msgstr ""
#: gui/saveload-dialog.cpp:1107
msgid "Name: "
msgstr ""
#: gui/saveload-dialog.cpp:1183
#, c-format
msgid "Enter a description for slot %d:"
msgstr ""
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr ""
#: gui/ThemeEngine.cpp:271
msgid "Disabled GFX"
msgstr ""
#: gui/ThemeEngine.cpp:271
msgctxt "lowres"
msgid "Disabled GFX"
msgstr ""
#: gui/ThemeEngine.cpp:272
msgid "Standard renderer"
msgstr ""
#: gui/ThemeEngine.cpp:272 engines/scumm/dialogs.cpp:663
msgid "Standard"
msgstr ""
#: gui/ThemeEngine.cpp:274
msgid "Antialiased renderer"
msgstr ""
#: gui/ThemeEngine.cpp:274
msgid "Antialiased"
msgstr ""
#: gui/unknown-game-dialog.cpp:49
msgid "Add anyway"
msgstr ""
#: gui/unknown-game-dialog.cpp:58
msgid "Copy to clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:64
msgid "Report game"
msgstr ""
#: gui/unknown-game-dialog.cpp:101
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
#: gui/unknown-game-dialog.cpp:106
msgid "You can also directly report your game to the Bug Tracker."
msgstr ""
#: gui/unknown-game-dialog.cpp:156
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:158
msgid "Copying the game information to the clipboard has failed!"
msgstr ""
#: gui/updates-dialog.cpp:49
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
#: gui/updates-dialog.cpp:52
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
#: gui/updates-dialog.cpp:116
msgid "Proceed"
msgstr ""
#: gui/widget.cpp:405 gui/widget.cpp:407 gui/widget.cpp:413 gui/widget.cpp:415
msgid "Clear value"
msgstr ""
#: base/main.cpp:587
msgid "Error running game:"
msgstr ""
#: base/main.cpp:634
msgid "Could not find any engine capable of running the selected game"
msgstr ""
#: common/achievements.cpp:93
msgid "Achievement unlocked!"
msgstr ""
#: common/error.cpp:38
msgid "No error"
msgstr ""
#: common/error.cpp:40
msgid "Game data not found"
msgstr ""
#: common/error.cpp:42
msgid "Game id not supported"
msgstr ""
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr ""
#: common/error.cpp:46
msgid "Audio device initialization failed"
msgstr ""
#: common/error.cpp:49
msgid "Read permission denied"
msgstr ""
#: common/error.cpp:51
msgid "Write permission denied"
msgstr ""
#: common/error.cpp:54
msgid "Path does not exist"
msgstr ""
#: common/error.cpp:56
msgid "Path not a directory"
msgstr ""
#: common/error.cpp:58
msgid "Path not a file"
msgstr ""
#: common/error.cpp:61
msgid "Cannot create file"
msgstr ""
#: common/error.cpp:63
msgid "Reading data failed"
msgstr ""
#: common/error.cpp:65
msgid "Writing data failed"
msgstr ""
#: common/error.cpp:68
msgid "Could not find suitable engine plugin"
msgstr ""
#: common/error.cpp:70
msgid "Engine plugin does not support saved games"
msgstr ""
#: common/error.cpp:73
msgid "User canceled"
msgstr ""
#: common/error.cpp:77
msgid "Unknown error"
msgstr ""
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr ""
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr ""
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr ""
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr ""
#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr ""
#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr ""
#: common/updates.cpp:58
msgid "Daily"
msgstr ""
#: common/updates.cpp:60
msgid "Weekly"
msgstr ""
#: common/updates.cpp:62
msgid "Monthly"
msgstr ""
#: common/updates.cpp:64
msgid "<Bad value>"
msgstr ""
#: engines/advancedDetector.cpp:139
msgid "Illegitimate game copy detected. We provide no support in such cases"
msgstr ""
#: engines/dialogs.cpp:73
msgid "~R~esume"
msgstr ""
#: engines/dialogs.cpp:75
msgid "~L~oad"
msgstr ""
#: engines/dialogs.cpp:79 backends/platform/3ds/options-dialog.cpp:46
msgid "~S~ave"
msgstr ""
#: engines/dialogs.cpp:83
msgid "~O~ptions"
msgstr ""
#: engines/dialogs.cpp:88
msgid "~H~elp"
msgstr ""
#: engines/dialogs.cpp:90
msgid "~A~bout"
msgstr ""
#: engines/dialogs.cpp:93 engines/dialogs.cpp:169
msgid "~R~eturn to Launcher"
msgstr ""
#: engines/dialogs.cpp:95 engines/dialogs.cpp:171
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr ""
#: engines/dialogs.cpp:103 engines/engine.cpp:814 engines/agi/saveload.cpp:759
#: engines/avalanche/parser.cpp:1919 engines/cine/various.cpp:350
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/glk/streams.cpp:1433
#: engines/gnap/menu.cpp:466 engines/hugo/file.cpp:298
#: engines/illusions/menusystem.cpp:703 engines/kingdom/kingdom.cpp:739
#: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:374
#: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:698
#: engines/sci/engine/kfile.cpp:1074 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75
#: engines/startrek/saveload.cpp:43 engines/toltecs/menu.cpp:292
#: engines/toon/toon.cpp:3362 engines/tsage/scenes.cpp:599
#: engines/wage/saveload.cpp:752 engines/xeen/saves.cpp:277
#: engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
msgstr ""
#: engines/dialogs.cpp:103 engines/engine.cpp:814
#: backends/platform/symbian/src/SymbianActions.cpp:46
#: engines/agi/saveload.cpp:759 engines/avalanche/parser.cpp:1919
#: engines/cine/various.cpp:350 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:238
#: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/parallaction/saveload.cpp:209
#: engines/pegasus/pegasus.cpp:374 engines/prince/saveload.cpp:55
#: engines/sci/engine/guest_additions.cpp:699
#: engines/sci/engine/kfile.cpp:1074 engines/scumm/dialogs.cpp:181
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75
#: engines/startrek/saveload.cpp:43 engines/toltecs/menu.cpp:292
#: engines/toon/toon.cpp:3362 engines/tsage/scenes.cpp:599
#: engines/wage/saveload.cpp:752 engines/xeen/saves.cpp:277
#: engines/zvision/detection.cpp:215 engines/zvision/file/save_manager.cpp:49
msgid "Save"
msgstr ""
#: engines/dialogs.cpp:133
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
#: engines/dialogs.cpp:217 engines/pegasus/pegasus.cpp:385
#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
#: engines/dialogs.cpp:346
msgid "~O~K"
msgstr ""
#: engines/dialogs.cpp:347
msgid "~C~ancel"
msgstr ""
#: engines/dialogs.cpp:350
msgid "~K~eys"
msgstr ""
#: engines/engine.cpp:319
#, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr ""
#: engines/engine.cpp:328
msgid "Could not initialize color format."
msgstr ""
#: engines/engine.cpp:337
#, c-format
msgid "Could not switch to video mode '%s'."
msgstr ""
#: engines/engine.cpp:345
#, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr ""
#: engines/engine.cpp:352
msgid "Could not apply aspect ratio setting."
msgstr ""
#: engines/engine.cpp:357
msgid "Could not apply fullscreen setting."
msgstr ""
#: engines/engine.cpp:362
msgid "Could not apply filtering setting."
msgstr ""
#: engines/engine.cpp:498
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
#: engines/engine.cpp:509
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
#: engines/engine.cpp:539 engines/metaengine.cpp:331 engines/savestate.cpp:81
#: engines/sky/detection.cpp:316 engines/xeen/saves.cpp:290
msgid "Autosave"
msgstr ""
#: engines/engine.cpp:541
msgid "Error occurred making autosave"
msgstr ""
#: engines/engine.cpp:620
#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
#: engines/engine.cpp:639
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
#: engines/engine.cpp:642 engines/wintermute/wintermute.cpp:199
msgid "Start anyway"
msgstr ""
#: engines/engine.cpp:781
msgid "Loading game is currently unavailable"
msgstr ""
#: engines/engine.cpp:810
msgid "Saving game is currently unavailable"
msgstr ""
#: engines/game.cpp:171
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
#: engines/game.cpp:175
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr ""
#: engines/metaengine.cpp:59
msgid "Default game keymap"
msgstr ""
#: engines/metaengine.cpp:63 backends/platform/maemo/maemo.cpp:174
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: engines/hdb/detection.cpp:303 engines/wintermute/keymapper_tables.h:43
#: engines/zvision/detection.cpp:136
msgid "Left Click"
msgstr ""
#: engines/metaengine.cpp:69 backends/platform/maemo/maemo.cpp:178
#: engines/wintermute/keymapper_tables.h:249
#: engines/wintermute/keymapper_tables.h:293
#: engines/wintermute/keymapper_tables.h:1651
msgid "Middle Click"
msgstr ""
#: engines/metaengine.cpp:74 backends/platform/maemo/maemo.cpp:182
#: backends/platform/symbian/src/SymbianActions.cpp:45
#: engines/wintermute/keymapper_tables.h:49 engines/zvision/detection.cpp:142
msgid "Right Click"
msgstr ""
#: engines/metaengine.cpp:80
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: engines/hdb/detection.cpp:354 engines/mohawk/myst.cpp:608
#: engines/mohawk/riven.cpp:881 engines/sky/detection.cpp:253
#: engines/wintermute/keymapper_tables.h:1190
msgid "Pause"
msgstr ""
#: engines/metaengine.cpp:85
msgid "Game menu"
msgstr ""
#: engines/metaengine.cpp:91
#: backends/platform/symbian/src/SymbianActions.cpp:47
#: engines/mohawk/myst.cpp:579 engines/mohawk/riven.cpp:852
#: engines/wintermute/keymapper_tables.h:217
#: engines/wintermute/keymapper_tables.h:997
#: engines/wintermute/keymapper_tables.h:1183
#: engines/wintermute/keymapper_tables.h:1296
#: engines/wintermute/keymapper_tables.h:1595
msgid "Skip"
msgstr ""
#: engines/metaengine.cpp:97 engines/sky/detection.cpp:248
msgid "Skip line"
msgstr ""
#: engines/metaengine.cpp:103
msgid "Predictive input dialog"
msgstr ""
#: engines/metaengine.cpp:107 engines/griffon/detection.cpp:112
#: engines/sky/detection.cpp:228 engines/wintermute/keymapper_tables.h:55
msgid "Confirm"
msgstr ""
#: audio/adlib.cpp:2293
msgid "AdLib emulator"
msgstr ""
#: audio/fmopl.cpp:72
msgid "MAME OPL emulator"
msgstr ""
#: audio/fmopl.cpp:74
msgid "DOSBox OPL emulator"
msgstr ""
#: audio/fmopl.cpp:77
msgid "Nuked OPL emulator"
msgstr ""
#: audio/fmopl.cpp:80
msgid "ALSA Direct FM"
msgstr ""
#: audio/fmopl.cpp:83
msgid "OPL2LPT"
msgstr ""
#: audio/fmopl.cpp:84
msgid "OPL3LPT"
msgstr ""
#: audio/mididrv.cpp:259
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
#: audio/mididrv.cpp:260 audio/mididrv.cpp:274 audio/mididrv.cpp:312
#: audio/mididrv.cpp:329
msgid "Attempting to fall back to the next available device..."
msgstr ""
#: audio/mididrv.cpp:273
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
#: audio/mididrv.cpp:311
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
#: audio/mididrv.cpp:328
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
#: audio/mididrv.cpp:725
msgid "Starting MIDI dump"
msgstr ""
#: audio/mods/paula.cpp:303
msgid "Amiga Audio emulator"
msgstr ""
#: audio/null.h:44
msgid "No music"
msgstr ""
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr ""
#: audio/softsynth/cms.cpp:351
msgid "Creative Music System emulator"
msgstr ""
#: audio/softsynth/fluidsynth.cpp:178
msgid ""
"FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI "
"on MIDI tab. Music is off."
msgstr ""
#: audio/softsynth/fluidsynth.cpp:279
#, c-format
msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off."
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:32
msgid "FM-Towns Audio"
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:57
msgid "PC-98 Audio"
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:82
msgid "SegaCD Audio"
msgstr ""
#: audio/softsynth/mt32.cpp:175
msgid "Initializing MT-32 Emulator"
msgstr ""
#: audio/softsynth/mt32.cpp:442
msgid "MT-32 emulator"
msgstr ""
#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker emulator"
msgstr ""
#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr emulator"
msgstr ""
#: audio/softsynth/sid.cpp:1434
msgid "C64 Audio emulator"
msgstr ""
#: backends/cloud/cloudmanager.cpp:156
msgid "<syncing...>"
msgstr ""
#: backends/cloud/storage.cpp:242
msgid "Saved games sync was cancelled."
msgstr ""
#: backends/cloud/storage.cpp:244
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
#: backends/cloud/storage.cpp:348
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
#: backends/cloud/storage.cpp:350
msgid "Download complete."
msgstr ""
#: backends/cloud/storage.cpp:360
msgid "Download failed."
msgstr ""
#: backends/events/default/default-events.cpp:176
msgid "Do you really want to return to the Launcher?"
msgstr ""
#: backends/events/default/default-events.cpp:176
#: backends/presence/discord/discord.cpp:46
msgid "Launcher"
msgstr ""
#: backends/events/default/default-events.cpp:199
msgid "Do you really want to quit?"
msgstr ""
#: backends/events/default/default-events.cpp:199
#: backends/events/default/default-events.cpp:316
#: backends/platform/symbian/src/SymbianActions.cpp:54
#: engines/hdb/detection.cpp:371 engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/scumm/dialogs.cpp:185
#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
#: engines/zvision/detection.cpp:225 engines/zvision/detection.cpp:243
msgid "Quit"
msgstr ""
#: backends/events/default/default-events.cpp:293
msgid "Global"
msgstr ""
#: backends/events/default/default-events.cpp:296
msgid "Global Main Menu"
msgstr ""
#: backends/events/default/default-events.cpp:303
msgid "Display keyboard"
msgstr ""
#: backends/events/default/default-events.cpp:310
msgid "Toggle mute"
msgstr ""
#: backends/events/default/default-events.cpp:338
msgid "Open Debugger"
msgstr ""
#: backends/events/gph/gph-events.cpp:417
#: backends/events/gph/gph-events.cpp:460
#: backends/events/openpandora/op-events.cpp:157
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
#: backends/events/gph/gph-events.cpp:419
#: backends/events/gph/gph-events.cpp:462
#: backends/events/openpandora/op-events.cpp:159
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
#: backends/events/gph/gph-events.cpp:421
#: backends/events/gph/gph-events.cpp:464
#: backends/events/openpandora/op-events.cpp:161
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
#: backends/events/gph/gph-events.cpp:441
msgid "Maximum Volume"
msgstr ""
#: backends/events/gph/gph-events.cpp:443
msgid "Increasing Volume"
msgstr ""
#: backends/events/gph/gph-events.cpp:449
msgid "Minimal Volume"
msgstr ""
#: backends/events/gph/gph-events.cpp:451
msgid "Decreasing Volume"
msgstr ""
#: backends/events/maemosdl/maemosdl-events.cpp:101
msgid "Clicking Enabled"
msgstr ""
#: backends/events/maemosdl/maemosdl-events.cpp:101
msgid "Clicking Disabled"
msgstr ""
#: backends/events/openpandora/op-events.cpp:163
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr ""
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
msgid "Do you want to quit ?"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:158
msgid "OpenGL"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:237
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:83
msgid "Center"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:238
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:84
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:239
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:85
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:240
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:86
msgid "Stretch to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:241
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:87
msgid "Fit to window (4:3)"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:586
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:609
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2503
msgid "Enabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:611
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2509
msgid "Disabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:632
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2526
msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:634
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2528
msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2556
msgid "Stretch mode"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:62
msgid "Normal (no scaling)"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:92
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2469
msgid "Active graphics filter:"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:358
msgid "Windowed mode"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:369 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:376 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:381
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
#: engines/wintermute/keymapper_tables.h:1061
#: engines/wintermute/keymapper_tables.h:1129
#: engines/wintermute/keymapper_tables.h:1221
#: engines/wintermute/keymapper_tables.h:1337
#: engines/wintermute/keymapper_tables.h:1354
#: engines/wintermute/keymapper_tables.h:1385
msgid "Save screenshot"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:387
msgid "Toggle aspect ratio correction"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:394
msgid "Toggle linear filtered scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:401
msgid "Cycle through stretch modes"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:407
msgid "Increase the scale factor"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:413
msgid "Decrease the scale factor"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:425
msgid "Switch to nearest neighbour scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:426
msgid "Switch to AdvMame 2x/3x scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:428
msgid "Switch to HQ 2x/3x scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Switch to 2xSai scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:431
msgid "Switch to Super2xSai scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:432
msgid "Switch to SuperEagle scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:433
msgid "Switch to TV 2x scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:434
msgid "Switch to DotMatrix scaling"
msgstr ""
#: backends/keymapper/hardware-input.cpp:245
msgid "Left Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:246
msgid "Right Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:247
msgid "Middle Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:248
msgid "Mouse Wheel Up"
msgstr ""
#: backends/keymapper/hardware-input.cpp:249
msgid "Mouse Wheel Down"
msgstr ""
#: backends/keymapper/hardware-input.cpp:250
msgid "X1 Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:251
msgid "X2 Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:256
msgid "Joy A"
msgstr ""
#: backends/keymapper/hardware-input.cpp:257
msgid "Joy B"
msgstr ""
#: backends/keymapper/hardware-input.cpp:258
msgid "Joy X"
msgstr ""
#: backends/keymapper/hardware-input.cpp:259
msgid "Joy Y"
msgstr ""
#: backends/keymapper/hardware-input.cpp:260
msgid "Joy Back"
msgstr ""
#: backends/keymapper/hardware-input.cpp:261
msgid "Joy Guide"
msgstr ""
#: backends/keymapper/hardware-input.cpp:262
msgid "Joy Start"
msgstr ""
#: backends/keymapper/hardware-input.cpp:263
msgid "Left Stick"
msgstr ""
#: backends/keymapper/hardware-input.cpp:264
msgid "Right Stick"
msgstr ""
#: backends/keymapper/hardware-input.cpp:265 engines/dragons/detection.cpp:325
msgid "Left Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:266 engines/dragons/detection.cpp:331
msgid "Right Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:267
#: backends/platform/3ds/osystem-events.cpp:58
#: backends/platform/sdl/ps3/ps3.cpp:52 backends/platform/sdl/psp2/psp2.cpp:53
#: backends/platform/sdl/switch/switch.cpp:46
msgid "D-pad Up"
msgstr ""
#: backends/keymapper/hardware-input.cpp:268
#: backends/platform/3ds/osystem-events.cpp:59
#: backends/platform/sdl/ps3/ps3.cpp:53 backends/platform/sdl/psp2/psp2.cpp:54
#: backends/platform/sdl/switch/switch.cpp:47
msgid "D-pad Down"
msgstr ""
#: backends/keymapper/hardware-input.cpp:269
#: backends/platform/3ds/osystem-events.cpp:60
#: backends/platform/sdl/ps3/ps3.cpp:54 backends/platform/sdl/psp2/psp2.cpp:55
#: backends/platform/sdl/switch/switch.cpp:48
msgid "D-pad Left"
msgstr ""
#: backends/keymapper/hardware-input.cpp:270
#: backends/platform/3ds/osystem-events.cpp:61
#: backends/platform/sdl/ps3/ps3.cpp:55 backends/platform/sdl/psp2/psp2.cpp:56
#: backends/platform/sdl/switch/switch.cpp:49
msgid "D-pad Right"
msgstr ""
#: backends/keymapper/hardware-input.cpp:275
msgid "Left Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:276
msgid "Right Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:277
#: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:61
#: backends/platform/sdl/switch/switch.cpp:56
msgid "Left Stick X"
msgstr ""
#: backends/keymapper/hardware-input.cpp:278
#: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:62
#: backends/platform/sdl/switch/switch.cpp:57
msgid "Left Stick Y"
msgstr ""
#: backends/keymapper/hardware-input.cpp:279
#: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:63
#: backends/platform/sdl/switch/switch.cpp:58
msgid "Right Stick X"
msgstr ""
#: backends/keymapper/hardware-input.cpp:280
#: backends/platform/sdl/ps3/ps3.cpp:65 backends/platform/sdl/psp2/psp2.cpp:64
#: backends/platform/sdl/switch/switch.cpp:59
msgid "Right Stick Y"
msgstr ""
#: backends/keymapper/remap-widget.cpp:285
#: backends/keymapper/remap-widget.cpp:315
msgid "Reset to defaults"
msgstr ""
#: backends/keymapper/remap-widget.cpp:286
msgid "Clear mapping"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:154
msgid "Virtual mouse up"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:159
msgid "Virtual mouse down"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:164
msgid "Virtual mouse left"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:169
msgid "Virtual mouse right"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:174
msgid "Slow down virtual mouse"
msgstr ""
#: backends/midi/windows.cpp:167
msgid "Windows MIDI"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:60
msgid "Can't create directory here!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:66
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:73
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:80
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:63
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:63
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:137
msgid "Invalid path!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:84
msgid "Parent directory doesn't exists!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:88
msgid "Can't create a directory within a file!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:98
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:141
msgid "There is a file with that name in the parent directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:104
msgid "Failed to create the directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:111
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:120
msgid "Directory created successfully!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:122
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:204
msgid "Back to parent directory"
msgstr ""
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:67
msgid "The file doesn't exist!"
msgstr ""
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:71
msgid "Can't download a directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:76
msgid "Failed to read the file!"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:59
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:224
msgid "Create directory"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
msgid "Upload files"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:229
msgid "Type new directory name:"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:230
msgid "Select a file to upload:"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:231
msgid "Or select a directory (works in Chrome only):"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:74
msgid "Index of "
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:76
msgid "Error occurred"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45
msgid "File system root"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:82
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:46
msgid "Saved games"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:119
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:84
msgid "Parent directory"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:218
msgid "ScummVM couldn't list the directory you specified."
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:232
msgid "Index of"
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
msgid "This is a local webserver index page."
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:43
msgid "Open Files manager"
msgstr ""
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:67
msgid "The parent directory doesn't exist!"
msgstr ""
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:71
msgid "Can't upload into a file!"
msgstr ""
#: backends/networking/sdl_net/handlerutils.cpp:198
msgid "Back to the files manager"
msgstr ""
#: backends/networking/sdl_net/localwebserver.cpp:123
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:69
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:111
msgid "Invalid request: headers are too long!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:155
msgid "Failed to upload the file!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:184
msgid "No file was passed!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:202
msgid "Uploaded successfully!"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:45
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:284
msgid "~C~lose"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:48
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:51
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:54
msgid "Stretch to fit"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:57
msgid "Use Screen:"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:59
msgctxt "3ds-screen"
msgid "Top"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:60
msgctxt "3ds-screen"
msgid "Bottom"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:61
msgctxt "3ds-screen"
msgid "Both"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:48
#: backends/platform/sdl/switch/switch.cpp:37
msgid "A"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:49
#: backends/platform/sdl/switch/switch.cpp:36
msgid "B"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:50
#: backends/platform/sdl/switch/switch.cpp:39
msgid "X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:51
#: backends/platform/sdl/switch/switch.cpp:38
msgid "Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:52
#: backends/platform/ds/arm9/source/scummhelp.cpp:47
#: backends/platform/ds/arm9/source/scummhelp.cpp:64
#: backends/platform/sdl/ps3/ps3.cpp:45 backends/platform/sdl/psp2/psp2.cpp:49
msgid "Select"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:53
#: backends/platform/ds/arm9/source/scummhelp.cpp:46
#: backends/platform/ds/arm9/source/scummhelp.cpp:63
#: backends/platform/sdl/ps3/ps3.cpp:47 backends/platform/sdl/psp2/psp2.cpp:50
msgid "Start"
msgstr "스타트"
#: backends/platform/3ds/osystem-events.cpp:54
#: backends/platform/sdl/switch/switch.cpp:54
msgid "ZL"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:55
#: backends/platform/sdl/switch/switch.cpp:55
msgid "ZR"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:56
#: backends/platform/sdl/psp2/psp2.cpp:51
#: backends/platform/sdl/switch/switch.cpp:44
msgid "L"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:57
#: backends/platform/sdl/psp2/psp2.cpp:52
#: backends/platform/sdl/switch/switch.cpp:45
msgid "R"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:66
msgid "C-Pad X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:67
msgid "C-Pad Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:72
msgid "Touch"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:312
msgid "Toggle Drag Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:317
msgid "Toggle Magnify Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:322
msgid "Open 3DS Settings"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:360
msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:362
msgid "Magnify Mode Off. Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:396
msgid "Hover Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:400
msgid "Drag Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:402
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:409
msgid "Magnify Mode cannot be activated in menus."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:412
msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:414
msgid "In-game resolution too small to magnify."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:420
msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:422
msgid "Magnify Mode On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:429
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:431
msgid "Magnify Mode Off"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:61
msgid "Controls"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:119
msgid "General"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:41
msgid "DS Controls (right handed):"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:42
#: backends/platform/ds/arm9/source/scummhelp.cpp:67
#: backends/platform/ds/arm9/source/scummhelp.cpp:76
msgid "Pad Left"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:42
#: backends/platform/ds/arm9/source/scummhelp.cpp:59
msgid "Left mouse button"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:43
#: backends/platform/ds/arm9/source/scummhelp.cpp:68
#: backends/platform/ds/arm9/source/scummhelp.cpp:77
msgid "Pad Right"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:43
#: backends/platform/ds/arm9/source/scummhelp.cpp:60
msgid "Right mouse button"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:44
#: backends/platform/ds/arm9/source/scummhelp.cpp:66
#: backends/platform/ds/arm9/source/scummhelp.cpp:78
msgid "Pad Up"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:44
#: backends/platform/ds/arm9/source/scummhelp.cpp:61
msgid "Mouse hover mode (no click)"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:45
#: backends/platform/ds/arm9/source/scummhelp.cpp:65
#: backends/platform/ds/arm9/source/scummhelp.cpp:79
msgid "Pad Down"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:45
#: backends/platform/ds/arm9/source/scummhelp.cpp:62
msgid "Skip dialog line (some games)"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:46
#: backends/platform/ds/arm9/source/scummhelp.cpp:63
msgid "Pause/Game menu"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:47
#: backends/platform/ds/arm9/source/scummhelp.cpp:64
msgid "DS Options menu"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:48
#: backends/platform/ds/arm9/source/scummhelp.cpp:65
msgid "Skip cutscenes"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:49
msgid "Switch screens"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:50
#: backends/platform/ds/arm9/source/scummhelp.cpp:67
msgid "Show/hide debug console"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:51
#: backends/platform/ds/arm9/source/scummhelp.cpp:66
msgid "Show/hide keyboard"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:52
#: backends/platform/ds/arm9/source/scummhelp.cpp:69
msgid "Scroll current touch screen view"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:53
#: backends/platform/ds/arm9/source/scummhelp.cpp:70
msgid "Zoom in/out"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:58
msgid "DS Controls (left handed):"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:68
msgid "Swap screens"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:75
msgid "Indiana Jones Fight controls:"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:76
#: engines/hdb/detection.cpp:321
msgid "Move left"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:77
#: engines/hdb/detection.cpp:327
msgid "Move right"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:78
msgid "High guard"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:79
msgid "Guard down"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:80
msgid "Guard middle"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:81
#: engines/scumm/help.cpp:312
msgid "Punch high"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:82
#: engines/scumm/help.cpp:313
msgid "Punch middle"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:83
#: engines/scumm/help.cpp:314
msgid "Punch low"
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:327
#: backends/platform/ios7/ios7_osys_events.cpp:455
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:329
#: backends/platform/ios7/ios7_osys_events.cpp:457
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:340
#: backends/platform/ios7/ios7_osys_events.cpp:476
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:342
#: backends/platform/ios7/ios7_osys_events.cpp:478
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr ""
#: backends/platform/maemo/maemo.cpp:170
msgid "Click Mode"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:212
msgid "Hide ScummVM"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:213
msgid "Hide Others"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:214
msgid "Show All"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:219
msgid "Window"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:221
msgid "Minimize"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:224
#: engines/zvision/detection.cpp:179
msgid "Help"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:229
msgid "User Manual"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:231
msgid "General Information"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:232
msgid "What's New in ScummVM"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:234
msgid "Credits"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:235
msgid "GPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:236
msgid "LGPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:237
msgid "Freefont License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:238
msgid "OFL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:239
msgid "BSD License"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:45
#: engines/dragons/detection.cpp:319
msgid "Cross"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:46
#: engines/dragons/detection.cpp:313
msgid "Circle"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:43 backends/platform/sdl/psp2/psp2.cpp:47
#: engines/dragons/detection.cpp:301
msgid "Square"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:46
msgid "PS"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:48
#: backends/platform/sdl/switch/switch.cpp:42
msgid "L3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:49
#: backends/platform/sdl/switch/switch.cpp:43
msgid "R3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:50
msgid "L1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:51
msgid "R1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:60
msgid "L2"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:61
msgid "R2"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:40
msgid "Minus"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:41
msgid "Plus"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Zone"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Multi Function"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:50
msgid "Swap character"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Skip text"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Fast mode"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Debugger"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Global menu"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:57
msgid "Virtual keyboard"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:58
msgid "Key mapper"
msgstr ""
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr ""
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr ""
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr ""
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr ""
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr ""
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr ""
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr ""
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr ""
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr ""
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr ""
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr ""
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr ""
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr ""
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr ""
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr ""
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr ""
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr ""
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr ""
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr ""
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr ""
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr ""
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr ""
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr ""
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr ""
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr ""
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ""
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ""
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr ""
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr ""
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr ""
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr ""
#: backends/updates/macosx/macosx-updates.mm:74
msgid "Check for Updates..."
msgstr ""
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64
#: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131
#: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:98
#: engines/tony/tony.cpp:196 engines/toon/toon.cpp:4956
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:947
#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
#: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463
#: engines/tony/tony.cpp:209 engines/toon/toon.cpp:4969
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:958
#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
#: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:220
#: engines/toon/toon.cpp:4980
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
#: engines/adl/detection.cpp:51
msgid "TV emulation"
msgstr ""
#: engines/adl/detection.cpp:52
msgid "Emulate composite output to an NTSC TV"
msgstr ""
#: engines/adl/detection.cpp:61 engines/adl/detection.cpp:71
msgid "Color graphics"
msgstr ""
#: engines/adl/detection.cpp:62 engines/adl/detection.cpp:72
msgid "Use color graphics instead of monochrome"
msgstr ""
#: engines/adl/detection.cpp:81
msgid "Show scanlines"
msgstr ""
#: engines/adl/detection.cpp:82
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
#: engines/adl/detection.cpp:91
msgid "Always use sharp monochrome text"
msgstr ""
#: engines/adl/detection.cpp:92
msgid "Do not emulate NTSC artifacts for text"
msgstr ""
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:68
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:144 engines/sci/detection.cpp:461
#: engines/sherlock/detection.cpp:75 engines/toltecs/detection.cpp:228
#: engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:69
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:145 engines/sci/detection.cpp:462
#: engines/sherlock/detection.cpp:76 engines/toltecs/detection.cpp:229
#: engines/zvision/detection_tables.h:51
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
#: engines/agi/detection.cpp:157
msgid "Use an alternative palette"
msgstr ""
#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
#: engines/agi/detection.cpp:167
msgid "Mouse support"
msgstr ""
#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/detection.cpp:177
msgid "Use Hercules hires font"
msgstr ""
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/detection.cpp:197
msgid "Add speed menu"
msgstr ""
#: engines/agi/detection.cpp:198
msgid "Add game speed menu (similar to PC version)"
msgstr ""
#: engines/agi/font.cpp:1298
msgid ""
"Could not open/use file 'hgc_font' for Hercules hires font.\n"
"If you have such file in other AGI (Sierra) game, you can copy it to the "
"game directory"
msgstr ""
#: engines/agi/saveload.cpp:772 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:361 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
#: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:701
#: engines/sci/engine/kfile.cpp:1186 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94
#: engines/startrek/saveload.cpp:68 engines/toltecs/menu.cpp:267
#: engines/toon/toon.cpp:3456 engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr ""
#: engines/agi/saveload.cpp:772 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:361 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
#: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:702
#: engines/sci/engine/kfile.cpp:1186 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94
#: engines/startrek/saveload.cpp:68 engines/toltecs/menu.cpp:267
#: engines/toon/toon.cpp:3456 engines/zvision/detection.cpp:220
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore"
msgstr ""
#: engines/agos/saveload.cpp:137
msgid "Quick load or save game isn't supported in this location"
msgstr ""
#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2466
#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2456
#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2479
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr ""
#: engines/agos/midi.cpp:144 engines/kyra/sound/sound_pc_midi.cpp:76
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:363
msgid "Failed to initialize resources"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:1067
msgid "A required game resource was not found"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2271
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2273
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2275
msgid "Continue"
msgstr ""
#: engines/bladerunner/detection.cpp:48
msgid "Sitcom mode"
msgstr ""
#: engines/bladerunner/detection.cpp:49
msgid "Game will add laughter after actor's line or narration"
msgstr ""
#: engines/bladerunner/detection.cpp:57
msgid "Shorty mode"
msgstr ""
#: engines/bladerunner/detection.cpp:58
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
#: engines/bladerunner/detection.cpp:66
msgid "Frame limiter high performance mode"
msgstr ""
#: engines/bladerunner/detection.cpp:67
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
#: engines/bladerunner/detection.cpp:75
msgid "Max frames per second limit"
msgstr ""
#: engines/bladerunner/detection.cpp:76
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
#: engines/bladerunner/detection.cpp:84
msgid "Disable McCoy's quick stamina drain"
msgstr ""
#: engines/bladerunner/detection.cpp:85
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
#: engines/cge/detection.cpp:115
msgid "Color Blind Mode"
msgstr ""
#: engines/cge/detection.cpp:116
msgid "Enable Color Blind Mode by default"
msgstr ""
#: engines/cine/detection.cpp:77
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
#: engines/cine/detection.cpp:78
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
msgstr ""
#: engines/cine/detection.cpp:190
msgid "Unnamed autosave"
msgstr ""
#: engines/cine/detection.cpp:192 engines/cine/detection.cpp:271
msgid "Unnamed savegame"
msgstr ""
#: engines/cine/detection.cpp:210 engines/cine/detection.cpp:284
msgid "Empty autosave"
msgstr ""
#: engines/cine/saveload.cpp:861
msgid ""
"WARNING: The savegame you are loading is using a temporary broken format. "
"Things will be broken. Please consider starting Operation Stealth from "
"beginning using new savegames."
msgstr ""
#: engines/cine/saveload.cpp:864
msgid "Load anyway"
msgstr ""
#: engines/dragons/detection.cpp:236
msgid ""
"Error: It appears that the game data files were extracted incorrectly.\n"
"\n"
"You should only extract STR and XA files using the special method. The rest "
"should be copied normally from your game CD.\n"
"\n"
" See https://wiki.scummvm.org/index.php?title=Datafiles#Blazing_Dragons"
msgstr ""
#: engines/dragons/detection.cpp:254
msgid "Action"
msgstr ""
#: engines/dragons/detection.cpp:260
msgid "Change Command"
msgstr ""
#: engines/dragons/detection.cpp:266 engines/griffon/detection.cpp:149
#: engines/hdb/detection.cpp:347 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:234 engines/scumm/help.cpp:241
#: engines/scumm/help.cpp:249 engines/zvision/detection.cpp:185
msgid "Inventory"
msgstr ""
#: engines/dragons/detection.cpp:271 engines/scumm/help.cpp:86
#: engines/scumm/help.cpp:89
msgid "Enter"
msgstr ""
#: engines/dragons/detection.cpp:337
msgid "Debug Graphics"
msgstr ""
#: engines/dragons/detection.cpp:342
msgid "Quit Game"
msgstr ""
#: engines/dragons/dragons.cpp:1803
#, c-format
msgid ""
"Error: The file '%s' hasn't been extracted properly.\n"
"Please refer to the wiki page\n"
"https://wiki.scummvm.org/index.php?title=HOWTO-PlayStation_Videos for "
"details on how to properly extract the DTSPEECH.XA and *.STR files from your "
"game disc."
msgstr ""
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/dreamweb/detection.cpp:58
msgid "Use bright palette mode"
msgstr ""
#: engines/dreamweb/detection.cpp:59
msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/glk/detection.cpp:370
msgid "Enable Text to Speech"
msgstr ""
#: engines/glk/detection.cpp:371
msgid "Use TTS to read the text"
msgstr ""
#: engines/glk/detection.cpp:376
msgid "Also read input text"
msgstr ""
#: engines/glk/detection.cpp:377
msgid "Use TTS to read the input text"
msgstr ""
#: engines/glk/glk_api.cpp:63
msgid "[ press any key to exit ]"
msgstr ""
#: engines/glk/quetzal.cpp:148 engines/glk/quetzal.cpp:157
msgid "Untitled Savegame"
msgstr ""
#: engines/glk/adrift/os_glk.cpp:2814
msgid "Loading game...\n"
msgstr ""
#: engines/glk/advsys/advsys.cpp:35
msgid "Could not start AdvSys game"
msgstr ""
#: engines/glk/advsys/advsys.cpp:48 engines/glk/advsys/vm.cpp:320
msgid "Sorry, the savegame couldn't be restored"
msgstr ""
#: engines/glk/advsys/vm.cpp:315
msgid "Sorry, the savegame couldn't be created"
msgstr ""
#: engines/glk/advsys/vm.cpp:561
msgid "Speak up! I can't hear you!\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:597
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:683
msgid "I don't understand.\n"
msgstr ""
#: engines/glk/alan2/alan2.cpp:76
msgid "This is too short to be a valid Alan2 file."
msgstr ""
#: engines/glk/alan2/alan2.cpp:81
msgid "This is not a valid Alan2 file."
msgstr ""
#: engines/glk/comprehend/game.cpp:337
msgid "Savegame"
msgstr ""
#: engines/glk/comprehend/game.cpp:1373
msgid "Picture window toggled\n"
msgstr ""
#: engines/glk/glulx/glulx.cpp:82
msgid "This is too short to be a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:87
msgid "This is not a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:94
msgid "This Glulx file is too old a version to execute."
msgstr ""
#: engines/glk/glulx/glulx.cpp:98
msgid "This Glulx file is too new a version to execute."
msgstr ""
#: engines/glk/quest/quest.cpp:45
msgid "Could not start Quest game"
msgstr ""
#: engines/glk/scott/scott.cpp:100
msgid "I don't understand your command. "
msgstr ""
#: engines/glk/scott/scott.cpp:103
msgid "I can't do that yet. "
msgstr ""
#: engines/glk/scott/scott.cpp:119
msgid "Light has run out! "
msgstr ""
#: engines/glk/scott/scott.cpp:121
msgid "Your light has run out. "
msgstr ""
#: engines/glk/scott/scott.cpp:130
msgid "Light runs out in "
msgstr ""
#: engines/glk/scott/scott.cpp:132
msgid " turns. "
msgstr ""
#: engines/glk/scott/scott.cpp:135
msgid "Your light is growing dim. "
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "North"
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "South"
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "East"
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "West"
msgstr ""
#: engines/glk/scott/scott.cpp:424
msgid "You can't see. It is too dark!\n"
msgstr ""
#: engines/glk/scott/scott.cpp:426
msgid "I can't see. It is too dark!\n"
msgstr ""
#: engines/glk/scott/scott.cpp:436
#, c-format
msgid "You are in a %s\n"
msgstr ""
#: engines/glk/scott/scott.cpp:438
#, c-format
msgid "I'm in a %s\n"
msgstr ""
#: engines/glk/scott/scott.cpp:443
msgid ""
"\n"
"Obvious exits: "
msgstr ""
#: engines/glk/scott/scott.cpp:456
msgid "none"
msgstr ""
#: engines/glk/scott/scott.cpp:465
msgid ""
"\n"
"You can also see: "
msgstr ""
#: engines/glk/scott/scott.cpp:468
msgid ""
"\n"
"I can also see: "
msgstr ""
#: engines/glk/scott/scott.cpp:551
msgid "Saved.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:644
msgid "You use word(s) I don't know! "
msgstr ""
#: engines/glk/scott/scott.cpp:774 engines/glk/scott/scott.cpp:1097
#: engines/glk/scott/scott.cpp:1119
msgid "You are carrying too much. "
msgstr ""
#: engines/glk/scott/scott.cpp:776
msgid "I've too much to carry! "
msgstr ""
#: engines/glk/scott/scott.cpp:807
msgid "You are dead.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:809
msgid "I am dead.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:821
msgid "The game is now over.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:836
msgid "You have stored "
msgstr ""
#: engines/glk/scott/scott.cpp:838
msgid "I've stored "
msgstr ""
#: engines/glk/scott/scott.cpp:840
msgid " treasures. On a scale of 0 to 100, that rates "
msgstr ""
#: engines/glk/scott/scott.cpp:844
msgid "Well done.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:853
msgid "You are carrying:\n"
msgstr ""
#: engines/glk/scott/scott.cpp:855
msgid "I'm carrying:\n"
msgstr ""
#: engines/glk/scott/scott.cpp:870
msgid "Nothing"
msgstr ""
#: engines/glk/scott/scott.cpp:999
msgid "Give me a direction too."
msgstr ""
#: engines/glk/scott/scott.cpp:1008
msgid "Dangerous to move in the dark! "
msgstr ""
#: engines/glk/scott/scott.cpp:1016
msgid "You fell down and broke your neck. "
msgstr ""
#: engines/glk/scott/scott.cpp:1018
msgid "I fell down and broke my neck. "
msgstr ""
#: engines/glk/scott/scott.cpp:1023
msgid "You can't go in that direction. "
msgstr ""
#: engines/glk/scott/scott.cpp:1025
msgid "I can't go in that direction. "
msgstr ""
#: engines/glk/scott/scott.cpp:1083
msgid "It is dark.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1099 engines/glk/scott/scott.cpp:1121
msgid "I've too much to carry. "
msgstr ""
#: engines/glk/scott/scott.cpp:1104 engines/glk/scott/scott.cpp:1152
msgid ": O.K.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1110
msgid "Nothing taken."
msgstr ""
#: engines/glk/scott/scott.cpp:1114 engines/glk/scott/scott.cpp:1162
msgid "What ? "
msgstr ""
#: engines/glk/scott/scott.cpp:1127
msgid "It is beyond your power to do that. "
msgstr ""
#: engines/glk/scott/scott.cpp:1129
msgid "It's beyond my power to do that. "
msgstr ""
#: engines/glk/scott/scott.cpp:1133
msgid "O.K. "
msgstr ""
#: engines/glk/scott/scott.cpp:1158
msgid "Nothing dropped.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1168
msgid "It's beyond your power to do that.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1170
msgid "It's beyond my power to do that.\n"
msgstr ""
#: engines/glk/zcode/zcode.cpp:145
msgid "Error writing save file\n"
msgstr ""
#: engines/glk/hugo/hugo.cpp:183
msgid "Incorrect rs file."
msgstr ""
#: engines/glk/hugo/hugo.cpp:190
msgid "Save file created by different version."
msgstr ""
#: engines/gob/inter_playtoons.cpp:258 engines/gob/inter_v2.cpp:1479
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:538
msgid "Failed to load saved game from file."
msgstr ""
#: engines/gob/inter_v2.cpp:1549 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:551
msgid "Failed to save game to file."
msgstr ""
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr ""
#: engines/griffon/detection.cpp:106
msgid "Menu / Skip"
msgstr ""
#: engines/griffon/detection.cpp:142
msgid "Attack"
msgstr ""
#: engines/griffon/detection.cpp:156
msgid "Speed Up Cutscene"
msgstr ""
#: engines/groovie/detection.cpp:321
msgid "Fast movie speed"
msgstr ""
#: engines/groovie/detection.cpp:322
msgid "Play movies at an increased speed"
msgstr ""
#: engines/groovie/script.cpp:484
msgid "Failed to save game"
msgstr ""
#: engines/hdb/detection.cpp:162
msgid "Enable cheat mode"
msgstr ""
#: engines/hdb/detection.cpp:163
msgid "Debug info and level selection becomes available"
msgstr ""
#: engines/hdb/detection.cpp:309
msgid "Move up"
msgstr ""
#: engines/hdb/detection.cpp:315
msgid "Move down"
msgstr ""
#: engines/hdb/detection.cpp:333 engines/scumm/help.cpp:128
#: engines/scumm/help.cpp:152 engines/scumm/help.cpp:170
#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:250
#: engines/sky/detection.cpp:222 engines/wintermute/keymapper_tables.h:138
msgid "Use"
msgstr ""
#: engines/hdb/detection.cpp:340
msgid "Clear waypoints"
msgstr ""
#: engines/hdb/detection.cpp:360
msgid "Menu"
msgstr ""
#: engines/hdb/detection.cpp:366
msgid "Debug"
msgstr ""
#: engines/hopkins/detection.cpp:75 engines/hopkins/detection.cpp:85
msgid "Gore Mode"
msgstr ""
#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Enable Gore Mode when available"
msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr ""
#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr ""
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr ""
#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr ""
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr ""
#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr ""
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr ""
#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr ""
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr ""
#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr ""
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
#: engines/kyra/detection.cpp:124
msgid "Suggest save names"
msgstr ""
#: engines/kyra/detection.cpp:125
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:139
msgid "HP bar graphs"
msgstr ""
#: engines/kyra/detection.cpp:140
msgid "Enable hit point bar graphs"
msgstr ""
#. I18N: L/R stands for Left/Right
#: engines/kyra/detection.cpp:150
msgid "Fight Button L/R Swap"
msgstr ""
#: engines/kyra/detection.cpp:151
msgid "Left button to attack, right button to pick up items"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:366 engines/kyra/engine/lol.cpp:469
#: engines/ultima/ultima4/meta_engine.cpp:232
#: engines/ultima/ultima8/meta_engine.cpp:130
msgid "Interact via Left Click"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:367 engines/kyra/engine/lol.cpp:470
#: engines/ultima/ultima4/meta_engine.cpp:238
#: engines/ultima/ultima8/meta_engine.cpp:136
msgid "Interact via Right Click"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:475
msgid "Move Forward"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:476
msgid "Move Back"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:370
msgid "Move Left"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:371
msgid "Move Right"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:372 engines/kyra/engine/lol.cpp:479
#: engines/pegasus/pegasus.cpp:2497 engines/zvision/detection.cpp:162
msgid "Turn Left"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:373 engines/kyra/engine/lol.cpp:480
#: engines/pegasus/pegasus.cpp:2504 engines/zvision/detection.cpp:168
msgid "Turn Right"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:374
msgid "Open/Close Inventory"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:375
msgid "Switch Inventory/Character screen"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:376
msgid "Camp"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:377
msgid "Cast Spell"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:380
msgid "Spell Level 1"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:381
msgid "Spell Level 2"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:382
msgid "Spell Level 3"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:383
msgid "Spell Level 4"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:384
msgid "Spell Level 5"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:386
msgid "Spell Level 6"
msgstr ""
#: engines/kyra/engine/lol.cpp:471
msgid "Attack 1"
msgstr ""
#: engines/kyra/engine/lol.cpp:472
msgid "Attack 2"
msgstr ""
#: engines/kyra/engine/lol.cpp:473
msgid "Attack 3"
msgstr ""
#: engines/kyra/engine/lol.cpp:474
msgid "Show Map"
msgstr ""
#: engines/kyra/engine/lol.cpp:477
msgid "Slide Left"
msgstr ""
#: engines/kyra/engine/lol.cpp:478
msgid "Slide Right"
msgstr ""
#: engines/kyra/engine/lol.cpp:481
msgid "Rest"
msgstr ""
#: engines/kyra/engine/lol.cpp:482
msgid "Options"
msgstr ""
#: engines/kyra/engine/lol.cpp:483
msgid "Choose Spell"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:597
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:630
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:663
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:280
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the orginal installer for the installation these files\n"
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:288
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
#: engines/lab/engine.cpp:125
msgid ""
"This is a trial Windows version of the game. To play the full version, you "
"will need to use the original interpreter and purchase a key from Wyrmkeep"
msgstr ""
#: engines/lab/processroom.cpp:330
msgid ""
"This is the end of the trial version. You can play the full game using the "
"original interpreter from Wyrmkeep"
msgstr ""
#: engines/lab/savegame.cpp:238
msgid "Would you like to save or restore a game?"
msgstr ""
#: engines/lab/speciallocks.cpp:149
msgid "This puzzle is not available in the trial version of the game"
msgstr ""
#: engines/lure/detection.cpp:73 engines/mads/detection.cpp:144
#: engines/sherlock/detection.cpp:136
msgid "TTS Narrator"
msgstr ""
#: engines/lure/detection.cpp:74 engines/mads/detection.cpp:145
#: engines/sherlock/detection.cpp:137
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
#: engines/mads/detection.cpp:93
msgid "Easy mouse interface"
msgstr ""
#: engines/mads/detection.cpp:94
msgid "Shows object names when hovering the mouse over them"
msgstr ""
#: engines/mads/detection.cpp:103 engines/mads/detection.cpp:104
msgid "Animated inventory items"
msgstr ""
#: engines/mads/detection.cpp:113 engines/mads/detection.cpp:114
msgid "Animated game interface"
msgstr ""
#: engines/mads/detection.cpp:123 engines/mads/detection.cpp:124
msgid "Naughty game mode"
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:110 engines/mohawk/dialogs.cpp:319
msgid "~Z~ip Mode Activated"
msgstr ""
#: engines/mohawk/dialogs.cpp:113
msgid "~T~ransitions Enabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:116
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/dialogs.cpp:117
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:125
msgid "~D~rop Page"
msgstr ""
#: engines/mohawk/dialogs.cpp:129
msgid "Show ~M~ap"
msgstr ""
#: engines/mohawk/dialogs.cpp:134
msgid "Main Men~u~"
msgstr ""
#: engines/mohawk/dialogs.cpp:248
msgid "The new language will be applied after restarting the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:320
msgid "~W~ater Effect Enabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:322
msgid "Transitions:"
msgstr ""
#: engines/mohawk/dialogs.cpp:326
msgid "Disabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:327
msgid "Fastest"
msgstr ""
#: engines/mohawk/dialogs.cpp:328
msgid "Normal"
msgstr ""
#: engines/mohawk/dialogs.cpp:329
msgid "Best"
msgstr ""
#: engines/mohawk/mohawk.cpp:52
msgid "The game is paused. Press any key to continue."
msgstr ""
#: engines/mohawk/myst.cpp:567 engines/mohawk/riven.cpp:840
msgid "Open main menu"
msgstr ""
#: engines/mohawk/myst.cpp:591 engines/mohawk/riven.cpp:864
msgid "Load game state"
msgstr ""
#: engines/mohawk/myst.cpp:596 engines/mohawk/riven.cpp:869
msgid "Save game state"
msgstr ""
#: engines/mohawk/myst.cpp:601 engines/mohawk/riven.cpp:874
msgid "Show options menu"
msgstr ""
#: engines/mohawk/myst.cpp:613
msgid "Drop page"
msgstr ""
#: engines/mohawk/myst.cpp:619 engines/wintermute/keymapper_tables.h:1253
#: engines/wintermute/keymapper_tables.h:1302
#: engines/wintermute/keymapper_tables.h:1325
msgid "Show map"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/wintermute/keymapper_tables.h:675
msgid "Load game"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/riven_stacks/aspit.cpp:372
msgid "New game"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/myst_stacks/preview.cpp:90
msgid "You can't leave the library in the demo."
msgstr ""
#: engines/mohawk/riven.cpp:156
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
#: engines/mohawk/riven.cpp:157
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
#: engines/mohawk/riven.cpp:169
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
#: engines/mohawk/riven.cpp:503
msgid "You are missing the following required Riven data files:\n"
msgstr ""
#: engines/mohawk/riven.cpp:886
msgid "Move forward"
msgstr ""
#: engines/mohawk/riven.cpp:892
msgid "Move forward left"
msgstr ""
#: engines/mohawk/riven.cpp:896
msgid "Move forward right"
msgstr ""
#: engines/mohawk/riven.cpp:900
msgid "Move backwards"
msgstr ""
#: engines/mohawk/riven.cpp:906 engines/wintermute/keymapper_tables.h:159
#: engines/wintermute/keymapper_tables.h:520
#: engines/wintermute/keymapper_tables.h:1607
#: engines/wintermute/keymapper_tables.h:1710
msgid "Turn left"
msgstr ""
#: engines/mohawk/riven.cpp:912 engines/wintermute/keymapper_tables.h:165
#: engines/wintermute/keymapper_tables.h:525
#: engines/wintermute/keymapper_tables.h:1613
#: engines/wintermute/keymapper_tables.h:1717
msgid "Turn right"
msgstr ""
#: engines/mohawk/riven.cpp:918
msgid "Look up"
msgstr ""
#: engines/mohawk/riven.cpp:923
msgid "Look down"
msgstr ""
#: engines/mohawk/riven.cpp:929
msgid "Play intro videos"
msgstr ""
#: engines/mohawk/riven_stack.cpp:204
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
#: engines/mohawk/riven_stacks/aspit.cpp:429
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
#: engines/mutationofjb/util.cpp:33
#, c-format
msgid "Unable to locate the '%s' engine data file"
msgstr ""
#: engines/neverhood/detection.cpp:151
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:152
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:158
msgid "Scale the making of videos to full screen"
msgstr ""
#: engines/neverhood/detection.cpp:159
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr ""
#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr ""
#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr ""
#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr ""
#: engines/parallaction/saveload.cpp:269
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
#: engines/parallaction/saveload.cpp:316
msgid "ScummVM successfully converted all your saved games."
msgstr ""
#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
#: engines/pegasus/pegasus.cpp:701
msgid "Invalid file name for saving"
msgstr ""
#: engines/pegasus/pegasus.cpp:2483
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr ""
#: engines/pegasus/pegasus.cpp:2490
msgid "Down/Zoom Out"
msgstr ""
#: engines/pegasus/pegasus.cpp:2511
msgid "Action/Select"
msgstr ""
#: engines/pegasus/pegasus.cpp:2531
msgid "Display/Hide Inventory Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2538
msgid "Display/Hide Biochip Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2546
msgid "Toggle Center Data Display"
msgstr ""
#: engines/pegasus/pegasus.cpp:2553
msgid "Display/Hide Info Screen"
msgstr ""
#: engines/pegasus/pegasus.cpp:2560
msgid "Display/Hide Pause Menu"
msgstr ""
#: engines/pegasus/pegasus.cpp:2571 engines/wintermute/keymapper_tables.h:298
#: engines/wintermute/keymapper_tables.h:325
#: engines/wintermute/keymapper_tables.h:429
#: engines/wintermute/keymapper_tables.h:557
#: engines/wintermute/keymapper_tables.h:597
#: engines/wintermute/keymapper_tables.h:735
#: engines/wintermute/keymapper_tables.h:943
#: engines/wintermute/keymapper_tables.h:990
#: engines/wintermute/keymapper_tables.h:1379
#: engines/wintermute/keymapper_tables.h:1433
#: engines/wintermute/keymapper_tables.h:1491
msgid "???"
msgstr ""
#: engines/pegasus/pegasus.cpp:2577
msgid "Save Game"
msgstr ""
#: engines/pegasus/pegasus.cpp:2583
msgid "Load Game"
msgstr ""
#: engines/pink/gui.cpp:220
msgid "This menu item is not yet implemented"
msgstr ""
#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr ""
#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr ""
#: engines/saga/saga.cpp:247
msgid "Error loading game resources."
msgstr ""
#: engines/sci/detection.cpp:399
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:400
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:409
msgid "Enable high resolution graphics"
msgstr ""
#: engines/sci/detection.cpp:410
msgid "Enable high resolution graphics/content"
msgstr ""
#: engines/sci/detection.cpp:419
msgid "Enable black-lined video"
msgstr ""
#: engines/sci/detection.cpp:420
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection.cpp:430
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection.cpp:431
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
#: engines/sci/detection.cpp:441
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection.cpp:442
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:451
msgid "Prefer digital sound effects"
msgstr ""
#: engines/sci/detection.cpp:452
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
#: engines/sci/detection.cpp:471
msgid "Use CD audio"
msgstr ""
#: engines/sci/detection.cpp:472
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
#: engines/sci/detection.cpp:482
msgid "Use Windows cursors"
msgstr ""
#: engines/sci/detection.cpp:483
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
#: engines/sci/detection.cpp:493
msgid "Use silver cursors"
msgstr ""
#: engines/sci/detection.cpp:494
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
#: engines/sci/detection.cpp:504
msgid "Enable content censoring"
msgstr ""
#: engines/sci/detection.cpp:505
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection.cpp:515
msgid "Upscale videos"
msgstr ""
#: engines/sci/detection.cpp:516
msgid "Upscale videos to double their size"
msgstr ""
#: engines/sci/detection.cpp:545
msgid "MIDI mode:"
msgstr ""
#: engines/sci/detection.cpp:546
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
msgstr ""
#: engines/sci/detection.cpp:551
msgid "Standard (GM / MT-32)"
msgstr ""
#: engines/sci/detection.cpp:555
msgid "Roland D-110 / D-10 / D-20"
msgstr ""
#: engines/sci/detection.cpp:559
msgid "Yamaha FB-01"
msgstr ""
#: engines/sci/detection.cpp:989 engines/sci/engine/kfile.cpp:484
msgid "(Autosave)"
msgstr ""
#: engines/sci/engine/kgraphics32.cpp:358
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
#: engines/sci/engine/kmisc.cpp:874
msgid ""
"The Poker logic is hardcoded in an external DLL, and is not implemented yet. "
"There exists some dummy logic for now, where opponent actions are chosen "
"randomly"
msgstr ""
#: engines/sci/engine/savegame.cpp:1407
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
#: engines/sci/engine/savegame.cpp:1409
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr ""
#: engines/sci/engine/savegame.cpp:1420
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
#: engines/sci/graphics/video32.cpp:69
#, c-format
msgid ""
"Cannot play back %dbpp video on a system with maximum color depth of 8bpp"
msgstr ""
#: engines/sci/resource.cpp:836
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
#: engines/sci/sci.cpp:389
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
#: engines/sci/sci.cpp:413
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
#: engines/sci/sci.cpp:432
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
#: engines/sci/sci.cpp:518
msgid "Download patch"
msgstr ""
#: engines/sci/sci.cpp:519
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
#: engines/sci/sci.cpp:526
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
"\n"
"Installation:\n"
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
msgstr ""
#: engines/sci/sci.cpp:884
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
#: engines/sci/sound/music.cpp:161
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
#: engines/sci/sound/music.cpp:164
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
#: engines/scumm/detection.cpp:1166
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
#: engines/scumm/detection.cpp:1174
msgid ""
"The Russian version of Pajama Sam 2 is not supported yet due to incomplete "
"code."
msgstr ""
#: engines/scumm/detection.cpp:1384
msgid "Show Object Line"
msgstr ""
#: engines/scumm/detection.cpp:1385
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/detection.cpp:1391
msgid "Use NES Classic Palette"
msgstr ""
#: engines/scumm/detection.cpp:1392
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
#: engines/scumm/dialogs.cpp:169
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr ""
#: engines/scumm/dialogs.cpp:170
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:171
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:172
msgid "Game Paused. Press SPACE to Continue."
msgstr ""
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:176
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr ""
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:178
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr ""
#: engines/scumm/dialogs.cpp:183
msgid "Play"
msgstr ""
#: engines/scumm/dialogs.cpp:187
msgid "Insert save/load game disk"
msgstr ""
#: engines/scumm/dialogs.cpp:188
msgid "You must enter a name"
msgstr ""
#: engines/scumm/dialogs.cpp:189
msgid "The game was NOT saved (disk full?)"
msgstr ""
#: engines/scumm/dialogs.cpp:190
msgid "The game was NOT loaded"
msgstr ""
#: engines/scumm/dialogs.cpp:191
#, c-format
msgid "Saving '%s'"
msgstr ""
#: engines/scumm/dialogs.cpp:192
#, c-format
msgid "Loading '%s'"
msgstr ""
#: engines/scumm/dialogs.cpp:193
msgid "Name your SAVE game"
msgstr ""
#: engines/scumm/dialogs.cpp:194
msgid "Select a game to LOAD"
msgstr ""
#: engines/scumm/dialogs.cpp:195
msgid "Game title)"
msgstr ""
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:281
msgid "~P~revious"
msgstr ""
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:283
msgid "~N~ext"
msgstr ""
#: engines/scumm/dialogs.cpp:602
msgid "Speech Only"
msgstr ""
#: engines/scumm/dialogs.cpp:603
msgid "Speech and Subtitles"
msgstr ""
#: engines/scumm/dialogs.cpp:604
msgid "Subtitles Only"
msgstr ""
#: engines/scumm/dialogs.cpp:612
msgctxt "lowres"
msgid "Speech & Subs"
msgstr ""
#: engines/scumm/dialogs.cpp:658
msgid "Select a Proficiency Level."
msgstr ""
#: engines/scumm/dialogs.cpp:660
msgid "Refer to your Loom(TM) manual for help."
msgstr ""
#: engines/scumm/dialogs.cpp:664
msgid "Practice"
msgstr ""
#: engines/scumm/dialogs.cpp:665
msgid "Expert"
msgstr ""
#: engines/scumm/help.cpp:73
msgid "Common keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:74
msgid "Save / Load dialog"
msgstr ""
#: engines/scumm/help.cpp:76
msgid "Skip line of text"
msgstr ""
#: engines/scumm/help.cpp:77
msgid "Esc"
msgstr ""
#: engines/scumm/help.cpp:77 engines/zvision/detection.cpp:237
msgid "Skip cutscene"
msgstr ""
#: engines/scumm/help.cpp:78 engines/wintermute/keymapper_tables.h:1621
msgid "Space"
msgstr ""
#: engines/scumm/help.cpp:78
msgid "Pause game"
msgstr ""
#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Ctrl"
msgstr ""
#: engines/scumm/help.cpp:79
msgid "Load saved game 1-10"
msgstr ""
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Alt"
msgstr ""
#: engines/scumm/help.cpp:80
msgid "Save game 1-10"
msgstr ""
#: engines/scumm/help.cpp:87
msgid "Music volume up / down"
msgstr ""
#: engines/scumm/help.cpp:88
msgid "Text speed slower / faster"
msgstr ""
#: engines/scumm/help.cpp:89
msgid "Simulate left mouse button"
msgstr ""
#: engines/scumm/help.cpp:90 engines/wintermute/keymapper_tables.h:1676
msgid "Tab"
msgstr ""
#: engines/scumm/help.cpp:90
msgid "Simulate right mouse button"
msgstr ""
#: engines/scumm/help.cpp:93
msgid "Special keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:94
msgid "Show / Hide console"
msgstr ""
#: engines/scumm/help.cpp:95
msgid "Start the debugger"
msgstr ""
#: engines/scumm/help.cpp:96
msgid "Show memory consumption"
msgstr ""
#: engines/scumm/help.cpp:97
msgid "Run in fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:98
msgid "Run in really fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:100
msgid "Switch between graphics filters"
msgstr ""
#: engines/scumm/help.cpp:101
msgid "Increase / Decrease scale factor"
msgstr ""
#: engines/scumm/help.cpp:102
msgid "Toggle aspect-ratio correction"
msgstr ""
#: engines/scumm/help.cpp:107
msgid "* Note that using ctrl-f and"
msgstr ""
#: engines/scumm/help.cpp:108
msgid " ctrl-g are not recommended"
msgstr ""
#: engines/scumm/help.cpp:109
msgid " since they may cause crashes"
msgstr ""
#: engines/scumm/help.cpp:110
msgid " or incorrect game behavior."
msgstr ""
#: engines/scumm/help.cpp:114
msgid "Spinning drafts on the keyboard:"
msgstr ""
#: engines/scumm/help.cpp:116
msgid "Main game controls:"
msgstr ""
#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
#: engines/scumm/help.cpp:161
msgid "Push"
msgstr ""
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Pull"
msgstr ""
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:197
#: engines/scumm/help.cpp:207
msgid "Give"
msgstr ""
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:190
#: engines/scumm/help.cpp:208
msgid "Open"
msgstr ""
#: engines/scumm/help.cpp:126
msgid "Go to"
msgstr ""
#: engines/scumm/help.cpp:127
msgid "Get"
msgstr ""
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
msgid "Read"
msgstr ""
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
msgid "New kid"
msgstr ""
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171
msgid "Turn on"
msgstr ""
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn off"
msgstr ""
#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
#: engines/scumm/help.cpp:194
msgid "Walk to"
msgstr ""
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:210
#: engines/scumm/help.cpp:227 engines/wintermute/keymapper_tables.h:132
msgid "Pick up"
msgstr ""
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
msgid "What is"
msgstr ""
#: engines/scumm/help.cpp:146
msgid "Unlock"
msgstr ""
#: engines/scumm/help.cpp:149
msgid "Put on"
msgstr ""
#: engines/scumm/help.cpp:150
msgid "Take off"
msgstr ""
#: engines/scumm/help.cpp:156
msgid "Fix"
msgstr ""
#: engines/scumm/help.cpp:158
msgid "Switch"
msgstr ""
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:228
msgid "Look"
msgstr ""
#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:223
msgid "Talk"
msgstr ""
#: engines/scumm/help.cpp:174
msgid "Travel"
msgstr ""
#: engines/scumm/help.cpp:175
msgid "To Henry / To Indy"
msgstr ""
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:179
msgid "play C minor on distaff"
msgstr ""
#: engines/scumm/help.cpp:180
msgid "play D on distaff"
msgstr ""
#: engines/scumm/help.cpp:181
msgid "play E on distaff"
msgstr ""
#: engines/scumm/help.cpp:182
msgid "play F on distaff"
msgstr ""
#: engines/scumm/help.cpp:183
msgid "play G on distaff"
msgstr ""
#: engines/scumm/help.cpp:184
msgid "play A on distaff"
msgstr ""
#: engines/scumm/help.cpp:185
msgid "play B on distaff"
msgstr ""
#: engines/scumm/help.cpp:186
msgid "play C major on distaff"
msgstr ""
#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
msgid "puSh"
msgstr ""
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "pull (Yank)"
msgstr ""
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:212
#: engines/scumm/help.cpp:248 engines/wintermute/keymapper_tables.h:126
msgid "Talk to"
msgstr ""
#: engines/scumm/help.cpp:199 engines/scumm/help.cpp:211
msgid "Look at"
msgstr ""
#: engines/scumm/help.cpp:200
msgid "turn oN"
msgstr ""
#: engines/scumm/help.cpp:201
msgid "turn oFf"
msgstr ""
#: engines/scumm/help.cpp:217
msgid "KeyUp"
msgstr ""
#: engines/scumm/help.cpp:217
msgid "Highlight prev dialogue"
msgstr ""
#: engines/scumm/help.cpp:218
msgid "KeyDown"
msgstr ""
#: engines/scumm/help.cpp:218
msgid "Highlight next dialogue"
msgstr ""
#: engines/scumm/help.cpp:222
msgid "Walk"
msgstr ""
#: engines/scumm/help.cpp:226
msgid "Object"
msgstr ""
#: engines/scumm/help.cpp:229
msgid "Black and White / Color"
msgstr ""
#: engines/scumm/help.cpp:232
msgid "Eyes"
msgstr ""
#: engines/scumm/help.cpp:233
msgid "Tongue"
msgstr ""
#: engines/scumm/help.cpp:235
msgid "Punch"
msgstr ""
#: engines/scumm/help.cpp:236
msgid "Kick"
msgstr ""
#: engines/scumm/help.cpp:239 engines/scumm/help.cpp:247
msgid "Examine"
msgstr ""
#: engines/scumm/help.cpp:240
msgid "Regular cursor"
msgstr ""
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:243
msgid "Comm"
msgstr ""
#: engines/scumm/help.cpp:246
msgid "Save / Load / Options"
msgstr ""
#: engines/scumm/help.cpp:257
msgid "Other game controls:"
msgstr ""
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:269
msgid "Inventory:"
msgstr ""
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list up"
msgstr ""
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:277
msgid "Scroll list down"
msgstr ""
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:270
msgid "Upper left item"
msgstr ""
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Lower left item"
msgstr ""
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:273
msgid "Upper right item"
msgstr ""
#: engines/scumm/help.cpp:265 engines/scumm/help.cpp:275
msgid "Lower right item"
msgstr ""
#: engines/scumm/help.cpp:271
msgid "Middle left item"
msgstr ""
#: engines/scumm/help.cpp:274
msgid "Middle right item"
msgstr ""
#: engines/scumm/help.cpp:281 engines/scumm/help.cpp:286
msgid "Switching characters:"
msgstr ""
#: engines/scumm/help.cpp:283
msgid "Second kid"
msgstr ""
#: engines/scumm/help.cpp:284
msgid "Third kid"
msgstr ""
#: engines/scumm/help.cpp:293
msgid "Toggle Inventory/IQ Points display"
msgstr ""
#: engines/scumm/help.cpp:294
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""
#: engines/scumm/help.cpp:296
msgid "* Keyboard Fighting is always on,"
msgstr ""
#: engines/scumm/help.cpp:297
msgid " so despite the in-game message this"
msgstr ""
#: engines/scumm/help.cpp:298
msgid " actually toggles Mouse Fighting Off/On"
msgstr ""
#: engines/scumm/help.cpp:305
msgid "Fighting controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:306 engines/scumm/help.cpp:307
#: engines/scumm/help.cpp:308
msgid "Step back"
msgstr ""
#: engines/scumm/help.cpp:309
msgid "Block high"
msgstr ""
#: engines/scumm/help.cpp:310
msgid "Block middle"
msgstr ""
#: engines/scumm/help.cpp:311
msgid "Block low"
msgstr ""
#: engines/scumm/help.cpp:316
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:319
msgid "These are for Indy on left."
msgstr ""
#: engines/scumm/help.cpp:320
msgid "When Indy is on the right,"
msgstr ""
#: engines/scumm/help.cpp:321
msgid "7, 4, and 1 are switched with"
msgstr ""
#: engines/scumm/help.cpp:322
msgid "9, 6, and 3, respectively."
msgstr ""
#: engines/scumm/help.cpp:331
msgid "Biplane controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:332
msgid "Fly to upper left"
msgstr ""
#: engines/scumm/help.cpp:333
msgid "Fly to left"
msgstr ""
#: engines/scumm/help.cpp:334
msgid "Fly to lower left"
msgstr ""
#: engines/scumm/help.cpp:335
msgid "Fly upwards"
msgstr ""
#: engines/scumm/help.cpp:336
msgid "Fly straight"
msgstr ""
#: engines/scumm/help.cpp:337
msgid "Fly down"
msgstr ""
#: engines/scumm/help.cpp:338
msgid "Fly to upper right"
msgstr ""
#: engines/scumm/help.cpp:339
msgid "Fly to right"
msgstr ""
#: engines/scumm/help.cpp:340
msgid "Fly to lower right"
msgstr ""
#: engines/scumm/input.cpp:563
msgid "Snap scroll on"
msgstr ""
#: engines/scumm/input.cpp:565
msgid "Snap scroll off"
msgstr ""
#: engines/scumm/input.cpp:578
msgid "Music volume: "
msgstr ""
#: engines/scumm/input.cpp:595
msgid "Subtitle speed: "
msgstr ""
#: engines/scumm/scumm.cpp:1898
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:2764
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:654
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:659
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
#: engines/sherlock/detection.cpp:85
msgid "Pixellated scene transitions"
msgstr ""
#: engines/sherlock/detection.cpp:86
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
#: engines/sherlock/detection.cpp:95
msgid "Don't show hotspots when moving mouse"
msgstr ""
#: engines/sherlock/detection.cpp:96
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
#: engines/sherlock/detection.cpp:105
msgid "Show character portraits"
msgstr ""
#: engines/sherlock/detection.cpp:106
msgid "Show portraits for the characters when conversing"
msgstr ""
#: engines/sherlock/detection.cpp:115
msgid "Slide dialogs into view"
msgstr ""
#: engines/sherlock/detection.cpp:116
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
#: engines/sherlock/detection.cpp:125
msgid "Transparent windows"
msgstr ""
#: engines/sherlock/detection.cpp:126
msgid "Show windows with a partially transparent background"
msgstr ""
#: engines/sky/compact.cpp:142
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
#: engines/sky/detection.cpp:47
msgid "Floppy intro"
msgstr ""
#: engines/sky/detection.cpp:48
msgid "Use the floppy version's intro (CD version only)"
msgstr ""
#: engines/sky/detection.cpp:216
msgid "Walk / Look / Talk"
msgstr ""
#: engines/sky/detection.cpp:234
msgid "Skip / Close"
msgstr ""
#: engines/sky/detection.cpp:242
msgid "Open control panel"
msgstr ""
#: engines/sky/detection.cpp:258
msgid "Toggle fast mode"
msgstr ""
#: engines/sky/detection.cpp:263
msgid "Toggle really fast mode"
msgstr ""
#: engines/supernova/supernova.cpp:187
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:470
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
#: engines/supernova/supernova.cpp:480
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
#: engines/supernova/supernova.cpp:523
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:827
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
#: engines/supernova/supernova.cpp:828
msgid "Failed to load temporary game state."
msgstr ""
#: engines/supernova/detection.cpp:40
msgid "Improved mode"
msgstr ""
#: engines/supernova/detection.cpp:41
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
#: engines/sword1/animation.cpp:532
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
#: engines/sword1/animation.cpp:553 engines/sword2/animation.cpp:449
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
#: engines/sword1/animation.cpp:569 engines/sword2/animation.cpp:465
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
#: engines/sword1/animation.cpp:576 engines/sword2/animation.cpp:474
#, c-format
msgid "Cutscene '%s' not found"
msgstr ""
#: engines/sword1/control.cpp:887
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/sword1/control.cpp:1261
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
#: engines/sword1/control.cpp:1264
msgid "Keep the old one"
msgstr ""
#: engines/sword1/control.cpp:1264
msgid "Keep the new one"
msgstr ""
#: engines/sword1/logic.cpp:1635
msgid "This is the end of the Broken Sword 1 Demo"
msgstr ""
#: engines/sword2/animation.cpp:429
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
#: engines/sword2/sword2.cpp:80
msgid "Show object labels"
msgstr ""
#: engines/sword2/sword2.cpp:81
msgid "Show labels for objects on mouse hover"
msgstr ""
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:121
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
#: engines/tony/tony.cpp:257
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
#: engines/toon/toon.cpp:225
#, c-format
msgid "Saved game in slot #%d "
msgstr ""
#: engines/toon/toon.cpp:229
#, c-format
msgid "Could not quick save into slot #%d"
msgstr ""
#: engines/toon/toon.cpp:242
#, c-format
msgid "Saved game #%d quick loaded"
msgstr ""
#: engines/toon/toon.cpp:246
#, c-format
msgid "Could not quick load the saved game #%d"
msgstr ""
#: engines/toon/toon.cpp:1528
#, c-format
msgid "Unable to locate the '%s' data file."
msgstr ""
#: engines/ultima/shared/early/ultima_early.cpp:71
msgid "Could not find correct ultima.dat datafile"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:81
#, c-format
msgid "Could not locate engine data %s"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:99
#, c-format
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:382
#, c-format
msgid "loading quick save %d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:387
#, c-format
msgid "saving quick save %d"
msgstr ""
#: engines/ultima/nuvie/meta_engine.cpp:39
msgid "Original Save"
msgstr ""
#: engines/ultima/nuvie/save/save_game.cpp:212
msgid "Transfer Character"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:123
msgid "Ultima VIII"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:123
msgid "Crusader"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:169
msgid "Ultima VIII Cheats"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:184
msgid "Ultima VIII Debug"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:299
msgid "[corrupt]"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:302
msgid "[outdated]"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:305
msgid "[too modern]"
msgstr ""
#: engines/wintermute/detection.cpp:62
msgid "Show FPS-counter"
msgstr ""
#: engines/wintermute/detection.cpp:63
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
#: engines/wintermute/detection.cpp:72
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
#: engines/wintermute/detection.cpp:73
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
#: engines/wintermute/wintermute.cpp:166
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr ""
#: engines/wintermute/wintermute.cpp:177
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:188
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:198
msgid ""
"This game requires 3D capabilities that are out ScummVM scope. As such, it "
"is likely to be unplayable totally or partially."
msgstr ""
#: engines/wintermute/keymapper_tables.h:61
msgid "Escape"
msgstr ""
#: engines/wintermute/keymapper_tables.h:120
msgid "Look At"
msgstr ""
#: engines/wintermute/keymapper_tables.h:147
#: engines/wintermute/keymapper_tables.h:510
#: engines/wintermute/keymapper_tables.h:1601
#: engines/wintermute/keymapper_tables.h:1696
msgid "Walk forward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:153
#: engines/wintermute/keymapper_tables.h:515
#: engines/wintermute/keymapper_tables.h:1703
msgid "Walk backward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:171
#: engines/wintermute/keymapper_tables.h:468
#: engines/wintermute/keymapper_tables.h:1347
msgid "Show scene geometry"
msgstr ""
#: engines/wintermute/keymapper_tables.h:180
#: engines/wintermute/keymapper_tables.h:196
#: engines/wintermute/keymapper_tables.h:656
#: engines/wintermute/keymapper_tables.h:852
#: engines/wintermute/keymapper_tables.h:980
msgid "Previous page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:187
#: engines/wintermute/keymapper_tables.h:204
#: engines/wintermute/keymapper_tables.h:663
#: engines/wintermute/keymapper_tables.h:859
#: engines/wintermute/keymapper_tables.h:985
msgid "Next page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:232
#: engines/wintermute/keymapper_tables.h:255
#: engines/wintermute/keymapper_tables.h:304
#: engines/wintermute/keymapper_tables.h:331
#: engines/wintermute/keymapper_tables.h:435
#: engines/wintermute/keymapper_tables.h:563
#: engines/wintermute/keymapper_tables.h:584
#: engines/wintermute/keymapper_tables.h:608
#: engines/wintermute/keymapper_tables.h:635
#: engines/wintermute/keymapper_tables.h:794
#: engines/wintermute/keymapper_tables.h:1040
#: engines/wintermute/keymapper_tables.h:1066
#: engines/wintermute/keymapper_tables.h:1122
#: engines/wintermute/keymapper_tables.h:1148
#: engines/wintermute/keymapper_tables.h:1240
#: engines/wintermute/keymapper_tables.h:1289
#: engines/wintermute/keymapper_tables.h:1472
#: engines/wintermute/keymapper_tables.h:1588
msgid "Show hints"
msgstr ""
#: engines/wintermute/keymapper_tables.h:242
#: engines/wintermute/keymapper_tables.h:442
#: engines/wintermute/keymapper_tables.h:614
#: engines/wintermute/keymapper_tables.h:1093
#: engines/wintermute/keymapper_tables.h:1247
#: engines/wintermute/keymapper_tables.h:1259
#: engines/wintermute/keymapper_tables.h:1268
#: engines/wintermute/keymapper_tables.h:1439
msgid "Show inventory"
msgstr ""
#: engines/wintermute/keymapper_tables.h:262
#: engines/wintermute/keymapper_tables.h:311
#: engines/wintermute/keymapper_tables.h:338
#: engines/wintermute/keymapper_tables.h:1421
#: engines/wintermute/keymapper_tables.h:1479
msgid "GUI variant A"
msgstr ""
#: engines/wintermute/keymapper_tables.h:269
#: engines/wintermute/keymapper_tables.h:318
#: engines/wintermute/keymapper_tables.h:345
#: engines/wintermute/keymapper_tables.h:1427
#: engines/wintermute/keymapper_tables.h:1485
msgid "GUI variant B"
msgstr ""
#: engines/wintermute/keymapper_tables.h:276
#: engines/wintermute/keymapper_tables.h:352
#: engines/wintermute/keymapper_tables.h:866
msgid "Phone cancel button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:281
#: engines/wintermute/keymapper_tables.h:357
#: engines/wintermute/keymapper_tables.h:871
msgid "Phone up button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:287
#: engines/wintermute/keymapper_tables.h:363
#: engines/wintermute/keymapper_tables.h:877
msgid "Phone down button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:369
#: engines/wintermute/keymapper_tables.h:883
msgid "Phone 0 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:374
#: engines/wintermute/keymapper_tables.h:888
msgid "Phone 1 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:379
#: engines/wintermute/keymapper_tables.h:893
msgid "Phone 2 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:384
#: engines/wintermute/keymapper_tables.h:898
msgid "Phone 3 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:389
#: engines/wintermute/keymapper_tables.h:903
msgid "Phone 4 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:394
#: engines/wintermute/keymapper_tables.h:908
msgid "Phone 5 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:399
#: engines/wintermute/keymapper_tables.h:913
msgid "Phone 6 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:404
#: engines/wintermute/keymapper_tables.h:918
msgid "Phone 7 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:409
#: engines/wintermute/keymapper_tables.h:923
msgid "Phone 8 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:414
#: engines/wintermute/keymapper_tables.h:928
msgid "Phone 9 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:419
#: engines/wintermute/keymapper_tables.h:933
msgid "Phone * button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:424
#: engines/wintermute/keymapper_tables.h:938
msgid "Phone # button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:448
#: engines/wintermute/keymapper_tables.h:1073
msgid "Show help"
msgstr ""
#: engines/wintermute/keymapper_tables.h:454
#: engines/wintermute/keymapper_tables.h:621
#: engines/wintermute/keymapper_tables.h:642
#: engines/wintermute/keymapper_tables.h:1047
#: engines/wintermute/keymapper_tables.h:1079
#: engines/wintermute/keymapper_tables.h:1134
#: engines/wintermute/keymapper_tables.h:1155
#: engines/wintermute/keymapper_tables.h:1275
#: engines/wintermute/keymapper_tables.h:1458
#: engines/wintermute/keymapper_tables.h:1656
msgid "Scroll up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:461
#: engines/wintermute/keymapper_tables.h:628
#: engines/wintermute/keymapper_tables.h:649
#: engines/wintermute/keymapper_tables.h:1054
#: engines/wintermute/keymapper_tables.h:1086
#: engines/wintermute/keymapper_tables.h:1141
#: engines/wintermute/keymapper_tables.h:1162
#: engines/wintermute/keymapper_tables.h:1282
#: engines/wintermute/keymapper_tables.h:1465
#: engines/wintermute/keymapper_tables.h:1661
msgid "Scroll down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:473
msgid "Change shadow type"
msgstr ""
#: engines/wintermute/keymapper_tables.h:483
#: engines/wintermute/keymapper_tables.h:570
msgid "Volume max"
msgstr ""
#: engines/wintermute/keymapper_tables.h:488
msgid "Show debug parser"
msgstr ""
#: engines/wintermute/keymapper_tables.h:495
#: engines/wintermute/keymapper_tables.h:603
#: engines/wintermute/keymapper_tables.h:1369
msgid "Debug print"
msgstr ""
#: engines/wintermute/keymapper_tables.h:500
#: engines/wintermute/keymapper_tables.h:1342
msgid "Exit"
msgstr ""
#: engines/wintermute/keymapper_tables.h:505
msgid "Light helper window"
msgstr ""
#: engines/wintermute/keymapper_tables.h:530
msgid "Run forward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:535
msgid "Run backward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:540
msgid "Turn left fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:545
msgid "Turn right fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:550
msgid "Show blueprint"
msgstr ""
#: engines/wintermute/keymapper_tables.h:577
msgid "Volume off"
msgstr ""
#: engines/wintermute/keymapper_tables.h:591
msgid "Change font size"
msgstr ""
#: engines/wintermute/keymapper_tables.h:670
msgid "Save game"
msgstr ""
#: engines/wintermute/keymapper_tables.h:680
msgid "Quick save"
msgstr ""
#: engines/wintermute/keymapper_tables.h:685
msgid "Walking speed: Low"
msgstr ""
#: engines/wintermute/keymapper_tables.h:690
msgid "Walking speed: Medium"
msgstr ""
#: engines/wintermute/keymapper_tables.h:695
msgid "Walking speed: High"
msgstr ""
#: engines/wintermute/keymapper_tables.h:700
msgid "Quick load"
msgstr ""
#: engines/wintermute/keymapper_tables.h:705
#: engines/wintermute/keymapper_tables.h:1035
#: engines/wintermute/keymapper_tables.h:1364
msgid "Cancel waiting"
msgstr ""
#: engines/wintermute/keymapper_tables.h:715
msgid "First page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:720
msgid "Last page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:727
msgid "Walking speed: Ultra Super Mega Fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:743
msgid "Show game credits"
msgstr ""
#: engines/wintermute/keymapper_tables.h:748
msgid "Play selected music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:753
msgid "Select next music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:758
msgid "Play note 1: A"
msgstr ""
#: engines/wintermute/keymapper_tables.h:763
msgid "Play note 2: F#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:768
msgid "Play note 3: D#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:773
msgid "Play note 4: C#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:778
msgid "Play note 5: E"
msgstr ""
#: engines/wintermute/keymapper_tables.h:783
msgid "Play note 6: G#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:788
msgid "Play note 7: B"
msgstr ""
#: engines/wintermute/keymapper_tables.h:801
msgid "Ability: Telekinesis"
msgstr ""
#: engines/wintermute/keymapper_tables.h:806
msgid "Ability: Push"
msgstr ""
#: engines/wintermute/keymapper_tables.h:811
msgid "Ability: Lightning"
msgstr ""
#: engines/wintermute/keymapper_tables.h:816
msgid "Ability: Light"
msgstr ""
#: engines/wintermute/keymapper_tables.h:821
msgid "Ability: Wind"
msgstr ""
#: engines/wintermute/keymapper_tables.h:826
msgid "Ability: Sound"
msgstr ""
#: engines/wintermute/keymapper_tables.h:831
msgid "Ability: Esence"
msgstr ""
#: engines/wintermute/keymapper_tables.h:836
msgid "Ability: Exorcist"
msgstr ""
#: engines/wintermute/keymapper_tables.h:841
msgid "Skip minigame"
msgstr ""
#: engines/wintermute/keymapper_tables.h:949
msgid "Show hints / Dance move"
msgstr ""
#: engines/wintermute/keymapper_tables.h:956
msgid "Dance move up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:962
msgid "Dance move down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:968
msgid "Dance move left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:974
msgid "Dance move right"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1004
msgid "Cancel input"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1114
msgid "Shift"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1169
#: engines/wintermute/keymapper_tables.h:1574
msgid "Next action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1177
#: engines/wintermute/keymapper_tables.h:1582
msgid "Previous action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1196
#: engines/wintermute/keymapper_tables.h:1359
msgid "Settings"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1201
msgid "Dialogue answer 1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1206
msgid "Dialogue answer 2"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1211
msgid "Dialogue answer 3"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1216
msgid "Dialogue answer 4"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1226
msgid "Spin slower"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1233
msgid "Spin faster"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1311
msgid "Zoom out"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1318
msgid "Zoom in"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1331
#: engines/wintermute/keymapper_tables.h:1446
msgid "Show journal"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1374
msgid "Bezier window"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1390
msgid "Droid action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1452
msgid "Music menu"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1496
msgid "Rotate"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1521
msgid "Drop"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1529
msgid "Player 1: Up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1534
msgid "Player 1: Left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1539
msgid "Player 1: Down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1544
msgid "Player 1: Right"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1549
msgid "Player 2: Up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1554
msgid "Player 2: Left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1559
msgid "Player 2: Down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1564
msgid "Player 2: Right"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1569
msgid "Debug FPS"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1666
msgid "F1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1671
msgid "Key i"
msgstr ""
#: engines/xeen/detection.cpp:96
msgid "Show item costs in standard inventory mode"
msgstr ""
#: engines/xeen/detection.cpp:97
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
#: engines/xeen/detection.cpp:106
msgid "More durable armor"
msgstr ""
#: engines/xeen/detection.cpp:107
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
#: engines/xeen/saves.cpp:291
msgid "Failed to autosave"
msgstr ""
#: engines/zvision/detection_tables.h:60
msgid "Double FPS"
msgstr ""
#: engines/zvision/detection_tables.h:61
msgid "Increase framerate from 30 to 60 FPS"
msgstr ""
#: engines/zvision/detection_tables.h:70
msgid "Enable Venus"
msgstr ""
#: engines/zvision/detection_tables.h:71
msgid "Enable the Venus help system"
msgstr ""
#: engines/zvision/detection_tables.h:80
msgid "Disable animation while turning"
msgstr ""
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning in panorama mode"
msgstr ""
#: engines/zvision/detection_tables.h:90
msgid "Use high resolution MPEG video"
msgstr ""
#: engines/zvision/detection_tables.h:91
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
#: engines/zvision/detection.cpp:150
msgid "Look Up"
msgstr ""
#: engines/zvision/detection.cpp:156
msgid "Look Down"
msgstr ""
#: engines/zvision/detection.cpp:174
msgid "Show FPS"
msgstr ""
#: engines/zvision/detection.cpp:191
msgid "Spellbook"
msgstr ""
#: engines/zvision/detection.cpp:197
msgid "Score"
msgstr ""
#: engines/zvision/detection.cpp:203
msgid "Put away object"
msgstr ""
#: engines/zvision/detection.cpp:209
msgid "Extract coin"
msgstr ""
#: engines/zvision/detection.cpp:230
msgid "Preferences"
msgstr ""
#: engines/zvision/file/save_manager.cpp:222
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
#: engines/zvision/zvision.cpp:313
msgid ""
"Before playing this game, you'll need to copy the required fonts into "
"ScummVM's extras directory, or into the game directory. On Windows, you'll "
"need the following font files from the Windows font directory: Times New "
"Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, "
"you can download the Liberation Fonts or the GNU FreeFont package. You'll "
"need all the fonts from the font package you choose, i.e., LiberationMono, "
"LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif "
"respectively."
msgstr ""