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agi
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cleanup
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2009-10-09 09:41:53 +00:00 |
agos
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Fix some cppcheck warnings reported by salty-horse
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2009-10-02 14:32:54 +00:00 |
cine
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Fix warnings about non-static const member in class without a constructor
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2009-10-09 21:36:09 +00:00 |
cruise
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Fixed memory leaks in savegame restoring
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2009-10-10 05:08:56 +00:00 |
draci
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Set all sound/subtitle-related parameters from ConfMan.
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2009-10-13 05:38:45 +00:00 |
drascula
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gob
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gob detection
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2009-10-13 14:26:42 +00:00 |
groovie
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T7G: Proper fix for #2847539 - remove ambiguity in multi-byte script reads.
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2009-10-01 15:58:15 +00:00 |
igor
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Commented out unused variable
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2009-09-24 02:56:37 +00:00 |
kyra
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LOL/PC-98: fix decoration shape drawing
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2009-10-11 20:41:02 +00:00 |
lure
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Remove some unused variables
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2009-10-09 22:21:45 +00:00 |
m4
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Reworked of code line in changeExtension that was giving a cppcheck warning
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2009-10-01 12:12:07 +00:00 |
made
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Fix regression introduced by r44459; LGoP2 crashed after Infocom logo
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2009-10-06 07:35:21 +00:00 |
parallaction
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Remove some unused variables
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2009-10-09 22:21:45 +00:00 |
queen
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Change doxygen inline comments from "//!" to "///" as proposed on -devel
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2009-10-08 21:28:57 +00:00 |
saga
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Remove some unused variables
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2009-10-09 22:21:45 +00:00 |
sci
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Removed some leftover cursor code
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2009-10-13 17:51:10 +00:00 |
scumm
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Remove some unused variables
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2009-10-09 22:21:45 +00:00 |
sky
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Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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2009-09-30 16:16:53 +00:00 |
sword1
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sword1: fix one gcc warning about comparison between signed and unsigned
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2009-10-11 22:34:01 +00:00 |
sword2
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Fix free/delete/delete[] mismatches. Patch by salty-horse
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2009-10-01 11:02:23 +00:00 |
teenagent
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Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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2009-09-30 16:16:53 +00:00 |
tinsel
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Some const correctness changes; cleanup
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2009-10-09 21:47:33 +00:00 |
touche
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TOUCHE: disable flag 777 update (not checked by any scripts)
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2009-08-25 21:30:05 +00:00 |
tucker
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TUCKER: fix original game glitch (tracker item #2872385 - Fish swims out of aquarium)
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2009-10-11 09:26:36 +00:00 |
advancedDetector.cpp
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advancedDetector.h
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dialogs.cpp
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dialogs.h
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engine.cpp
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Fixed bug in Engine::flipMute, whiched prevent the game from being muted the first time flipMute is called, when there's no "mute" config entry.
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2009-09-24 16:17:52 +00:00 |
engine.h
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Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too.
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2009-09-24 14:02:05 +00:00 |
engines.mk
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MERGE branch gsoc2009-draci 41388:44325 into trunk
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2009-09-25 06:22:54 +00:00 |
game.cpp
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game.h
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metaengine.h
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module.mk
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