scummvm/engines/kyra
Johannes Schickel b64032810a Adds CD audio support.
svn-id: r25192
2007-01-25 17:43:48 +00:00
..
animator.cpp A few minor fixes and optimizations (biggest one is splitting decodeFrameDeltaPage() into two functions to avoid a high amount of conditional jumps per decided animation frame 2007-01-06 17:11:08 +00:00
animator.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
debugger.cpp Overhaul of the debugger code 2006-09-16 16:58:27 +00:00
debugger.h Overhaul of the debugger code 2006-09-16 16:58:27 +00:00
gui.cpp - removes the kyra specific language flag system, and uses the language enum defined in Common for that now 2006-09-17 20:21:40 +00:00
items.cpp - removes the kyra specific language flag system, and uses the language enum defined in Common for that now 2006-09-17 20:21:40 +00:00
kyra2.cpp - switches to Common::AdvancedDetector 2006-11-09 14:38:16 +00:00
kyra2.h - switches to Common::AdvancedDetector 2006-11-09 14:38:16 +00:00
kyra3.cpp - switches to Common::AdvancedDetector 2006-11-09 14:38:16 +00:00
kyra3.h - switches to Common::AdvancedDetector 2006-11-09 14:38:16 +00:00
kyra.cpp Adds CD audio support. 2007-01-25 17:43:48 +00:00
kyra.h - switches to Common::AdvancedDetector 2006-11-09 14:38:16 +00:00
module.mk Committing patch '[ 1531177 ] Kyra2 mock-up' by eriktorbjorn, with the addition of playing the music tracks as well (Only MIDI works for now though) 2006-07-31 23:05:01 +00:00
plugin.cpp Adds basic support for the FM Towns version with some restrictions: 2007-01-25 12:52:27 +00:00
resource.cpp Support for loading the correct EMC pak file in the FM-Towns version. 2007-01-25 14:38:11 +00:00
resource.h Never unload files loat on startup like "CAVE.APK" and "LAGOON.APK". 2006-10-24 00:56:10 +00:00
saveload.cpp - removes the kyra specific language flag system, and uses the language enum defined in Common for that now 2006-09-17 20:21:40 +00:00
scene.cpp A few minor fixes and optimizations (biggest one is splitting decodeFrameDeltaPage() into two functions to avoid a high amount of conditional jumps per decided animation frame 2007-01-06 17:11:08 +00:00
screen.cpp Fix typos in some warnings 2007-01-25 00:36:48 +00:00
screen.h Merging decodeFrameDeltaPage() again and using Fingolfin's template trickery instead 2007-01-06 18:52:30 +00:00
script_v1.cpp Fixes implementation of o1_updateSceneAnimations. 2007-01-21 14:23:32 +00:00
script.cpp Adds basic support for the FM Towns version with some restrictions: 2007-01-25 12:52:27 +00:00
script.h - renaming all opcodes from cmd_* to c1_* 2006-07-27 20:30:51 +00:00
seqplayer.cpp Adds CD audio support. 2007-01-25 17:43:48 +00:00
seqplayer.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
sequences_v1.cpp Adds CD audio support. 2007-01-25 17:43:48 +00:00
sequences_v2.cpp A few minor fixes and optimizations (biggest one is splitting decodeFrameDeltaPage() into two functions to avoid a high amount of conditional jumps per decided animation frame 2007-01-06 17:11:08 +00:00
sound_adlib.cpp - adding LPGL headers to adlib sound specific files 2006-08-15 18:04:01 +00:00
sound_digital.cpp GCC 2.9x fix for Symbian OS, for accessing class within Common namespace 2006-05-31 19:55:29 +00:00
sound.cpp Adds CD audio support. 2007-01-25 17:43:48 +00:00
sound.h Adds CD audio support. 2007-01-25 17:43:48 +00:00
sprites.cpp Replaces all malloc/realloc usages with new. 2006-09-16 13:40:28 +00:00
sprites.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
staticres.cpp Adds basic support for the FM Towns version with some restrictions: 2007-01-25 12:52:27 +00:00
text.cpp Little fix. 2007-01-09 00:33:23 +00:00
text.h Adds voice/chats to the intro, and adds debug strings to the function calls. 2006-08-27 12:30:38 +00:00
timer.cpp Implemented the last menu (the settings screen). Walking speed, text speed, 2006-03-08 13:15:13 +00:00
vqa.cpp Replaces malloc with new in most cases. 2006-09-16 12:12:02 +00:00
vqa.h Replaces malloc with new in most cases. 2006-09-16 12:12:02 +00:00
wsamovie.cpp typo. 2007-01-25 12:09:22 +00:00
wsamovie.h A few minor fixes and optimizations (biggest one is splitting decodeFrameDeltaPage() into two functions to avoid a high amount of conditional jumps per decided animation frame 2007-01-06 17:11:08 +00:00