scummvm/backends/platform
2007-02-07 22:33:06 +00:00
..
dc DetectedGameList -> GameList. 2007-01-27 22:59:31 +00:00
ds Ported changes from branch-0-9-0 to fix grabRawScreen(), and palette corruption. 2007-01-20 17:29:20 +00:00
gp2x Update GP2X port to hack around the odd grabRawScreen issues. This is not a fix rather a workaround for now. 2007-02-07 22:33:06 +00:00
gp32 Fix file caching 2006-10-11 13:53:30 +00:00
maemo First pahse of renaming simon engine to agos. Internal renames. Compilation 2006-09-29 08:14:27 +00:00
morphos Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00
null Tweaked the NULL backend to match my recent backend changes 2006-10-22 15:47:57 +00:00
PalmOS Speed up mouse emulation with hires games 2007-01-21 14:18:24 +00:00
ps2 Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00
psp don't set CFLAGS, as we don't need them and they're now used for building the 'tools' with the native C compiler 2006-10-22 14:53:30 +00:00
sdl Patch #1605290: Change quit shortcut for Amiga to match style guide 2006-12-03 15:42:41 +00:00
symbian Updated symbian builds for parallaction 2007-01-27 20:34:54 +00:00
wince permit compilation with hq scalers disabled 2007-02-04 17:45:00 +00:00
x11 Backend modularization: Create timer manager, savefile manager and audio mixer in the backends for increased flexibility 2006-10-22 15:42:29 +00:00