scummvm/engines/made/made.cpp
Filippos Karapetis 36bec1d5c8 Code merge
svn-id: r31648
2008-04-21 18:40:28 +00:00

161 lines
3.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/events.h"
#include "common/keyboard.h"
#include "common/file.h"
#include "common/savefile.h"
#include "common/config-manager.h"
#include "graphics/cursorman.h"
#include "base/plugins.h"
#include "base/version.h"
#include "sound/mixer.h"
#include "made/made.h"
#include "made/database.h"
#include "made/pmvplayer.h"
#include "made/resource.h"
#include "made/screen.h"
#include "made/script.h"
#include "made/sound.h"
namespace Made {
struct GameSettings {
const char *gameid;
const char *description;
byte id;
uint32 features;
const char *detectname;
};
static const GameSettings madeSettings[] = {
{"made", "Made game", 0, 0, 0},
{NULL, NULL, 0, 0, NULL}
};
MadeEngine::MadeEngine(OSystem *syst, const MadeGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) {
// Setup mixer
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
const GameSettings *g;
const char *gameid = ConfMan.get("gameid").c_str();
for (g = madeSettings; g->gameid; ++g)
if (!scumm_stricmp(g->gameid, gameid))
_gameId = g->id;
_rnd = new Common::RandomSource();
syst->getEventManager()->registerRandomSource(*_rnd, "made");
int cd_num = ConfMan.getInt("cdrom");
if (cd_num >= 0)
_system->openCD(cd_num);
_pmvPlayer = new PmvPlayer(this, _mixer);
_res = new ProjectReader();
_screen = new Screen(this);
_dat = new GameDatabase();
_script = new ScriptInterpreter(this);
}
MadeEngine::~MadeEngine() {
delete _rnd;
delete _pmvPlayer;
delete _res;
delete _screen;
delete _dat;
delete _script;
}
int MadeEngine::init() {
// Initialize backend
_system->beginGFXTransaction();
initCommonGFX(false);
_system->initSize(320, 200);
_system->endGFXTransaction();
return 0;
}
int16 MadeEngine::getTimer(int16 timerNum) {
return (_system->getMillis() - _timers[timerNum]) / 60;
}
void MadeEngine::setTimer(int16 timerNum, int16 value) {
_timers[timerNum] = value * 60;
}
void MadeEngine::resetTimer(int16 timerNum) {
_timers[timerNum] = _system->getMillis();
}
int16 MadeEngine::allocTimer() {
for (int i = 0; i < ARRAYSIZE(_timers); i++) {
if (_timers[i] == -1) {
resetTimer(i);
return i + 1;
}
}
return 0;
}
void MadeEngine::freeTimer(int16 timerNum) {
_timers[timerNum] = -1;
}
int MadeEngine::go() {
for (int i = 0; i < ARRAYSIZE(_timers); i++)
_timers[i] = -1;
if (getFeatures() & GF_DEMO) {
_dat->open("demo.dat");
_res->open("demo.prj");
} else {
_dat->open("rtzcd.dat");
_res->open("rtzcd.prj");
}
PictureResource *flex1 = _res->getPicture(78);
Graphics::Surface *surf = flex1->getPicture();
CursorMan.replaceCursor((const byte *)surf->pixels, surf->w, surf->h, 0, 0, 0);
CursorMan.showMouse(true);
_res->freeResource(flex1);
_eventMouseX = _eventMouseY = 0;
_script->runScript(_dat->getMainCodeObjectIndex());
return 0;
}
} // End of namespace Made