mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-24 10:45:46 +00:00
36bec1d5c8
svn-id: r31648
161 lines
3.9 KiB
C++
161 lines
3.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/events.h"
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#include "common/keyboard.h"
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#include "common/file.h"
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#include "common/savefile.h"
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#include "common/config-manager.h"
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#include "graphics/cursorman.h"
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#include "base/plugins.h"
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#include "base/version.h"
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#include "sound/mixer.h"
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#include "made/made.h"
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#include "made/database.h"
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#include "made/pmvplayer.h"
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#include "made/resource.h"
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#include "made/screen.h"
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#include "made/script.h"
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#include "made/sound.h"
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namespace Made {
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struct GameSettings {
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const char *gameid;
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const char *description;
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byte id;
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uint32 features;
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const char *detectname;
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};
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static const GameSettings madeSettings[] = {
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{"made", "Made game", 0, 0, 0},
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{NULL, NULL, 0, 0, NULL}
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};
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MadeEngine::MadeEngine(OSystem *syst, const MadeGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) {
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// Setup mixer
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_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
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_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
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const GameSettings *g;
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const char *gameid = ConfMan.get("gameid").c_str();
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for (g = madeSettings; g->gameid; ++g)
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if (!scumm_stricmp(g->gameid, gameid))
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_gameId = g->id;
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_rnd = new Common::RandomSource();
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syst->getEventManager()->registerRandomSource(*_rnd, "made");
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int cd_num = ConfMan.getInt("cdrom");
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if (cd_num >= 0)
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_system->openCD(cd_num);
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_pmvPlayer = new PmvPlayer(this, _mixer);
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_res = new ProjectReader();
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_screen = new Screen(this);
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_dat = new GameDatabase();
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_script = new ScriptInterpreter(this);
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}
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MadeEngine::~MadeEngine() {
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delete _rnd;
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delete _pmvPlayer;
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delete _res;
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delete _screen;
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delete _dat;
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delete _script;
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}
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int MadeEngine::init() {
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// Initialize backend
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_system->beginGFXTransaction();
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initCommonGFX(false);
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_system->initSize(320, 200);
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_system->endGFXTransaction();
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return 0;
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}
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int16 MadeEngine::getTimer(int16 timerNum) {
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return (_system->getMillis() - _timers[timerNum]) / 60;
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}
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void MadeEngine::setTimer(int16 timerNum, int16 value) {
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_timers[timerNum] = value * 60;
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}
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void MadeEngine::resetTimer(int16 timerNum) {
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_timers[timerNum] = _system->getMillis();
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}
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int16 MadeEngine::allocTimer() {
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for (int i = 0; i < ARRAYSIZE(_timers); i++) {
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if (_timers[i] == -1) {
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resetTimer(i);
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return i + 1;
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}
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}
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return 0;
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}
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void MadeEngine::freeTimer(int16 timerNum) {
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_timers[timerNum] = -1;
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}
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int MadeEngine::go() {
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for (int i = 0; i < ARRAYSIZE(_timers); i++)
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_timers[i] = -1;
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if (getFeatures() & GF_DEMO) {
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_dat->open("demo.dat");
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_res->open("demo.prj");
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} else {
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_dat->open("rtzcd.dat");
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_res->open("rtzcd.prj");
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}
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PictureResource *flex1 = _res->getPicture(78);
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Graphics::Surface *surf = flex1->getPicture();
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CursorMan.replaceCursor((const byte *)surf->pixels, surf->w, surf->h, 0, 0, 0);
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CursorMan.showMouse(true);
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_res->freeResource(flex1);
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_eventMouseX = _eventMouseY = 0;
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_script->runScript(_dat->getMainCodeObjectIndex());
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return 0;
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}
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} // End of namespace Made
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