scummvm/engines/made
Filippos Karapetis b69ffa922a In-game sound effects and voices should be working correctly now.
Implemented the following opcodes:
- o1_PLAYSND
- o1_ISSND
- o1_STOPSND
- o1_PLAYVOICE
- o1_SOUNDRATE
- o1_SETVOLUME

svn-id: r31666
2008-04-23 17:21:49 +00:00
..
database.cpp Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry. 2008-04-23 08:08:37 +00:00
database.h Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry. 2008-04-23 08:08:37 +00:00
detection.cpp Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry. 2008-04-23 08:08:37 +00:00
graphics.cpp
graphics.h
made.cpp Code merge 2008-04-21 18:40:28 +00:00
made.h In-game sound effects and voices should be working correctly now. 2008-04-23 17:21:49 +00:00
module.mk Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry. 2008-04-23 08:08:37 +00:00
pmvplayer.cpp Some palette related fixes 2008-04-21 20:20:34 +00:00
pmvplayer.h Some palette related fixes 2008-04-21 20:20:34 +00:00
redreader.cpp Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry. 2008-04-23 08:08:37 +00:00
redreader.h Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry. 2008-04-23 08:08:37 +00:00
resource.cpp In-game sound effects and voices should be working correctly now. 2008-04-23 17:21:49 +00:00
resource.h In-game sound effects and voices should be working correctly now. 2008-04-23 17:21:49 +00:00
screen.cpp Added palette locking and some wip sound playing code. Some cleanup 2008-04-22 07:40:28 +00:00
screen.h Added palette locking and some wip sound playing code. Some cleanup 2008-04-22 07:40:28 +00:00
script.cpp
script.h
scriptfuncs.cpp In-game sound effects and voices should be working correctly now. 2008-04-23 17:21:49 +00:00
scriptfuncs.h In-game sound effects and voices should be working correctly now. 2008-04-23 17:21:49 +00:00
sound.cpp Performed some optimizations to the PMV player 2008-04-21 16:52:09 +00:00
sound.h