scummvm/engines/made
Max Horn bd296a45fa Fixed unitialized variables
svn-id: r32865
2008-07-01 10:33:25 +00:00
..
database.cpp - Fixed sprite drawing in Rodney's Funscreen 2008-06-18 11:01:51 +00:00
database.h - Added support for Rodney's Fun Screen 2008-06-12 11:09:04 +00:00
detection.cpp - Fixed sprite drawing in Rodney's Funscreen 2008-06-18 11:01:51 +00:00
graphics.cpp Silence MSVC warning C4800. 2008-05-26 12:40:42 +00:00
graphics.h Fixed graphics decoding bug in Manhole: N&E 2008-05-26 11:07:18 +00:00
made.cpp - Fixed sprite drawing in Rodney's Funscreen 2008-06-18 11:01:51 +00:00
made.h - Fixed sprite drawing in Rodney's Funscreen 2008-06-18 11:01:51 +00:00
module.mk Forgot the makefile, sorry 2008-05-14 11:21:33 +00:00
music.cpp Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all) 2008-05-05 12:51:50 +00:00
music.h Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all) 2008-05-05 12:51:50 +00:00
pmvplayer.cpp - Fixed umlauts in printText 2008-06-27 09:57:38 +00:00
pmvplayer.h Some palette related fixes 2008-04-21 20:20:34 +00:00
redreader.cpp This memory is released with free(), so it has to be allocated with malloc(), 2008-04-23 21:07:11 +00:00
redreader.h Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry. 2008-04-23 08:08:37 +00:00
resource.cpp Fixed graphics decoding bug in Manhole: N&E 2008-05-26 11:07:18 +00:00
resource.h Added a sanity check to getFrame() 2008-05-11 13:11:01 +00:00
screen.cpp Fixed unitialized variables 2008-07-01 10:33:25 +00:00
screen.h - Added support for Rodney's Fun Screen 2008-06-12 11:09:04 +00:00
screenfx.cpp Implemented visual effects 11 and 13 (inverse of 10 and 12) 2008-05-28 23:17:10 +00:00
screenfx.h Implemented visual effects 11 and 13 (inverse of 10 and 12) 2008-05-28 23:17:10 +00:00
script.cpp Updated script dumper to show opcode offset. 2008-06-12 11:01:08 +00:00
script.h - Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1. 2008-05-20 20:00:10 +00:00
scriptfuncs.cpp - Fixed sprite drawing in Rodney's Funscreen 2008-06-18 11:01:51 +00:00
scriptfuncs.h - Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1. 2008-05-20 20:00:10 +00:00
sound.cpp (Poissbly) fixed sound glitches due to a non-implemented decoding variant. 2008-04-25 11:02:37 +00:00
sound.h Initial import of the work in progress MADE engine 2008-04-20 14:43:56 +00:00