..
.cvsignore
ignore deps
2003-12-16 05:19:33 +00:00
collision.h
Broken Sword 1: initial import
2003-12-16 02:10:15 +00:00
debug.cpp
newlines
2003-12-16 02:27:53 +00:00
debug.h
Broken Sword 1: initial import
2003-12-16 02:10:15 +00:00
eventman.cpp
Broken Sword 1: initial import
2003-12-16 02:10:15 +00:00
eventman.h
Broken Sword 1: initial import
2003-12-16 02:10:15 +00:00
logic.cpp
fixed endian bug in animDriver()
2003-12-18 14:16:08 +00:00
logic.h
add the rest of the boot params
2003-12-17 23:41:14 +00:00
memman.cpp
Broken Sword 1: initial import
2003-12-16 02:10:15 +00:00
memman.h
Broken Sword 1: initial import
2003-12-16 02:10:15 +00:00
menu.cpp
fixed text output and logic bug. changed scrolling code.
2003-12-17 07:33:00 +00:00
menu.h
menu, sound and mouse fixes.
2003-12-17 05:16:37 +00:00
module.mk
Add sworrd 1 makefile changes
2003-12-16 02:25:04 +00:00
mouse.cpp
fix mouse cursor animations
2003-12-18 14:38:17 +00:00
mouse.h
fix mouse cursor animations
2003-12-18 14:38:17 +00:00
music.cpp
unregister the premix proc when you go away
2003-12-19 01:08:30 +00:00
music.h
unregister the premix proc when you go away
2003-12-19 01:08:30 +00:00
object.h
pack WalkData struct to fix some endian issues
2003-12-18 08:28:14 +00:00
objectman.cpp
fixed resMan bug about closing of sections and started adding menu support
2003-12-17 01:47:47 +00:00
objectman.h
Broken Sword 1: initial import
2003-12-16 02:10:15 +00:00
resman.cpp
changed endian conversion for compact data
2003-12-18 01:15:15 +00:00
resman.h
fixed resMan bug about closing of sections and started adding menu support
2003-12-17 01:47:47 +00:00
router.cpp
endian fix for router.
2003-12-18 12:15:59 +00:00
router.h
fix various warnings; whatTarget()'s paramters shadowed member vars, but it can just b e turned into a pure function (sidenote: the chaotic mix of spaces and tabs in router.cpp doesn't help readability :-)
2003-12-17 01:18:03 +00:00
screen.cpp
big endian typecasts for FROM_LE_xx
2003-12-18 01:00:42 +00:00
screen.h
fixed text output and logic bug. changed scrolling code.
2003-12-17 07:33:00 +00:00
sound.cpp
Make sure that playSample() gets a pointer to the original QueueElement
2003-12-19 06:51:32 +00:00
sound.h
Make sure that playSample() gets a pointer to the original QueueElement
2003-12-19 06:51:32 +00:00
staticres.cpp
fixed warning
2003-12-17 02:19:03 +00:00
sword1.cpp
add the rest of the boot params
2003-12-17 23:41:14 +00:00
sword1.h
initial boot param support, will do the rest of the bootparams next
2003-12-17 11:54:48 +00:00
sworddefs.h
add the rest of the boot params
2003-12-17 23:41:14 +00:00
swordres.h
Broken Sword 1: initial import
2003-12-16 02:10:15 +00:00
text.cpp
another big endian
2003-12-18 12:52:04 +00:00
text.h
Broken Sword 1: initial import
2003-12-16 02:10:15 +00:00