scummvm/engines/sci
2009-08-17 07:36:08 +00:00
..
engine Fix compilation of the SCI engine. It seems that all of the SCI header files I touched (and probably others I luckily didn't touch) seem to assume that files including them will supply needed types. That looks like a major issue in SCI. Someone with knowledge of the SCI code should look into this and cleanup the includes of *all* SCI headers. 2009-08-17 07:36:08 +00:00
gfx Fix compilation of the SCI engine. It seems that all of the SCI header files I touched (and probably others I luckily didn't touch) seem to assume that files including them will supply needed types. That looks like a major issue in SCI. Someone with knowledge of the SCI code should look into this and cleanup the includes of *all* SCI headers. 2009-08-17 07:36:08 +00:00
sfx SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect 2009-08-16 19:18:19 +00:00
console.cpp - Simplified some functions to accept only the parts of the EngineState they need as parameters, instead of the whole EngineState 2009-08-17 05:55:21 +00:00
console.h Fix compilation of the SCI engine. It seems that all of the SCI header files I touched (and probably others I luckily didn't touch) seem to assume that files including them will supply needed types. That looks like a major issue in SCI. Someone with knowledge of the SCI code should look into this and cleanup the includes of *all* SCI headers. 2009-08-17 07:36:08 +00:00
debug.h Fix compilation of the SCI engine. It seems that all of the SCI header files I touched (and probably others I luckily didn't touch) seem to assume that files including them will supply needed types. That looks like a major issue in SCI. Someone with knowledge of the SCI code should look into this and cleanup the includes of *all* SCI headers. 2009-08-17 07:36:08 +00:00
decompressor.cpp
decompressor.h
detection.cpp - Simplified some functions to accept only the parts of the EngineState they need as parameters, instead of the whole EngineState 2009-08-17 05:55:21 +00:00
exereader.cpp SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect 2009-08-16 19:18:19 +00:00
exereader.h SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect 2009-08-16 19:18:19 +00:00
module.mk Applied a slightly modified patch from clone2727 which adds static selector names to some demos which are missing them (KQ4, LSL1, LSL3, Iceman and Christmas1992) 2009-07-11 06:33:19 +00:00
resource.cpp SCI: Fix whitespace. 2009-08-16 19:20:09 +00:00
resource.h Fix compilation of the SCI engine. It seems that all of the SCI header files I touched (and probably others I luckily didn't touch) seem to assume that files including them will supply needed types. That looks like a major issue in SCI. Someone with knowledge of the SCI code should look into this and cleanup the includes of *all* SCI headers. 2009-08-17 07:36:08 +00:00
sci.cpp SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect 2009-08-16 19:18:19 +00:00
sci.h SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect 2009-08-16 19:18:19 +00:00
tools.cpp Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls 2009-07-06 10:39:22 +00:00
tools.h Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls 2009-07-06 10:39:22 +00:00
uinput.h Reordered the numpad keys so that they make more sense, and simplified the code which returns the values of shifted function keys 2009-06-04 08:28:20 +00:00
vocabulary.cpp SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect 2009-08-16 19:18:19 +00:00
vocabulary.h Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls 2009-07-06 10:39:22 +00:00