scummvm/kyra
Max Horn 60fcd5a171 * Replaced MDT_PREFER_NATIVE/MDT_NATIVE by MDT_PREFER_MIDI/MDT_MIDI).
* Changed MidiDriver::createMidi so that if MD_ADLIB is passed, it
  now *does* instantiate the adlib driver.
* Rewrote MidiDriver::detectMusicDriver (code should be clearer now,
  and hopefully easier to adapt/maintain). Note that the behavior
  changed slightly (this may require some tweaking).
* Added MidiDriver::findMusicDriver which works similar to the old
  MidiDriver::parseMusicDriver but returns the full MidiDriverDescription
  and ignores all characters in the passed driver name following a colon ":".
* Changed MidiDriver::parseMusicDriver to use MidiDriver::findMusicDriver.
* Changed game engines to match the changes made to MidiDriver.
* Modified SCUMM engine to not record the selected midi/music driver
  (in _midiDriver), but rather the music *type* (in _musicType).

svn-id: r19859
2005-12-30 14:18:21 +00:00
..
.cvsignore Add Kyrandia base 2004-04-09 12:36:06 +00:00
debugger.cpp Fixed bug with wrongly used shapes of items in a room. 2005-12-09 23:02:16 +00:00
debugger.h Fixed bug with wrongly used shapes of items in a room. 2005-12-09 23:02:16 +00:00
kyra.cpp * Replaced MDT_PREFER_NATIVE/MDT_NATIVE by MDT_PREFER_MIDI/MDT_MIDI). 2005-12-30 14:18:21 +00:00
kyra.h Implemented: 2005-12-29 22:18:40 +00:00
module.mk Commited patch # 1376551 (debug console, text fade, misc). Thanks to vinterstum. 2005-12-09 14:52:31 +00:00
resource.cpp Reworked the resource manager. Now it doesn't load all package files into 2005-12-12 17:39:01 +00:00
resource.h Reworked the resource manager. Now it doesn't load all package files into 2005-12-12 17:39:01 +00:00
screen.cpp Completed implementation of processItemDrop 2005-12-22 18:14:52 +00:00
screen.h Started to implement button handling (atm only the inventory works) 2005-12-24 18:00:35 +00:00
script_v1.cpp Implemented: 2005-12-29 22:18:40 +00:00
script.cpp Fixed script function start offset. -> bug with no apple in the vase is fixed now 2005-11-27 00:37:36 +00:00
script.h Fixed a bug with the sprite loader and various things related to 2005-11-13 19:35:01 +00:00
seqplayer.cpp Whitespace. 2005-11-07 14:24:34 +00:00
seqplayer.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
sound.cpp Quiet warning in gcc 3.3.6 2005-12-13 04:11:57 +00:00
sound.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
sprites.cpp Started to implement button handling (atm only the inventory works) 2005-12-24 18:00:35 +00:00
sprites.h Fixed bug with an endless loop while clicking on herman after giving him the saw. 2005-12-22 01:49:59 +00:00
staticres.cpp Implemented: 2005-12-29 22:18:40 +00:00
wsamovie.cpp Add APK packed files to list for CD version. 2005-11-26 05:38:46 +00:00
wsamovie.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00