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https://github.com/libretro/scummvm.git
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66876dc1d1
Improved game detector svn-id: r13724
444 lines
9.5 KiB
C++
444 lines
9.5 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004 The ScummVM project
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*
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* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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// SAGA Image resource management routines
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#include "saga.h"
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#include "reinherit.h"
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#include "yslib.h"
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#include "game_mod.h"
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#include "image_mod.h"
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#include "image.h"
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namespace Saga {
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static int granulate(int value, int granularity) {
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int remainder;
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if (value == 0)
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return 0;
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if (granularity == 0)
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return 0;
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remainder = value % granularity;
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if (remainder == 0) {
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return value;
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} else {
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return (granularity - remainder + value);
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}
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}
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int IMG_DecodeBGImage(const byte * image_data, size_t image_size,
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byte ** output_buf, size_t * output_buf_len, int *w, int *h) {
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R_IMAGE_HEADER hdr;
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int modex_height;
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const byte *RLE_data_ptr;
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size_t RLE_data_len;
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byte *decode_buf;
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size_t decode_buf_len;
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byte *out_buf;
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size_t out_buf_len;
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const byte *read_p = image_data;
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if (image_size <= SAGA_IMAGE_DATA_OFFSET) {
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/* Image size is way too small */
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return R_FAILURE;
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}
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hdr.width = ys_read_u16_le(read_p, &read_p);
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hdr.height = ys_read_u16_le(read_p, &read_p);
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hdr.unknown4 = ys_read_u16_le(read_p, &read_p);
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hdr.unknown6 = ys_read_u16_le(read_p, &read_p);
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RLE_data_ptr = image_data + SAGA_IMAGE_DATA_OFFSET;
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RLE_data_len = image_size - SAGA_IMAGE_DATA_OFFSET;
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modex_height = granulate(hdr.height, 4);
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decode_buf_len = hdr.width * modex_height;
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decode_buf = (byte *)malloc(decode_buf_len);
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out_buf_len = hdr.width * hdr.height;
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out_buf = (byte *)malloc(out_buf_len);
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if (DecodeBGImageRLE(RLE_data_ptr,
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RLE_data_len, decode_buf, decode_buf_len) != R_SUCCESS) {
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free(decode_buf);
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free(out_buf);
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return R_FAILURE;
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}
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UnbankBGImage(out_buf, decode_buf, hdr.width, hdr.height);
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// For some reason bg images in IHNM are upside down
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if (GAME_GetGameType() == R_GAMETYPE_IHNM) {
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FlipImage(out_buf, hdr.width, hdr.height);
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}
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free(decode_buf);
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*output_buf_len = out_buf_len;
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*output_buf = out_buf;
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*w = hdr.width;
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*h = hdr.height;
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return R_SUCCESS;
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}
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int DecodeBGImageRLE(const byte *inbuf, size_t inbuf_len, byte *outbuf, size_t outbuf_len) {
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const byte *inbuf_ptr;
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byte *outbuf_ptr;
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uint32 inbuf_remain;
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const byte *inbuf_end;
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byte *outbuf_end;
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uint32 outbuf_remain;
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byte mark_byte;
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int test_byte;
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uint32 runcount;
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byte bitfield;
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byte bitfield_byte1;
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byte bitfield_byte2;
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byte *backtrack_ptr;
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int backtrack_amount;
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uint16 c, b;
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int decode_err = 0;
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inbuf_ptr = inbuf;
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inbuf_remain = inbuf_len;
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outbuf_ptr = outbuf;
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outbuf_remain = outbuf_len;
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inbuf_end = (inbuf + inbuf_len) - 1;
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outbuf_end = (outbuf + outbuf_len) - 1;
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memset(outbuf, 0, outbuf_len);
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while ((inbuf_remain > 1) && (outbuf_remain > 0) && !decode_err) {
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if ((inbuf_ptr > inbuf_end) || (outbuf_ptr > outbuf_end)) {
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return R_FAILURE;
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}
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mark_byte = *inbuf_ptr++;
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inbuf_remain--;
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test_byte = mark_byte & 0xC0; // Mask all but two high order bits
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switch (test_byte) {
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case 0xC0: // 1100 0000
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// Uncompressed run follows: Max runlength 63
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runcount = mark_byte & 0x3f;
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if ((inbuf_remain < runcount) || (outbuf_remain < runcount)) {
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return R_FAILURE;
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}
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for (c = 0; c < runcount; c++) {
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*outbuf_ptr++ = *inbuf_ptr++;
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}
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inbuf_remain -= runcount;
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outbuf_remain -= runcount;
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continue;
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break;
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case 0x80: // 1000 0000
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// Compressed run follows: Max runlength 63
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runcount = (mark_byte & 0x3f) + 3;
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if (!inbuf_remain || (outbuf_remain < runcount)) {
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return R_FAILURE;
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}
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for (c = 0; c < runcount; c++) {
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*outbuf_ptr++ = *inbuf_ptr;
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}
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inbuf_ptr++;
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inbuf_remain--;
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outbuf_remain -= runcount;
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continue;
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break;
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case 0x40: // 0100 0000
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// Repeat decoded sequence from output stream:
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// Max runlength 10
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runcount = ((mark_byte >> 3) & 0x07U) + 3;
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backtrack_amount = *inbuf_ptr;
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if (!inbuf_remain || (backtrack_amount > (outbuf_ptr - outbuf)) || (runcount > outbuf_remain)) {
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return R_FAILURE;
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}
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inbuf_ptr++;
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inbuf_remain--;
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backtrack_ptr = outbuf_ptr - backtrack_amount;
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for (c = 0; c < runcount; c++) {
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*outbuf_ptr++ = *backtrack_ptr++;
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}
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outbuf_remain -= runcount;
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continue;
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break;
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default: // 0000 0000
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break;
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}
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// Mask all but the third and fourth highest order bits
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test_byte = mark_byte & 0x30;
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switch (test_byte) {
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case 0x30: // 0011 0000
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// Bitfield compression
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runcount = (mark_byte & 0x0F) + 1;
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if ((inbuf_remain < (runcount + 2)) || (outbuf_remain < (runcount * 8))) {
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return R_FAILURE;
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}
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bitfield_byte1 = *inbuf_ptr++;
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bitfield_byte2 = *inbuf_ptr++;
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for (c = 0; c < runcount; c++) {
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bitfield = *inbuf_ptr;
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for (b = 0; b < 8; b++) {
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if (bitfield & 0x80) {
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*outbuf_ptr = bitfield_byte2;
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} else {
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*outbuf_ptr = bitfield_byte1;
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}
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bitfield <<= 1;
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outbuf_ptr++;
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}
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inbuf_ptr++;
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}
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inbuf_remain -= (runcount + 2);
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outbuf_remain -= (runcount * 8);
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continue;
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break;
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case 0x20: // 0010 0000
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// Uncompressed run follows
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runcount = ((mark_byte & 0x0F) << 8) + *inbuf_ptr;
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if ((inbuf_remain < (runcount + 1)) || (outbuf_remain < runcount)) {
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return R_FAILURE;
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}
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inbuf_ptr++;
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for (c = 0; c < runcount; c++) {
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*outbuf_ptr++ = *inbuf_ptr++;
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}
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inbuf_remain -= (runcount + 1);
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outbuf_remain -= runcount;
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continue;
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break;
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case 0x10: // 0001 0000
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// Repeat decoded sequence from output stream
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backtrack_amount = ((mark_byte & 0x0F) << 8) + *inbuf_ptr;
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if (inbuf_remain < 2) {
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return R_FAILURE;
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}
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inbuf_ptr++;
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runcount = *inbuf_ptr++;
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if ((backtrack_amount > (outbuf_ptr - outbuf)) || (outbuf_remain < runcount)) {
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return R_FAILURE;
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}
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backtrack_ptr = outbuf_ptr - backtrack_amount;
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for (c = 0; c < runcount; c++) {
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*outbuf_ptr++ = *backtrack_ptr++;
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}
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inbuf_remain -= 2;
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outbuf_remain -= runcount;
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continue;
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break;
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default:
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return R_FAILURE;
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break;
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}
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}
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return R_SUCCESS;
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}
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int FlipImage(byte *img_buf, int columns, int scanlines) {
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int line;
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byte *tmp_scan;
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byte *flip_p1;
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byte *flip_p2;
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int flipcount = scanlines / 2;
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tmp_scan = (byte *)malloc(columns);
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if (tmp_scan == NULL) {
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return R_FAILURE;
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}
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flip_p1 = img_buf;
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flip_p2 = img_buf + (columns * (scanlines - 1));
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for (line = 0; line < flipcount; line++) {
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memcpy(tmp_scan, flip_p1, columns);
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memcpy(flip_p1, flip_p2, columns);
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memcpy(flip_p2, tmp_scan, columns);
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flip_p1 += columns;
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flip_p2 -= columns;
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}
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free(tmp_scan);
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return R_SUCCESS;
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}
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int UnbankBGImage(byte *dst_buf, const byte *src_buf, int columns, int scanlines) {
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int x, y;
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int temp;
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int quadruple_rows;
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int remain_rows;
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int rowjump_src;
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int rowjump_dest;
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const byte *src_p;
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byte *dst_p;
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const byte *srcptr1, *srcptr2, *srcptr3, *srcptr4;
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byte *dstptr1, *dstptr2, *dstptr3, *dstptr4;
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quadruple_rows = scanlines - (scanlines % 4);
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remain_rows = scanlines - quadruple_rows;
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assert(scanlines > 0);
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src_p = src_buf;
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dst_p = dst_buf + columns;
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srcptr1 = src_p;
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srcptr2 = src_p + 1;
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srcptr3 = src_p + 2;
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srcptr4 = src_p + 3;
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dstptr1 = dst_buf;
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dstptr2 = dst_buf + columns;
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dstptr3 = dst_buf + columns * 2;
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dstptr4 = dst_buf + columns * 3;
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rowjump_src = columns * 4;
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rowjump_dest = columns * 4;
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// Unbank groups of 4 first
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for (y = 0; y < quadruple_rows; y += 4) {
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for (x = 0; x < columns; x++) {
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temp = x * 4;
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dstptr1[x] = srcptr1[temp];
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dstptr2[x] = srcptr2[temp];
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dstptr3[x] = srcptr3[temp];
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dstptr4[x] = srcptr4[temp];
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}
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// This is to avoid generating invalid pointers -
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// usually innocuous, but undefined
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if (y < quadruple_rows - 4) {
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dstptr1 += rowjump_dest;
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dstptr2 += rowjump_dest;
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dstptr3 += rowjump_dest;
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dstptr4 += rowjump_dest;
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srcptr1 += rowjump_src;
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srcptr2 += rowjump_src;
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srcptr3 += rowjump_src;
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srcptr4 += rowjump_src;
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}
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}
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// Unbank rows remaining
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switch (remain_rows) {
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case 1:
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dstptr1 += rowjump_dest;
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srcptr1 += rowjump_src;
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for (x = 0; x < columns; x++) {
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temp = x * 4;
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dstptr1[x] = srcptr1[temp];
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}
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break;
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case 2:
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dstptr1 += rowjump_dest;
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dstptr2 += rowjump_dest;
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srcptr1 += rowjump_src;
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srcptr2 += rowjump_src;
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for (x = 0; x < columns; x++) {
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temp = x * 4;
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dstptr1[x] = srcptr1[temp];
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dstptr2[x] = srcptr2[temp];
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}
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break;
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case 3:
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dstptr1 += rowjump_dest;
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dstptr2 += rowjump_dest;
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dstptr3 += rowjump_dest;
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srcptr1 += rowjump_src;
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srcptr2 += rowjump_src;
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srcptr3 += rowjump_src;
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for (x = 0; x < columns; x++) {
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temp = x * 4;
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dstptr1[x] = srcptr1[temp];
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dstptr2[x] = srcptr2[temp];
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dstptr3[x] = srcptr3[temp];
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}
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break;
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default:
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break;
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}
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return R_SUCCESS;
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}
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const byte *IMG_GetImagePal(const byte *image_data, size_t image_size) {
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if (image_size <= SAGA_IMAGE_HEADER_LEN) {
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return NULL;
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}
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return image_data + SAGA_IMAGE_HEADER_LEN;
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}
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} // End of namespace Saga
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