scummvm/saga
Eugene Sandulenko 5de55d2dfa indent
svn-id: r13771
2004-05-03 23:12:59 +00:00
..
.cvsignore Initial SAGA checkin 2004-03-14 23:39:41 +00:00
actionmap_mod.h indent 2004-05-01 06:16:57 +00:00
actionmap.cpp indent 2004-05-03 23:12:59 +00:00
actionmap.h indent 2004-05-01 06:16:57 +00:00
actor_mod.h indent 2004-05-01 06:16:57 +00:00
actor.cpp Started work on moving from ys_read/write to MemoryReadStream 2004-05-03 23:06:57 +00:00
actor.h indent 2004-05-01 06:16:57 +00:00
actordata.cpp indent 2004-05-01 06:16:57 +00:00
actordata.h indent 2004-05-01 06:16:57 +00:00
animation_mod.h indent 2004-05-01 06:16:57 +00:00
animation.cpp Proper #includes everywhere 2004-05-01 23:42:22 +00:00
animation.h indent 2004-05-01 06:16:57 +00:00
console_mod.h indent 2004-05-01 06:35:06 +00:00
console.cpp Merged sysgfx.cpp and gfx.cpp to gfx.cpp 2004-05-02 00:00:39 +00:00
console.h indent 2004-05-01 06:35:06 +00:00
cvar_mod.h indent 2004-05-01 06:35:06 +00:00
cvar.cpp All graphics and input now is in OSystem. 2004-05-01 19:41:47 +00:00
cvar.h indent 2004-05-01 06:35:06 +00:00
events_mod.h indent 2004-05-01 06:57:54 +00:00
events.cpp Merged sysgfx.cpp and gfx.cpp to gfx.cpp 2004-05-02 00:00:39 +00:00
events.h indent 2004-05-01 06:50:20 +00:00
expr.cpp indent 2004-05-01 06:57:54 +00:00
expr.h indent 2004-05-01 06:57:54 +00:00
font_map.cpp indent 2004-05-01 08:44:00 +00:00
font_mod.h indent 2004-05-01 08:44:00 +00:00
font.cpp Proper #includes everywhere 2004-05-01 23:42:22 +00:00
font.h indent 2004-05-01 08:44:00 +00:00
game_mod.h Proper #includes everywhere 2004-05-01 23:42:22 +00:00
game.cpp use features so ihnm doesn't default to 1280x960, change over some of the timer stuff to osystem not yet finished 2004-05-02 01:39:14 +00:00
game.h use features so ihnm doesn't default to 1280x960, change over some of the timer stuff to osystem not yet finished 2004-05-02 01:39:14 +00:00
gfx_mod.h Got rid of r_softcursor by having the backend always draw the cursor 2004-05-02 15:44:19 +00:00
gfx.cpp Make sure cursor is always white 2004-05-02 16:32:28 +00:00
gfx.h Make sure cursor is always white 2004-05-02 16:32:28 +00:00
ihnm_introproc.cpp Merged sysgfx.cpp and gfx.cpp to gfx.cpp 2004-05-02 00:00:39 +00:00
ihnm_introproc.h indent 2004-05-01 09:19:35 +00:00
image_mod.h indent 2004-05-01 09:19:35 +00:00
image.cpp Proper #includes everywhere 2004-05-01 23:42:22 +00:00
image.h indent 2004-05-01 09:19:35 +00:00
input.cpp Renamed files for consistency 2004-05-01 23:46:23 +00:00
interface_mod.h indent 2004-05-01 09:37:24 +00:00
interface.cpp Merged sysgfx.cpp and gfx.cpp to gfx.cpp 2004-05-02 00:00:39 +00:00
interface.h indent 2004-05-01 09:37:24 +00:00
isomap_mod.h indent 2004-05-01 13:04:31 +00:00
isomap.cpp Proper #includes everywhere 2004-05-01 23:42:22 +00:00
isomap.h indent 2004-05-01 13:04:31 +00:00
ite_introproc_mod.h indent 2004-05-01 13:04:31 +00:00
ite_introproc.cpp Merged sysgfx.cpp and gfx.cpp to gfx.cpp 2004-05-02 00:00:39 +00:00
ite_introproc.h indent 2004-05-01 13:04:31 +00:00
module.mk Merged sysgfx.cpp and gfx.cpp to gfx.cpp 2004-05-02 00:00:39 +00:00
music.cpp With Jamieson630's MIDI parser fix, all the ITE MIDIs should work. 2004-05-01 16:49:23 +00:00
music.h indent 2004-05-01 13:04:31 +00:00
objectmap_mod.h indent 2004-05-01 13:04:31 +00:00
objectmap.cpp Merged sysgfx.cpp and gfx.cpp to gfx.cpp 2004-05-02 00:00:39 +00:00
objectmap.h indent 2004-05-01 13:04:31 +00:00
palanim_mod.h indent 2004-05-01 13:19:15 +00:00
palanim.cpp Merged sysgfx.cpp and gfx.cpp to gfx.cpp 2004-05-02 00:00:39 +00:00
palanim.h indent 2004-05-01 13:19:15 +00:00
reinherit.h Removed last sys* file 2004-05-02 00:06:34 +00:00
render_mod.h All graphics and input now is in OSystem. 2004-05-01 19:41:47 +00:00
render.cpp Got rid of r_softcursor by having the backend always draw the cursor 2004-05-02 15:44:19 +00:00
render.h Got rid of r_softcursor by having the backend always draw the cursor 2004-05-02 15:44:19 +00:00
resnames.h indent 2004-05-01 13:19:15 +00:00
rscfile_mod.h indent 2004-05-01 13:19:15 +00:00
rscfile.cpp indent 2004-05-01 13:19:15 +00:00
rscfile.h indent 2004-05-01 13:19:15 +00:00
saga.cpp Merged sysgfx.cpp and gfx.cpp to gfx.cpp 2004-05-02 00:00:39 +00:00
saga.h Started work on moving from ys_read/write to MemoryReadStream 2004-05-03 23:06:57 +00:00
scene_mod.h indent 2004-05-01 13:48:01 +00:00
scene.cpp Proper #includes everywhere 2004-05-01 23:42:22 +00:00
scene.h indent 2004-05-01 13:48:01 +00:00
sceneproc.cpp Merged sysgfx.cpp and gfx.cpp to gfx.cpp 2004-05-02 00:00:39 +00:00
sceneproc.h indent 2004-05-01 14:05:10 +00:00
script_mod.h indent 2004-05-01 14:05:10 +00:00
script.cpp Proper #includes everywhere 2004-05-01 23:42:22 +00:00
script.h indent 2004-05-01 14:05:10 +00:00
sdata.cpp All graphics and input now is in OSystem. 2004-05-01 19:41:47 +00:00
sdata.h indent 2004-05-01 14:34:00 +00:00
sdebug.cpp indent 2004-05-01 14:34:00 +00:00
sfuncs.cpp indent 2004-05-01 14:34:00 +00:00
sfuncs.h indent 2004-05-01 14:34:00 +00:00
sndres.cpp All graphics and input now is in OSystem. 2004-05-01 19:41:47 +00:00
sndres.h indent 2004-05-01 16:15:55 +00:00
sound.cpp indent 2004-05-01 16:15:55 +00:00
sound.h indent 2004-05-01 16:15:55 +00:00
sprite_mod.h indent 2004-05-01 16:15:55 +00:00
sprite.cpp Proper #includes everywhere 2004-05-01 23:42:22 +00:00
sprite.h indent 2004-05-01 16:15:55 +00:00
sstack.cpp indent 2004-05-01 16:15:55 +00:00
sstack.h indent 2004-05-01 16:15:55 +00:00
sthread.cpp All graphics and input now is in OSystem. 2004-05-01 19:41:47 +00:00
sthread.h indent 2004-05-01 16:15:55 +00:00
text_mod.h indent 2004-05-01 16:15:55 +00:00
text.cpp indent 2004-05-01 16:15:55 +00:00
text.h indent 2004-05-01 16:15:55 +00:00
timer.cpp get rid of the last bits of SDL timer usage, SAGA should now be 100% OSystem 2004-05-02 02:11:55 +00:00
timer.h get rid of the last bits of SDL timer usage, SAGA should now be 100% OSystem 2004-05-02 02:11:55 +00:00
transitions.cpp All graphics and input now is in OSystem. 2004-05-01 19:41:47 +00:00
ys_binread.cpp All graphics and input now is in OSystem. 2004-05-01 19:41:47 +00:00
ys_binwrite.cpp All graphics and input now is in OSystem. 2004-05-01 19:41:47 +00:00
ys_dl_list.cpp indent 2004-05-01 16:15:55 +00:00
yslib.h indent 2004-05-01 16:15:55 +00:00