mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-24 18:56:33 +00:00
70654bc2a9
svn-id: r21778
124 lines
4.6 KiB
C++
124 lines
4.6 KiB
C++
/* ScummVM - Scumm Interpreter
|
|
* Copyright (C) 2005-2006 The ScummVM project
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifndef __lure_scripts_h__
|
|
#define __lure_scripts_h__
|
|
|
|
#include "lure/luredefs.h"
|
|
#include "lure/memory.h"
|
|
#include "lure/hotspots.h"
|
|
|
|
namespace Lure {
|
|
|
|
// Opcode list
|
|
#define S_OPCODE_ABORT 0
|
|
#define S_OPCODE_ADD 1
|
|
#define S_OPCODE_SUBTRACT 2
|
|
#define S_OPCODE_MULTIPLY 3
|
|
#define S_OPCODE_DIVIDE 4
|
|
#define S_OPCODE_NOT_EQUALS 5
|
|
#define S_OPCODE_EQUALS 6
|
|
#define S_OPCODE_GT 7
|
|
#define S_OPCODE_LT 8
|
|
#define S_OPCODE_LT2 9
|
|
#define S_OPCODE_GT2 10
|
|
#define S_OPCODE_AND 11
|
|
#define S_OPCODE_OR 12
|
|
#define S_OPCODE_LOGICAL_AND 13
|
|
#define S_OPCODE_LOGICAL_OR 14
|
|
#define S_OPCODE_GET_FIELD 15
|
|
#define S_OPCODE_SET_FIELD 16
|
|
#define S_OPCODE_PUSH 17
|
|
#define S_OPCODE_SUBROUTINE 18
|
|
#define S_OPCODE_EXEC 19
|
|
#define S_OPCODE_END 20
|
|
#define S_OPCODE_COND_JUMP 21
|
|
#define S_OPCODE_JUMP 22
|
|
#define S_OPCODE_ABORT2 23
|
|
#define S_OPCODE_ABORT3 24
|
|
#define S_OPCODE_RANDOM 25
|
|
|
|
#define S2_OPCODE_TIMEOUT -1
|
|
#define S2_OPCODE_POSITION -2
|
|
#define S2_OPCODE_CHANGE_POS -3
|
|
#define S2_OPCODE_UNLOAD -4
|
|
#define S2_OPCODE_DIMENSIONS -5
|
|
#define S2_OPCODE_JUMP -6
|
|
#define S2_OPCODE_ANIMATION -7
|
|
#define S2_OPCODE_UNKNOWN_247 -8
|
|
#define S2_OPCODE_UNKNOWN_258 -9
|
|
#define S2_OPCODE_ACTIONS -10
|
|
|
|
|
|
|
|
class Script {
|
|
public:
|
|
static uint16 execute(uint16 startOffset);
|
|
|
|
static void activateHotspot(uint16 hotspotId, uint16 v2, uint16 v3);
|
|
static void setHotspotScript(uint16 hotspotId, uint16 scriptIndex, uint16 v3);
|
|
static void clearSequenceDelayList(uint16 v1, uint16 scriptIndex, uint16 v3);
|
|
static void deactivateHotspotSet(uint16 listIndex, uint16 v2, uint16 v3);
|
|
static void method2(uint16 v1, uint16 v2, uint16 v3);
|
|
static void deactivateHotspot(uint16 hotspotId, uint16 v2, uint16 v3);
|
|
static void setActionsOffset(uint16 hotspotId, uint16 offset, uint16 v3);
|
|
static void addDelayedSequence(uint16 seqOffset, uint16 delay, uint16 v3);
|
|
static void characterInRoom(uint16 characterId, uint16 roomNumber, uint16 v3);
|
|
static void setHotspotName(uint16 hotspotId, uint16 nameId, uint16 v3);
|
|
static void playSound(uint16 v1, uint16 v2, uint16 v3);
|
|
static void displayDialog(uint16 stringId, uint16 v2, uint16 v3);
|
|
static void remoteRoomViewSetup(uint16 v1, uint16 v2, uint16 v3);
|
|
static void getDoorBlocked(uint16 hotspotId, uint16 v2, uint16 v3);
|
|
static void isSkorlInCell(uint16 v1, uint16 v2, uint16 v3);
|
|
static void setBlockingHotspotScript(uint16 charId, uint16 scriptIndex, uint16 v3);
|
|
static void decrInventoryItems(uint16 v1, uint16 v2, uint16 v3);
|
|
static void setFrameNumber(uint16 hotspotId, uint16 offset, uint16 v3);
|
|
static void disableHotspot(uint16 hotspotId, uint16 v2, uint16 v3);
|
|
static void cutSack(uint16 hotspotId, uint16 v2, uint16 v3);
|
|
static void increaseNumGroats(uint16 characterId, uint16 numGroats, uint16 v3);
|
|
static void enableHotspot(uint16 hotspotId, uint16 v2, uint16 v3);
|
|
static void transformPlayer(uint16 v1, uint16 v2, uint16 v3);
|
|
static void room14DoorClose(uint16 v1, uint16 v2, uint16 v3);
|
|
static void checkDroppedDesc(uint16 hotspotId, uint16 v2, uint16 v3);
|
|
static void doorClose(uint16 hotspotId, uint16 v2, uint16 v3);
|
|
static void displayMessage(uint16 messageId, uint16 characterId, uint16 unknownVal);
|
|
static void doorOpen(uint16 hotspotId, uint16 v2, uint16 v3);
|
|
static void givePlayerItem(uint16 hotspotId, uint16 v2, uint16 v3);
|
|
static void decreaseNumGroats(uint16 characterId, uint16 numGroats, uint16 v3);
|
|
static void setVillageSkorlTickProc(uint16 v1, uint16 v2, uint16 v3);
|
|
static void getNumGroats(uint16 v1, uint16 v2, uint16 v3);
|
|
static void animationLoad(uint16 hotspotId, uint16 v2, uint16 v3);
|
|
static void addActions(uint16 hotspotId, uint16 actions, uint16 v3);
|
|
static void checkCellDoor(uint16 v1, uint16 v2, uint16 v3);
|
|
};
|
|
|
|
class HotspotScript {
|
|
private:
|
|
static int16 nextVal(MemoryBlock *data, uint16 &offset);
|
|
public:
|
|
static bool execute(Hotspot *h);
|
|
};
|
|
|
|
} // End of namespace Lure
|
|
|
|
#endif
|