scummvm/engines/sci
2010-06-15 13:34:40 +00:00
..
engine SCI: putting SciGui::init into SciEngine, removing it from SciGui(32) 2010-06-15 13:34:40 +00:00
graphics SCI: putting SciGui::init into SciEngine, removing it from SciGui(32) 2010-06-15 13:34:40 +00:00
parser The parser vocabulary remains static throughout the game, thus it has been removed from the engine state 2010-06-01 15:11:20 +00:00
sound SCI: Saner and simpler conversion from msecs to ticks 2010-06-15 12:34:33 +00:00
video Committing the rest of the VideoDecoder Rewrite from patch #2963496. 2010-05-18 14:17:24 +00:00
console.cpp SCI: OOpify class ResourceId 2010-06-15 12:31:16 +00:00
console.h Renamed verify_midi to show_instruments (and fixed a bug with it at the same time). This command scans all songs, or a specific song of a game and displays the instruments used 2010-06-11 19:49:41 +00:00
debug.h Moved the breakpoint information inside the DebugState struct 2010-05-19 07:25:06 +00:00
decompressor.cpp Move DebugChannel related code to new header 2010-05-04 11:59:22 +00:00
decompressor.h SCI: Reduce header interdependencies 2010-02-17 23:38:43 +00:00
detection_tables.h Add support for loading SCI games from Mac resource forks. The games themselves do not work yet as some (not all) of the data is in BE order instead of LE. They currently error out because it thinks the relocation block is outside of the script. 2010-05-10 18:29:13 +00:00
detection.cpp SCI: Revise how ResourceManager is instantiated. 2010-06-15 12:15:52 +00:00
event.cpp Throttle screen updates to 60fps in some screen transition effects as well 2010-06-15 10:09:42 +00:00
event.h Renamed the SciEvent class to EventManager, to separate it from the sciEvent structure, and removed it from the engine state 2010-06-09 07:59:42 +00:00
module.mk Moved all of the game init/run/exit logic inside the SciEngine class 2010-06-10 07:32:05 +00:00
resource_audio.cpp SCI: OOpify class ResourceId 2010-06-15 12:31:16 +00:00
resource_intern.h SCI: Add FIXME regarding audio specific code in Resource(Source) 2010-06-15 12:35:39 +00:00
resource.cpp SCI: Add Resource::getNumber method 2010-06-15 12:35:17 +00:00
resource.h SCI: Add FIXME regarding audio specific code in Resource(Source) 2010-06-15 12:35:39 +00:00
sci.cpp SCI: putting SciGui::init into SciEngine, removing it from SciGui(32) 2010-06-15 13:34:40 +00:00
sci.h SCI: putting SciGui::init into SciEngine, removing it from SciGui(32) 2010-06-15 13:34:40 +00:00
util.cpp Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. 2010-05-18 04:17:58 +00:00
util.h Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. 2010-05-18 04:17:58 +00:00