..
costume
GRIM,EMI: Drop Grim::Component::setupTexture
2016-07-05 23:13:11 +00:00
emi
EMI: Directly use converted buffer
2017-04-26 13:11:00 +00:00
imuse
GRIM: Fix some "Mismatched free() / delete / delete []" errors (valgrind)
2016-07-18 04:36:37 +02:00
lua
GRIM: Add the fallback functions to lua when initializing for the second time
2016-07-21 21:41:17 +02:00
movie
JANITORIAL: Fix Coverity warnings
2015-05-12 08:49:19 +02:00
shaders
GRIM: Add support for reversed 32bits color endianness.
2016-11-06 10:07:40 +01:00
update
GRIM: remove code copied from libmspack, it's only checksum function according by Yak Bizzarro
2015-01-15 16:47:58 +01:00
actor.cpp
GRIM: Drop off-screen buffers
2017-05-02 09:51:47 +00:00
actor.h
GRIM: Drop off-screen buffers
2017-05-02 09:51:47 +00:00
animation.cpp
GRIM: Use quaternions for animation.
2014-07-02 22:29:37 +03:00
animation.h
ALL: synced with ScummVM
2014-04-05 18:18:42 +02:00
bitmap.cpp
TINYGL: Expect colorKey in the same pixel format as surface.
2016-07-21 16:17:32 +02:00
bitmap.h
GRIM: Convert save game image to original pixel format.
2016-07-21 16:31:09 +02:00
color.cpp
ALL: synced with ScummVM
2014-04-05 18:18:42 +02:00
color.h
ALL: synced with ScummVM
2014-04-05 18:18:42 +02:00
colormap.cpp
ALL: synced with ScummVM
2014-04-05 18:18:42 +02:00
colormap.h
ALL: synced with ScummVM
2014-04-05 18:18:42 +02:00
configure.engine
ALL: synced with scummvm
2013-12-08 13:25:24 +01:00
costume.cpp
GRIM,EMI: Drop Grim::Component::setupTexture
2016-07-05 23:13:11 +00:00
costume.h
GRIM,EMI: Drop Grim::Component::setupTexture
2016-07-05 23:13:11 +00:00
debug.cpp
EMI: Print information to debug channel if an unknown sprite or texture flag is encountered.
2014-08-12 17:46:51 +03:00
debug.h
EMI: Print information to debug channel if an unknown sprite or texture flag is encountered.
2014-08-12 17:46:51 +03:00
debugger.cpp
ENGINES: Add a new 'renderer' option to replace 'soft_renderer'
2015-12-29 07:55:27 +01:00
debugger.h
ENGINES: Add a new 'renderer' option to replace 'soft_renderer'
2015-12-29 07:55:27 +01:00
detection.cpp
ALL: Sync with ScummVM - rev. 823c2f899b
2016-11-12 08:49:29 +01:00
font.cpp
EMI: Fix font text centering by using just the kerned width.
2014-08-20 09:36:31 -04:00
font.h
EMI: Fix font text centering by using just the kerned width.
2014-08-20 09:36:31 -04:00
gfx_base.cpp
GRAPHICS: Cleanup
2014-12-31 15:47:36 +01:00
gfx_base.h
GRIM: Drop off-screen buffers
2017-05-02 09:51:47 +00:00
gfx_opengl_shaders.cpp
GRIM: Add support for reversed 32bits color endianness.
2016-11-06 10:07:40 +01:00
gfx_opengl_shaders.h
GRIM: Add support for reversed 32bits color endianness.
2016-11-06 10:07:40 +01:00
gfx_opengl.cpp
GRIM: {T,}GL_LINES does not need to be interrupted between each line
2017-04-28 21:55:36 +00:00
gfx_opengl.h
GRAPHICS: Only manually pull pointers if USE_GLEW not defined
2015-05-11 16:57:05 +02:00
gfx_tinygl.cpp
GRIM: Drop off-screen buffers
2017-05-02 09:51:47 +00:00
gfx_tinygl.h
GRIM: Drop off-screen buffers
2017-05-02 09:51:47 +00:00
grim_controls.cpp
GRIM: Fix abs->fabsf compiler warning
2015-05-05 18:37:30 +08:00
grim.cpp
GRIM: Drop off-screen buffers
2017-05-02 09:51:47 +00:00
grim.h
GRIM: Don't override the global ResidualVM menu using the game main menu
2016-07-21 21:20:30 +02:00
inputdialog.cpp
JANITORIAL: Fix Coverity warnings
2015-05-12 08:49:19 +02:00
inputdialog.h
GRIM: Add override to overriden functions
2014-05-30 17:45:22 -07:00
iris.cpp
ALL: synced with ScummVM
2014-04-05 18:18:42 +02:00
iris.h
ALL: synced with ScummVM
2014-04-05 18:18:42 +02:00
keyframe.cpp
MATH: Replace Quaternion XYZ with Euler.
2014-09-11 13:38:30 -04:00
keyframe.h
GRIM: Use quaternions for animation.
2014-07-02 22:29:37 +03:00
lab.cpp
GRIM: Make malloc/free calls symmetric
2014-12-31 15:47:33 +01:00
lab.h
EMI: Cache the entire contents of local.m4b to speed up the launch of the Mac version.
2014-09-17 22:00:56 +02:00
lipsync.cpp
GRIM: Change NULL to nullptr.
2014-05-30 17:43:08 -07:00
lipsync.h
ALL: synced with ScummVM
2014-04-05 18:18:42 +02:00
localize.cpp
GRIM: Add Italian Windows demo of Grin Fandango
2015-07-08 16:12:22 +10:00
localize.h
ALL: synced with ScummVM
2014-04-05 18:18:42 +02:00
lua_v1_actor.cpp
MATH: Rename XYZ Rotation Functions to Euler to better describe the function.
2014-09-11 13:38:28 -04:00
lua_v1_graphics.cpp
GRIM: Drop off-screen buffers
2017-05-02 09:51:47 +00:00
lua_v1_set.cpp
Merge pull request #883 from JoseJX/FixPPH
2014-06-16 10:54:48 -07:00
lua_v1_sound.cpp
GRIM: Change NULL to nullptr.
2014-05-30 17:43:08 -07:00
lua_v1_text.cpp
EMI: Fix segfault when cancelling a save.
2014-08-14 10:49:25 -04:00
lua_v1.cpp
GRIM: Only request actual save slots in listSaves and lua.
2016-01-31 07:02:02 +01:00
lua_v1.h
GRIM: Add override to overriden functions
2014-05-30 17:45:22 -07:00
lua.cpp
GRIM: Force the demo-flag on for grim-demos, thus enabling the english demo with intro video to run
2015-01-18 16:37:51 +01:00
lua.h
GRIM: Force the demo-flag on for grim-demos, thus enabling the english demo with intro video to run
2015-01-18 16:37:51 +01:00
material.cpp
Revert "GRIM: Adds support for loading embedded colormaps."
2016-07-23 14:14:03 +02:00
material.h
Revert "GRIM: Adds support for loading embedded colormaps."
2016-07-23 14:14:03 +02:00
md5check.cpp
L10N: Add _ macro to MD5 detection dialog
2015-09-09 13:44:37 +02:00
md5check.h
GRIM: Verify the game data at the first startup
2013-02-08 12:29:44 +01:00
md5checkdialog.cpp
L10N: Add _ macro to MD5 detection dialog
2015-09-09 13:44:37 +02:00
md5checkdialog.h
GRIM: Add override to overriden functions
2014-05-30 17:45:22 -07:00
model.cpp
Revert "GRIM: Fix deleting material when it is still needed"
2014-12-31 12:09:22 +01:00
model.h
GRIM: Initialize animated pose to bind pose, so the model bounding box is calculated correctly. Fixes #1082
2014-12-27 00:28:39 +02:00
module.mk
GRIM: added codec48 for German Grim demo video
2015-01-20 21:59:52 +01:00
object.cpp
ALL: synced with ScummVM
2014-04-05 18:18:42 +02:00
object.h
GRIM: Convert a few more NULLs
2014-06-02 16:59:09 -07:00
objectstate.cpp
GRIM: Change NULL to nullptr.
2014-05-30 17:43:08 -07:00
objectstate.h
ALL: synced with ScummVM
2014-04-05 18:18:42 +02:00
patchr.cpp
GRIM: Make patch file reads alignment safe
2015-01-12 22:17:55 +01:00
patchr.h
ALL: synced with ScummVM
2014-04-05 18:18:42 +02:00
pool.h
EMI: Save and restore chore instance IDs.
2014-06-15 03:17:13 +03:00
POTFILES
GRIM: Mark the engine options as translatable
2016-07-21 20:25:48 +02:00
primitives.cpp
EMI: Implement changing line enpoints
2014-06-05 07:50:49 -07:00
primitives.h
EMI: Implement changing line enpoints
2014-06-05 07:50:49 -07:00
registry.cpp
GRIM: Change NULL to nullptr.
2014-05-30 17:43:08 -07:00
registry.h
ALL: synced with ScummVM
2014-04-05 18:18:42 +02:00
resource.cpp
L10N: Translate patch warnings in Grim
2015-09-09 13:44:37 +02:00
resource.h
EMI: Fix caching of local.m4b
2015-01-10 16:54:47 +01:00
savegame.cpp
GRIM: Drop off-screen buffers
2017-05-02 09:51:47 +00:00
savegame.h
ALL: Sync with ScummVM
2016-11-12 12:59:06 +01:00
sector.cpp
JANITORIAL: Fix Coverity warnings
2015-05-12 08:49:19 +02:00
sector.h
ALL: synced with ScummVM
2014-04-05 18:18:42 +02:00
set.cpp
GRIM: Fix a memory leak in "SetShadow::loadBinary"
2016-07-12 06:06:37 +02:00
set.h
GRIM,EMI: SHADERS: Compute umbra angles cosine on set load instead of for each frame
2016-01-01 23:07:59 +01:00
sound.cpp
EMI: Remove EMI-specific methods from SoundPlayer.
2014-08-06 19:43:16 +03:00
sound.h
EMI: Remove EMI-specific methods from SoundPlayer.
2014-08-06 19:43:16 +03:00
sprite.cpp
GRIM: Make Sprite::loadBinary bitfield debug more readable
2017-04-29 16:43:33 +00:00
sprite.h
EMI: Fix parsing of sprite flags. Fixes #960
2014-08-12 17:46:47 +03:00
stuffit.cpp
GRIM: Change NULL to nullptr.
2014-05-30 17:43:08 -07:00
stuffit.h
GRIM: Add override to overriden functions
2014-05-30 17:45:22 -07:00
textobject.cpp
GRIM: restored previous position shifting, but only partially for one font
2014-12-29 12:00:09 +01:00
textobject.h
EMI: Remove repositioning of text.
2014-08-04 11:14:28 -04:00
textsplit.cpp
GRIM: Change NULL to nullptr.
2014-05-30 17:43:08 -07:00
textsplit.h
ALL: synced with ScummVM
2014-04-05 18:18:42 +02:00