This website requires JavaScript.
Explore
Help
Register
Sign In
libretro
/
scummvm
Watch
1
Star
0
Fork
0
You've already forked scummvm
mirror of
https://github.com/libretro/scummvm.git
synced
2025-02-04 09:56:30 +00:00
Code
Issues
Actions
2
Packages
Projects
Releases
Wiki
Activity
scummvm
/
engines
History
Max Horn
bb4d463138
Fix compiler warning (wrong return type)
...
svn-id: r20883
2006-02-25 18:24:55 +00:00
..
cine
cleanup (endianess fixes, fixed partBufferStruct structure)
2006-02-25 18:16:40 +00:00
gob
Fix c&p mistake in adding DEBUG_PARSER debug level
2006-02-25 10:16:46 +00:00
kyra
A typical example why MKID is dangerous: Kyra uses it incorrectly, thus savegames are not interchangable between BE and LE systems. Fixing this, by breaking all LE savegames (enabling a compatibility mode, if desired, is easy)
2006-02-25 02:35:45 +00:00
lure
Improved layering of objects within rooms - for example, Ratpouch now properly shows up on the rack
2006-02-21 09:25:39 +00:00
queen
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
2006-02-18 11:15:37 +00:00
saga
Removed last two uses of MKID
2006-02-25 11:12:44 +00:00
scumm
Fix compiler warning (wrong return type)
2006-02-25 18:24:55 +00:00
simon
I assume -1 and 0xFFFFFFFF are supposed to be the same value when assigned to
2006-02-23 22:38:16 +00:00
sky
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
2006-02-18 11:15:37 +00:00
sword1
Removed the "extra bars/nodes" code, since nothing ever added the extra bars or
2006-02-21 10:22:37 +00:00
sword2
fixed warnings
2006-02-23 17:51:27 +00:00
module.mk
Initial version of Cinematique engine evo 1.
2006-02-22 22:40:53 +00:00