scummvm/engines
2012-10-03 22:15:39 +10:00
..
agi
agos
cge CGE: Fix bug #3557904 - Shadow at wrong position 2012-09-05 08:12:14 +02:00
cine
composer
cruise
draci
drascula
dreamweb
gob
groovie
hopkins HOPKINS: Implemented more stubbed object manager methods 2012-10-03 22:15:39 +10:00
hugo
kyra
lastexpress
lure
made
mohawk
parallaction
queen
saga
sci SCI: Limit the hack used for sound initialization to the Fun Seeker's demo only 2012-09-01 20:17:27 +03:00
scumm SCUMM: PCESetCostumeData should have static linking 2012-09-01 14:14:23 +02:00
sky
sword1
sword2
sword25
teenagent
testbed
tinsel TINSEL: Fix bug #3541542 - "DW: PSX version dies when pressing ESC in intro" 2012-09-03 04:32:31 +03:00
toltecs
tony TONY: Change to hopefully fix Mingw 64 compilation errors 2012-09-05 20:47:32 +10:00
toon
touche
tsage TSAGE: Apply naming conventions to some sound variables and functions 2012-09-03 07:58:35 +02:00
tucker
wintermute WINTERMUTE: Convert CRLF to LF 2012-09-04 22:17:23 +02:00
advancedDetector.cpp
advancedDetector.h
configure.engines HOPKINS: Initial skeleton engine commit 2012-09-07 22:20:05 +10:00
dialogs.cpp
dialogs.h
engine.cpp
engine.h
engines.mk HOPKINS: Added missing changes to hook in the new engine 2012-09-08 09:08:24 +10:00
game.cpp
game.h
metaengine.h
module.mk
obsolete.cpp
obsolete.h
plugins_table.h HOPKINS: Added missing changes to hook in the new engine 2012-09-08 09:08:24 +10:00
savestate.cpp
savestate.h
util.h