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scummvm
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scummvm
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Travis Howell
bd2a59787b
That change shouldn't have been commited
...
svn-id: r20903
2006-02-26 02:23:59 +00:00
..
cine
cleanup unpacking function and get rid of an old hack to prevent buffer overflows.
2006-02-25 18:26:16 +00:00
gob
stop playing a sample before deleting the sample data
2006-02-26 01:25:27 +00:00
kyra
A typical example why MKID is dangerous: Kyra uses it incorrectly, thus savegames are not interchangable between BE and LE systems. Fixing this, by breaking all LE savegames (enabling a compatibility mode, if desired, is easy)
2006-02-25 02:35:45 +00:00
lure
Improved layering of objects within rooms - for example, Ratpouch now properly shows up on the rack
2006-02-21 09:25:39 +00:00
queen
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
2006-02-18 11:15:37 +00:00
saga
Removed last two uses of MKID
2006-02-25 11:12:44 +00:00
scumm
That change shouldn't have been commited
2006-02-26 02:23:59 +00:00
simon
I assume -1 and 0xFFFFFFFF are supposed to be the same value when assigned to
2006-02-23 22:38:16 +00:00
sky
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
2006-02-18 11:15:37 +00:00
sword1
Removed the "extra bars/nodes" code, since nothing ever added the extra bars or
2006-02-21 10:22:37 +00:00
sword2
fixed warnings
2006-02-23 17:51:27 +00:00
module.mk
Initial version of Cinematique engine evo 1.
2006-02-22 22:40:53 +00:00