scummvm/engines/gob
trembyle 82ca7e7e32 GOB: Add detection for more demos
Ween demo has both interactive and non-interactive portions. The title
is Ween: The Prophecy, and so language code EN_GRB is used.
https://archive.org/details/TheProphecy_1020

Dynasty demo plays a single VMD from a small SCN file.
https://archive.org/details/dynasty_zip

Combined demo from CD-ROM Today # 11 (1995) plays the above Dynasty
demo followed by the already known Woodruff demo. In the spirit of the
combined demos in the SCUMM engine, we can create a new game ID.

All of the above play without issue in ScummVM.

Also added file sizes to some existing detection entries and added the
missing demo flags to the Inca2 and Woodruff demos.
2021-09-19 14:52:46 +02:00
..
demos
detection GOB: Add detection for more demos 2021-09-19 14:52:46 +02:00
minigames/geisha
pregob
save
sound
anifile.cpp
anifile.h
aniobject.cpp
aniobject.h
backbuffer.cpp
backbuffer.h
cheater_geisha.cpp
cheater.cpp
cheater.h
cmpfile.cpp
cmpfile.h
configure.engine
console.cpp
console.h
credits.pl
databases.cpp
databases.h
dataio.cpp
dataio.h
dbase.cpp
dbase.h
decfile.cpp
decfile.h
draw_bargon.cpp
draw_fascin.cpp
draw_playtoons.cpp
draw_v1.cpp
draw_v2.cpp
draw.cpp
draw.h
expression.cpp
expression.h
game.cpp
game.h
global.cpp
global.h
gob.cpp GOB: Add detection for more demos 2021-09-19 14:52:46 +02:00
gob.h
goblin_v1.cpp
goblin_v2.cpp
goblin_v3.cpp
goblin_v4.cpp
goblin.cpp
goblin.h
hotspots.cpp
hotspots.h
iniconfig.cpp
iniconfig.h
init_fascin.cpp
init_geisha.cpp
init_v1.cpp
init_v2.cpp
init_v3.cpp
init_v4.cpp
init_v6.cpp
init_v7.cpp
init.cpp
init.h
inter_bargon.cpp
inter_fascin.cpp
inter_geisha.cpp
inter_inca2.cpp
inter_littlered.cpp
inter_playtoons.cpp
inter_v1.cpp
inter_v2.cpp
inter_v3.cpp
inter_v4.cpp
inter_v5.cpp
inter_v6.cpp
inter_v7.cpp
inter.cpp
inter.h
map_v1.cpp
map_v2.cpp
map.cpp
map.h
metaengine.cpp
module.mk
mult_v1.cpp
mult_v2.cpp
mult.cpp
mult.h
palanim.cpp
palanim.h
POTFILES
resources.cpp
resources.h
rxyfile.cpp
rxyfile.h
scenery_v1.cpp
scenery_v2.cpp
scenery.cpp
scenery.h
script.cpp
script.h
surface.cpp
surface.h
totfile.cpp
totfile.h
util.cpp
util.h
variables.cpp
variables.h
video_v1.cpp
video_v2.cpp
video_v6.cpp
video.cpp
video.h
videoplayer.cpp
videoplayer.h