.. |
he
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Confirmed it is safe to remove workaround for Macintosh HE99 version of water.
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2006-03-13 10:00:10 +00:00 |
imuse
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IMuse SysEx processing now handled by client-specified callbacks. This removes all game-specific references from the Player class. Bloodshed Dev-C++ project file updated.
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2006-03-12 18:06:22 +00:00 |
imuse_digi
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
insane
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
smush
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that was not what I want. it should stop audio only for immediately stop.
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2006-03-05 12:29:13 +00:00 |
actor.cpp
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Adjust talk sound check in CHARSET_1(), since processSfxQueues() doesn't exist in HE games. Fixes glitch when time machine is used in putttime.
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2006-03-10 06:05:49 +00:00 |
actor.h
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C64 maniac uses separate bitmasks for actor settings and misc settings
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2006-03-02 06:06:24 +00:00 |
akos.cpp
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Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call)
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2006-03-08 11:37:25 +00:00 |
akos.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
base-costume.cpp
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Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
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2006-02-20 16:51:30 +00:00 |
base-costume.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
bomp.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
bomp.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
boxes.cpp
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Add masking support for C64 maniac, not perfect
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2006-03-13 06:06:51 +00:00 |
boxes.h
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Add some basic walkbox support for C64 maniac
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2006-03-05 03:46:41 +00:00 |
camera.cpp
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Avoid all scumm var conflicts in C64 maniac
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2006-03-14 12:06:37 +00:00 |
charset.cpp
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Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
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2006-02-20 16:51:30 +00:00 |
charset.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
costume.cpp
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Avoid all scumm var conflicts in C64 maniac
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2006-03-14 12:06:37 +00:00 |
costume.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
cursor.cpp
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Split SCUMM's generateSubstResFileName into two functions: findSubstResFileName and applySubstResFileName
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2006-02-25 17:36:32 +00:00 |
debugger.cpp
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Moved iMUSE code to the new directory engines/scumm/imuse/
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2006-02-20 20:57:26 +00:00 |
debugger.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
dialogs.cpp
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Tweaked a little scumm main dialog and scumm save/load dialog. Still plenty
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2006-03-14 03:52:29 +00:00 |
dialogs.h
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Converted all scumm dialogs to new scheme
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2006-03-09 01:08:25 +00:00 |
file.cpp
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
file.h
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
gfx.cpp
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Avoid all scumm var conflicts in C64 maniac
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2006-03-14 12:06:37 +00:00 |
gfx.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
help.cpp
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Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
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2006-02-20 16:51:30 +00:00 |
help.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
input.cpp
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Moved iMUSE code to the new directory engines/scumm/imuse/
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2006-02-20 20:57:26 +00:00 |
intern.h
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Avoid all scumm var conflicts in C64 maniac
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2006-03-14 12:06:37 +00:00 |
midiparser_eup.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
midiparser_ro.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
module.mk
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Updated for Jamieson630's latest iMUSE changes.
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2006-03-12 18:46:33 +00:00 |
music.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
nut_renderer.cpp
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
nut_renderer.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
object.cpp
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Fix object glitches in C64 maniac
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2006-03-13 03:52:26 +00:00 |
object.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
palette.cpp
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Replaced MKID by MID_BE in most places in the SCUMM engine
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2006-02-25 02:12:58 +00:00 |
player_mod.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_mod.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_nes.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_nes.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v1.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v1.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v2.cpp
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Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
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2006-02-20 16:51:30 +00:00 |
player_v2.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v2a.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v2a.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v3a.cpp
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Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
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2006-02-20 16:51:30 +00:00 |
player_v3a.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
plugin.cpp
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Add Russian puttrace and pajama3
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2006-03-10 19:35:35 +00:00 |
plugin.h
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Moved the plugin interface code of the SCUMM engine into a separate source file
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2006-02-25 19:20:51 +00:00 |
resource_v2.cpp
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
resource_v3.cpp
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
resource_v4.cpp
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
resource.cpp
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Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call)
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2006-03-08 11:37:25 +00:00 |
resource.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
room.cpp
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Avoid all scumm var conflicts in C64 maniac
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2006-03-14 12:06:37 +00:00 |
saveload.cpp
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Removed last two uses of MKID
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2006-02-25 11:12:44 +00:00 |
saveload.h
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Use ptrdiff_t from stddef.h for our offsetof-clone (this should reduce warnings on e.g. the PS2, but may cause problems on systems that are missing this type/header. Please contact me if this causes problems on your port)
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2006-02-20 16:03:48 +00:00 |
script_c64.cpp
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Avoid all scumm var conflicts in C64 maniac
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2006-03-14 12:06:37 +00:00 |
script_v2.cpp
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Update hack for bug #915575 - MANIAC: Disappearing New Kid verb
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2006-03-04 04:46:15 +00:00 |
script_v5.cpp
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Remove unused case in o5_actorOps, which is never triggered by any game scripts
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2006-03-10 23:15:05 +00:00 |
script_v6.cpp
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o6_setObjectName is never used by HE72+ games
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2006-03-10 23:09:27 +00:00 |
script_v8.cpp
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
script.cpp
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Revert mistaken commit of local debug code
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2006-03-12 01:06:23 +00:00 |
script.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
scumm-md5.h
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Add Russian puttrace and pajama3
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2006-03-10 19:35:35 +00:00 |
scumm.cpp
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Avoid all scumm var conflicts in C64 maniac
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2006-03-14 12:06:37 +00:00 |
scumm.h
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Avoid all scumm var conflicts in C64 maniac
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2006-03-14 12:06:37 +00:00 |
sound.cpp
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Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)
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2006-03-12 00:53:30 +00:00 |
sound.h
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Clear sound queue when stopping sound channel in HE games
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2006-02-16 05:52:39 +00:00 |
string.cpp
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Camera scrolling only effects subtitles in SCUMM4-6 games. Fixes bug #1329482.
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2006-03-14 09:33:37 +00:00 |
thumbnail.cpp
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Some more MKID -> MKID_BE changes
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2006-02-25 02:47:22 +00:00 |
usage_bits.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
usage_bits.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
util.cpp
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
util.h
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
vars.cpp
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Avoid all scumm var conflicts in C64 maniac
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2006-03-14 12:06:37 +00:00 |
verbs.cpp
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Revert that mistaken change to English verb table for C64 maniac
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2006-03-10 00:53:09 +00:00 |
verbs.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |